WorldScape Blitz

Your Thoughts => Suggestions => Topic started by: wouter on November 13, 2011, 09:41:07 AM

Title: ~PKING- Graveyard~
Post by: wouter on November 13, 2011, 09:41:07 AM
A little north of the ::wildy Teleport command you find this,

(http://i223.photobucket.com/albums/dd41/googz1234/pkgraveyard.png)

It's an empty graveyard. Mention it being an ::pkgraveyard teleport and that the fence is completely closed so you can't run.
Like, once you go in, you have to pull a lever to get out. I'd be awesome..


Coords 3218 3680.
Title: Re: ~PKING- Graveyard~
Post by: Chaoslancex on November 13, 2011, 09:48:33 AM
We already have ::Dwildy, but I like the graveyard idea to
Title: Re: ~PKING- Graveyard~
Post by: wouter on November 13, 2011, 09:52:56 AM
Quote from: Chaoslancex on November 13, 2011, 09:48:33 AM
We already have ::Dwildy, but I like the graveyard idea to

Yeah but when you get more sorts of teleports, you have more sorts of pking games.
Title: Re: ~PKING- Graveyard~
Post by: Oden on November 13, 2011, 10:20:14 AM
I support this Idea, wout be really cool.
Title: Re: ~PKING- Graveyard~
Post by: freak m4n on November 13, 2011, 11:02:28 AM
/Supportz

I likez tha zombiez..

I think Imma be a necrofile.
Title: Re: ~PKING- Graveyard~
Post by: dieknowsawr on November 13, 2011, 12:32:48 PM
I like it ! :)

Supportz:)
Title: Re: ~PKING- Graveyard~
Post by: nate on November 13, 2011, 07:44:42 PM
i think since no one really uses ::dwildy in the first place, maybe make that a pk minigame? like you get assigned to a target?