WorldScape Blitz

Your Thoughts => Suggestions => Topic started by: wouter on November 28, 2009, 01:26:31 PM

Title: Things to change,
Post by: wouter on November 28, 2009, 01:26:31 PM
I think some things must be out of Worldscape forever! One of those things is duping. Duping is used by many people. It's not cool how there become more of a kind of rare. Other thing is the luring. They should be some auto-muter on people who lure. Just like there is one on advertising. Another thing that should change is that people are no-iteming in wildy. This is pretty annoying for the people who really want to pk. I think there should be a spot in wildy where you only can come with X stats and X items. Like you need 120+ strength and must wear more than 4 items. I think it should be against the rules to have more than X accounts. People makes this 'noob' accounts to scam other players and transfer the items to a other account. NO COOL.
So if it's possible to have something like, X accounts á IP address, YES PLEASE! :D

I don't have more to add.. If you think something should change, please post it!  ;)

Kind regards,
wouter. :P

TO DO LIST;

-No more Duping
-No more luring

-Restricted wildy Area
Title: Re: Things to change,
Post by: Drunk Mario on November 28, 2009, 02:33:07 PM
Yes caponer you are exactly right, all those rule breakers should be stopped! read the following:

      Dupers
1. We can't do anything about them except report them and get them banned. the staff can't just ban someone if they get reported for duping.. they have to have full proof of it.

      Luring
1. Same as duping but not as severe. If you get lured just get a stronger friend(if you are not strong) and go there and just own them. that will be the last time they lure people!

     No Itemers
1. cannot stop these guys because they may be new to the game and not know a lot.. But some people are not and just go there to be annoying. I have found out a way to stop them. OWN THEM!(if you can) if they keep coming back keep doing it. I have not yet found another way to stop them.

      Scammers
1. If you get scammed somehow just report them. there is one little glitch though. If you are trading someone and they lagg or you lagg you guys might lose your items. not because the other person scammed you, because of a glitch that they are trying to fix. You can tell someone is scamming you if they trade alot of rares just for like one rare. and scammers are usually low levels.(50 and under)
I like that idea that you have like the wildy areas.. but it would be annoying if your friends were in a 130str+ area and you only had 125str, you couldn't go and hang-out with them. :-[ Also it would be very time consuming to program that kind of stuff.
Title: Re: Things to change,
Post by: wouter on November 28, 2009, 03:08:01 PM
Quote from: drunk elmo on November 28, 2009, 02:33:07 PM
Yes caponer you are exactly right, all those rule breakers should be stopped! read the following:

      Dupers
1. We can't do anything about them except report them and get them banned. the staff can't just ban someone if they get reported for duping.. they have to have full proof of it.

      Luring
1. Same as duping but not as severe. If you get lured just get a stronger friend(if you are not strong) and go there and just own them. that will be the last time they lure people!

     No Itemers
1. cannot stop these guys because they may be new to the game and not know a lot.. But some people are not and just go there to be annoying. I have found out a way to stop them. OWN THEM!(if you can) if they keep coming back keep doing it. I have not yet found another way to stop them.

      Scammers
1. If you get scammed somehow just report them. there is one little glitch though. If you are trading someone and they lagg or you lagg you guys might lose your items. not because the other person scammed you, because of a glitch that they are trying to fix. You can tell someone is scamming you if they trade alot of rares just for like one rare. and scammers are usually low levels.(50 and under)
I like that idea that you have like the wildy areas.. but it would be annoying if your friends were in a 130str+ area and you only had 125str, you couldn't go and hang-out with them. :-[ Also it would be very time consuming to program that kind of stuff.

OK?
1, DUPERS, Get the bugs out.
2, LURES, Auto-mute on people who say 'come to wildy' without, May lose items. (Able, seen in other private servers.)
3, NO ITEMERS, Area's for PRO-PKérs will solve this.
4, SCAMMER, Trade-block. So that this person cant trade for couple of times. (Able, same as at 2.)


