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Messages - Free Legend

#166
Goals & Achievements / Re: 6 months
October 02, 2011, 08:16:28 PM
It's not 172 combat that gives you the non-noob title, because I have 147 combat and I don't think I'm a noob in any way. I'd say it's something like 130 combat that you start to really understand what the game is all about.

As to your 172 combat, congratulations!
#167
Goals & Achievements / Re: Skill goals!
October 02, 2011, 08:14:44 PM
Quote from: Jarred on October 02, 2011, 06:15:46 PM
Good luck on your goals, I hope you accomplish everyone of them.  :)

Thank you, I hope to reach them as well, I am working very hard on all of the skills powering through them to gain as many levels as I can. I'm exhausted, lawl. >.<
#168
Goals & Achievements / Free Legend's Goals!
October 02, 2011, 06:02:53 PM
Here are my WorldScape goals, I figured I'd share them on the forums:

Total level: 1,635/2000
Total exp: 1000M (1B)
Total exp: 1015M/2000M (2B)
Combat level: 154/172
Overall rank: 58/10

Combat skills:
125/135 hitpoints (173M)
120/135 attack (111M)
126/135 strength (190M)
118/135 defence (85M)
103/135 range (20M)
110/135 prayer (38M)
116/135 magic (76M)

Non-combat skills:
122/135 woodcutting (134M)
120/135 firemaking (112M)
107/135 fishing (30M)
100/135 cooking (14M)

Forum goals:
100 posts
1,000 posts
1,500 posts
2,500 posts
5,000 posts




I will be updating this as much as I can, so check back in whenever you get the chance. Wish me luck on my goals!
- Tanner
#169
Suggestions / Re: training areas
September 29, 2011, 04:44:59 PM
Quote from: semz123 on September 28, 2011, 09:16:26 PM
we could add in more places to train in and with different monsters that drop different items apart from sara, zammy, guthix and barrows iems. because i think it gets a bit boring when your training in the same places feel free to sugest more things.

just saying it would be good to have more places other then them. so thier is different monsters to train on and different drops.

There are monsters all over, with several different item drops. The other popular place is level-159 shades.
#170
Suggestions / Re: Tokens
August 21, 2011, 03:12:48 PM
Quote from: Kevin on August 21, 2011, 02:04:22 PM
Quote from: Terror on August 21, 2011, 10:11:31 AM
Quote from: M I K E on August 21, 2011, 10:04:01 AM
Eco reset pl0x.
That would be best, but people wouldn't live with it.

For an Econamy reset you would need to reset all items and money, Considering there is a new Barrow Mini-Game people would be even more pissed if they lost their new items.

No, we can technically reset all items with the exception of either certain items or a certain amount of items.

So we can make it so everyone has a stack of 1 of every item, instead of say 50,000 dh helms, they would now just have 1.

That looks like the best idea right there, and maybe divide all the bank money down to something like a 10th of what it is now, so if you had maxed cash, it would then be brought down to 214m coins.
#171
Suggestions / Re: Tokens
August 20, 2011, 12:14:58 PM
Not a change of currency, just a new token that we could trade 1 billion coins for, so that we could put more then 2.1b in our bank, we could put 2.1b and tokens. The tokens are basically worth 1b each.
#172
Suggestions / Re: Tokens
August 20, 2011, 11:04:58 AM
No, that would get rid of all the players for the most part. We'd be better off just getting tokens, and having Ryan raise some prices in the shop and things like that to slowly fix the economy.
#173
Suggestions / Tokens
August 20, 2011, 10:06:20 AM
I think this would be a great idea for our server, if we added something like tokens worth a certain amount of money (example: 1 billion coins = 1 token) so that it could hold a place for our money once we reached max cash, and it would allow us to put more money in our banks and then also buy items with money instead of just item for item trading. (example: you could buy a rare for 50 tokens which would actually be worth 50 billion coins) This way players could not only compete to get rares, but also compete to get tokens because it'd give you more of an idea of how much you actually have and how much your account is worth. These tokens could be put in ::theshop for 1 billion each!

We could use one of the reward tokens. Camp uses the blue reward token, but there are also red and yellow reward tokens that are currently unused in the server.
#174
News and Announcements / Re: Short URL Problems
August 12, 2011, 05:46:43 PM
I waited for months trying to get on before I decided to just try using the downloadable client, and I tried to use ::forums and that allowed me to open the website, so I knew it must just be the www that was causing it to not connect.

Thanks for posting this.
#175
News and Announcements / Re: Classic Update Pack #13
August 12, 2011, 05:44:10 PM
Nice update, I love the specials but dds special doesn't work properly, the 2nd hit doesn't actually damage the opponents health.
#176
Goals & Achievements / Free Legend's Goals!
July 04, 2011, 01:19:22 PM
I decided I'd share my goals with everyone and keep them updated, so here they are:

Skill-related goals:
137/172 combat
107/135 attack
116/135 strength
99/135 defence
97/135 range
101/135 prayer
107/135 magic
112/135 hitpoints
117/135 woodcutting
105/135 firemaking
#177
Skills / Re: Runecrafting (locations)
June 16, 2011, 04:37:19 PM
This guide basically makes the skill itself, doable. Thank you.
#178
Skills / Re: XP Table For Levels 100-135!
April 03, 2011, 01:45:07 PM
Thanks a lot for this thread, it is becoming very useful for me while training my strength..
#179
Goals & Achievements / Re: 135 woodcutting goal!
February 26, 2011, 10:52:19 AM
Well I no-lifed to get 113 in 2 days, so it isn't too tough, but it takes a hell of a lot of patience..
#180
Goals & Achievements / 135 woodcutting goal!
February 25, 2011, 09:54:27 PM
Here is my goal of 135 woodcutting, and I have been working hard towards this so wish me luck!

Current level: 113
Goal level: 135