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July 13th Bugfixes

Started by Ry60003333, July 13, 2013, 04:00:27 PM

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Ry60003333

Here are the contents of the July 13th bug fix!




Included updates:

Master Server
   - Refactored a lot of the old code to make it much cleaner.
   - Added player resyncing after login server reboots; so the login server can be rebooted while the game is live!

Engine
   - Increased the delay of delayed login commands.
   - Fixed the bug where the hit queue could grow to be very large.

Shops
   - Fixed a bug where plugin created shops would not restock, and the items would disappear if their stock hit 0.

Magic
   - Fixed the requirements for the Fire Strike spell.

Bank
   - Fixed the Shanty bank chest.


Even though this may not directly affect the game much, I figured I would still keep you guys updated on what is going on. :)
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Krest I V

So the game will never go down when we have to update anymore?

Kevin

Quote from: Krest I V on July 13, 2013, 04:03:23 PM
So the game will never go down when we have to update anymore?

There is a login server that basically processes your login, the allows multiple worlds using the same database. Basically before whenever the login server crashed we would have to reboot the game as-well, now we can turn the loginserver off for whatever reason and turn it back on and everything will re-synch like nothing ever happened.

Jake

Loving the frequent updates.

Good work agf team.



Ry60003333

Why thank you! 8)

And yeah now I can do evil updates to the login server without breaking everyone's account. 8)
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Triniboy: AllGoFree Staff don't get paid, they only get laid.




Jarred

YAY! Great work Ryan.  ;D

Ry60003333

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Triniboy: AllGoFree Staff don't get paid, they only get laid.