wouter.
Title: Re: Things to change,
Post by: wouter on November 28, 2009, 05:04:23 PM
Sorry for posting wrong. Thanks for moving! ;)
Title: Re: Things to change,
Post by: Banjo Hick on November 28, 2009, 05:16:34 PM
the no itemers can still get in the zone, they just wear like iron or something
Title: Re: Things to change,
Post by: Zack on November 28, 2009, 05:19:45 PM
I've seen a few server where you need a certain level to get into a PK area, so after Blitz is completed Ryan to add something like that to classic.
Title: Re: Things to change,
Post by: wouter on November 28, 2009, 05:23:40 PM
Quote from: Zack on November 28, 2009, 05:19:45 PM
I've seen a few server where you need a certain level to get into a PK area, so after Blitz is completed Ryan to add something like that to classic.
WOULD BE AWESOME!
Title: Re: Things to change,
Post by: Banjo Hick on November 28, 2009, 08:17:33 PM
that would be really good, but that wont stop the no itemers
Title: Re: Things to change,
Post by: Omri on November 28, 2009, 11:53:54 PM
I totally agree with you Cappy.
Title: Re: Things to change,
Post by: Chaoslancex on November 29, 2009, 02:07:24 AM
I like the part about a place for pro pkers.  :)
Title: Re: Things to change,
Post by: Zack1 on November 29, 2009, 02:13:03 AM
Quote from: chaoslancex on November 29, 2009, 02:07:24 AM
I like the part about a place for pro pkers.  :)
That means your not aloud to come Chaos XD!
Title: Re: Things to change,
Post by: Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.
Title: Re: Things to change,
Post by: Banjo Hick on November 29, 2009, 04:00:53 AM

Quote from: Zack1 on November 29, 2009, 02:13:03 AM
Quote from: chaoslancex on November 29, 2009, 02:07:24 AM
I like the part about a place for pro pkers.  :)
That means your not aloud to come Chaos XD!
lol
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.

I agree with this though, its kind of not fair for some members..
Title: Re: Things to change,
Post by: wouter on November 29, 2009, 05:55:58 AM
Quote from: banjo hick on November 29, 2009, 04:00:53 AM

Quote from: Zack1 on November 29, 2009, 02:13:03 AM
Quote from: chaoslancex on November 29, 2009, 02:07:24 AM
I like the part about a place for pro pkers.  :)
That means your not aloud to come Chaos XD!
lol
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.

I agree with this though, its kind of not fair for some members..
Why shouldn't it be fair? What if you make parts like,
Playground; str/att 60+
Roughspot; str/att 80+
Bigboys; str/att 100+
Elite zone; str/att 130+
Or that the game counts how many kills you've made. Like;
10 kills; lv1 elite wildy,
20 kills; lv2 elite wildy,
30 kills; lv3 elite wildy,
etc..

And for the no-itemers. Why should it not be fair to Must wear at least 4 or 5 items? Else there is no fun for the people who are in wildy to try to kill people for the items. You must know the risk for losing items on death when you go to wildy. Whats fun about a lv50, farcasting you on mage with only runes in his bag? None. I think this kind of stuf must be added in blitz.
Title: Re: Things to change,
Post by: Omri on November 29, 2009, 10:43:54 AM
Really, It seems very fair.
Title: Re: Things to change,
Post by: Drunk Mario on November 29, 2009, 02:22:44 PM
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.
You have a good point there my friend... but that could be a catch to it, There could be a certain area for these players to "zero item" but still pk.. maybe like a "begginer" area for them and then go's on like caponer said.
Title: Re: Things to change,
Post by: Banjo Hick on November 29, 2009, 02:55:54 PM
I like the kill count zone, but the no itemer thing I still dislike.
Title: Re: Things to change,
Post by: Sean on November 29, 2009, 03:38:37 PM
Quote from: drunk elmo on November 29, 2009, 02:22:44 PM
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.
You have a good point there my friend... but that could be a catch to it, There could be a certain area for these players to "zero item" but still pk.. maybe like a "begginer" area for them and then go's on like caponer said.

Yes indeed, I support the restriction idea.
Title: Re: Things to change,
Post by: wouter on November 29, 2009, 05:10:28 PM
Quote from: Mod Sean on November 29, 2009, 03:38:37 PM
Quote from: drunk elmo on November 29, 2009, 02:22:44 PM
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.
You have a good point there my friend... but that could be a catch to it, There could be a certain area for these players to "zero item" but still pk.. maybe like a "begginer" area for them and then go's on like caponer said.

Yes indeed, I support the restriction idea.
Thanks sean! I knew you would back me up! I will talk with ry about this. I hope it's gonna work out!
Title: Re: Things to change,
Post by: maxmager on November 29, 2009, 08:24:51 PM
I don't see how people transferring items to another account is a problem? unless you are multi logging, other wise, all you are doing is transfering items from your main to your pure or the other way around? please explain to me what is wrong with this. O.O
Title: Re: Things to change,
Post by: Pavilion on November 30, 2009, 01:28:05 AM
Quote from: maxmager on November 29, 2009, 08:24:51 PM
I don't see how people transferring items to another account is a problem? unless you are multi logging, other wise, all you are doing is transferring items from your main to your pure or the other way around? please explain to me what is wrong with this. O.O
This is a common rule in pretty much every game. You can simply double, triple, etc. your wealth by using other accounts and then compiling them to your main, aka unfair advantage. It's like cloning yourself, having them do everything, then giving all of it to one clone so that they have "done" the work of many people by himself.

I can understand why it wouldn't really mark up on Worldscape because the effort needed to get by isn't much. It's much more justified when you'd have to work really hard to get things and there are "one per account" stuff.
Title: Re: Things to change,
Post by: Banjo Hick on November 30, 2009, 01:39:54 AM
Quote from: maxmager on November 29, 2009, 08:24:51 PM
I don't see how people transferring items to another account is a problem? unless you are multi logging, other wise, all you are doing is transfering items from your main to your pure or the other way around? please explain to me what is wrong with this. O.O
people transfer all the time, including myself, and no one ever has a problem with it.
Title: Re: Things to change,
Post by: wouter on November 30, 2009, 01:43:23 AM
Quote from: banjo hick on November 30, 2009, 01:39:54 AM
Quote from: maxmager on November 29, 2009, 08:24:51 PM
I don't see how people transferring items to another account is a problem? unless you are multi logging, other wise, all you are doing is transfering items from your main to your pure or the other way around? please explain to me what is wrong with this. O.O
people transfer all the time, including myself, and no one ever has a problem with it.
It's not the transferring dumbhead, its the part where people make a 'new account' to beg/scam items on. Than transfer it  to their main account so that no one knows it was them.
Title: Re: Things to change,
Post by: Banjo Hick on November 30, 2009, 02:22:06 AM
o... i understand now, sorry cappy!
Title: Re: Things to change,
Post by: wouter on November 30, 2009, 11:54:48 AM
Quote from: banjo hick on November 30, 2009, 02:22:06 AM
o... i understand now, sorry cappy!
It ok mate ;)
Title: Re: Things to change,
Post by: 50cent on November 30, 2009, 03:26:04 PM

I totaly agree with you Caponer, It would be real fun if there Wildy for everyone and a place for elite pkers and beginer pkers and stuff :)
Title: Re: Things to change,
Post by: Bill on November 30, 2009, 03:45:43 PM
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.

Here's the problem; if this was RuneScape and you saw a guy with no items walking around, you wouldn't even bother to kill him, would you? You'd leave him be and if he tried attacking you, then you would just kill him easily. But in RuneScape, you can't type ::runes and get basically unlimited runes and barrage and freeze someone and kill them. That's the problem. The zero-itemers isn't the problem, it's mostly the ::runes command that causes this problem. Maybe if Ryan lowered the amount of runes you get when inputting the command, or if he somehow made it so you'd need a certain amount of money in your inventory to do the runes command, then maybe that would help fix that problem.
Title: Re: Things to change,
Post by: wouter on November 30, 2009, 04:39:05 PM
Quote from: Bill on November 30, 2009, 03:45:43 PM
Quote from: Mod Sean on November 29, 2009, 02:42:24 AM
It is almost unfair to the people that "zero item" to tell them not to come to the wilderness without items, it's like saying to a specific group of people that they can't drink water and the rest can, it's a community problem that should be solved another way than force.

I do like the restriction idea with the items and stats stated by Caponer.

Here's the problem; if this was RuneScape and you saw a guy with no items walking around, you wouldn't even bother to kill him, would you? You'd leave him be and if he tried attacking you, then you would just kill him easily. But in RuneScape, you can't type ::runes and get basically unlimited runes and barrage and freeze someone and kill them. That's the problem. The zero-itemers isn't the problem, it's mostly the ::runes command that causes this problem. Maybe if Ryan lowered the amount of runes you get when inputting the command, or if he somehow made it so you'd need a certain amount of money in your inventory to do the runes command, then maybe that would help fix that problem.
Would be a idea. If ::runes get out, and you can only type ::barrage or ::blitz, wich gives 100 off ea rune for this attack style, and you must have like 10k in inv, and that it only works in wildy, THAN IT WOULD BE A COMPLETE MESS..  :o
Title: Re: Things to change,
Post by: Pavilion on November 30, 2009, 04:46:39 PM
Quote from: Mute on November 30, 2009, 04:04:41 PM
That would work, lowering the amount of runes you get wouldn't, since they could type ::runes again until there is enough.
Maybe, giving a time delay between typing ::runes might work.
They can just sit off on the side for however long it takes to get enough runes. Heck, if the delay is 30 minutes or an hour, they can log in every so often until they have enough.
Title: Re: Things to change,
Post by: Banjo Hick on November 30, 2009, 09:12:21 PM
But who has the time to do that? a few times I could understand, but that would only give you like 200-300 runes, but nobody is going to do it like 15 times.
Title: Re: Things to change,
Post by: Pavilion on December 01, 2009, 01:09:14 AM
Probably someone who either has a serious agenda or just wants to stage a massacre. I dunno, but it can still happen.
Title: Re: Things to change,
Post by: Banjo Hick on December 01, 2009, 01:22:22 AM
those people have a technical name: nerds
Title: Re: Things to change,
Post by: Chaoslancex on December 01, 2009, 12:49:28 PM
Quote from: banjo hick on December 01, 2009, 01:22:22 AM
those people have a technical name: nerds
Owned!! lol.

Anyways why not have 2 Wildys one for some Lvs and the other for the other lvs -.-

or just kill the 0 item noobs there easy to kill.
Title: Re: Things to change,
Post by: Bill on December 01, 2009, 03:32:37 PM
Quote from: Pavilion on November 30, 2009, 04:46:39 PM
Quote from: Mute on November 30, 2009, 04:04:41 PM
That would work, lowering the amount of runes you get wouldn't, since they could type ::runes again until there is enough.
Maybe, giving a time delay between typing ::runes might work.
They can just sit off on the side for however long it takes to get enough runes. Heck, if the delay is 30 minutes or an hour, they can log in every so often until they have enough.

Then what happens when they die? They'll lose all those runes so it's pretty much pointless. So having it delay would work probably.
Title: Re: Things to change,
Post by: Pavilion on December 01, 2009, 07:31:31 PM
Quote from: Bill on December 01, 2009, 03:32:37 PM
Then what happens when they die? They'll lose all those runes so it's pretty much pointless. So having it delay would work probably.
Yeah, a delay is a good idea. There's nothing stopping them from stockpiling them, putting them into the bank, then taking out whatever would go for the moment though.

But yes, delays are good.
Title: Re: Things to change,
Post by: Bill on December 01, 2009, 11:17:11 PM
Quote from: Pavilion on December 01, 2009, 07:31:31 PM
Quote from: Bill on December 01, 2009, 03:32:37 PM
Then what happens when they die? They'll lose all those runes so it's pretty much pointless. So having it delay would work probably.
Yeah, a delay is a good idea. There's nothing stopping them from stockpiling them, putting them into the bank, then taking out whatever would go for the moment though.

But yes, delays are good.

Which is why I asked Ryan to also lower the amount of runes it gives you down to 1000. :)
Title: Re: Things to change,
Post by: wouter on December 02, 2009, 02:45:00 AM
Quote from: Bill on December 01, 2009, 11:17:11 PM
Quote from: Pavilion on December 01, 2009, 07:31:31 PM
Quote from: Bill on December 01, 2009, 03:32:37 PM
Then what happens when they die? They'll lose all those runes so it's pretty much pointless. So having it delay would work probably.
Yeah, a delay is a good idea. There's nothing stopping them from stockpiling them, putting them into the bank, then taking out whatever would go for the moment though.

But yes, delays are good.

Which is why I asked Ryan to also lower the amount of runes it gives you down to 1000. :)
Grate! Thanks bill. Now the second part,
Restricted area's.
Title: Re: Things to change,
Post by: Banjo Hick on December 02, 2009, 10:46:54 PM
1000? thats a lot, I could kill 60 people with that, and then by the time I've killed them I would have gotten more runes anyway.
Title: Re: Things to change,
Post by: Purity on December 21, 2009, 04:10:12 AM
there should be auto-matic rewards for killing a person
Difference if levels could differ on the prizes maybe
Title: Re: Things to change,
Post by: wouter on February 04, 2010, 10:27:58 AM
Will there ever be a restricted area for the pro pkers in the wildy?  :-[
Title: Re: Things to change,
Post by: Drunk Mario on February 04, 2010, 04:28:59 PM
Quote from: caponer on February 04, 2010, 10:27:58 AM
Will there ever be a restricted area for the pro pkers in the wildy?  :-[
yeah.. at least in blitz?
Title: Re: Things to change,
Post by: Prehistoric on February 20, 2010, 01:11:48 AM
Absolutely nothing unfair about this... sorry its the truth..
Title: Re: Things to change,
Post by: Omri on April 04, 2010, 09:28:58 PM
I honestly think nothing should be changed, It's all good. Great Job AllGoFree Staff.