WorldScape Blitz

Official => News and Announcements => Topic started by: Ry60003333 on August 22, 2011, 04:39:36 AM

Poll
Question: Do you want the Combat Triangle to be applied to all worlds?
Option 1: Yes votes: 16
Option 2: No votes: 8
Title: Combat Triangle Open Beta
Post by: Ry60003333 on August 22, 2011, 04:39:36 AM
Update pack #13 1/2 has kind of been released! ;)

(http://www.allgofree.org/images/software_update_med_maybe.png)

Many people have been commenting on many changes related to PKing, so we have decided to test drive an update live on only one of our worlds. What we have done is enabled full Combat Triangle code on World 3 only, which means that combat against both other places and Npcs changes drastically. Now we do not want to add this to the game if the players do not want it, so for now World 1 will remain the way that it is, and World 3 will be an open beta world for players to test this update on against Npcs in minigames like Camp, and on players in the Wilderness and FunPK. After you have tested this update out for yourself, you may vote on this page whether or not you would like this update to be applied to all the game worlds. Happy testing! 8)

(http://www.worldscapeblitz.com/blitz/pics/combattriangle.png)

-(http://www.worldscapeblitz.com/rs/pics/admin.gif)Ry60003333
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 22, 2011, 04:40:18 AM
yay!
Title: Re: Combat Triangle Open Beta
Post by: Yoho on August 22, 2011, 04:41:38 AM
Do we get less Exp from these worlds then?
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 22, 2011, 04:42:43 AM
Quote from: Yoho on August 22, 2011, 04:41:38 AM
Do we get less Exp from these worlds then?

Why would you get less xp?
Title: Re: Combat Triangle Open Beta
Post by: Yoho on August 22, 2011, 04:43:49 AM
Sorry, I just woke up, my brain is working at like 20%. :P

Edit: I haven't really understood fully what "full Combat Triangle code" is, so could you please elaborate on this? thanks.

I'll try it out, then post. :)


It's a very nice update. I voted yes.
Title: Re: Combat Triangle Open Beta
Post by: Jake on August 22, 2011, 04:57:07 AM
I quite like this update.

Makes skills worth training now.
Title: Re: Combat Triangle Open Beta
Post by: Dug on August 22, 2011, 07:29:41 AM
I'm not sure if it's me, but response to an action kinda seems slow, when pking =\.
Whenever i barrage the kbd, then right click and "attack" sometimes it doesn't respond and sometime it does =\.
But all in all, i vote yes! :D!
Title: Re: Combat Triangle Open Beta
Post by: Jake on August 22, 2011, 08:13:36 AM
Quote from: Dug on August 22, 2011, 07:29:41 AM
I'm not sure if it's me, but response to an action kinda seems slow, when pking =\.
Whenever i barrage the kbd, then right click and "attack" sometimes it doesn't respond and sometime it does =\.
But all in all, i vote yes! :D!
I don't think the update has anything to do with the server lagging.


It probably has a bit of lag because it's not running on a Vps, I think.
Title: Re: Combat Triangle Open Beta
Post by: Yoho on August 22, 2011, 08:17:45 AM
Ryan put it on a VPS a couple of hours ago.

I think the defence is too high.
Title: Re: Combat Triangle Open Beta
Post by: Dug on August 22, 2011, 10:59:00 AM
Can i just say i'm never gonna give you up!
-dug shakes his booty-.
Title: Re: Combat Triangle Open Beta
Post by: M I K E on August 22, 2011, 01:59:04 PM
Ohh yea finally! =D
Title: Re: Combat Triangle Open Beta
Post by: garrdrenn1 on August 22, 2011, 02:31:26 PM
my only concern is how long these fights take to actually kill somebody in the beta world. I like it and all but with pumps and chocs there no way to die. I still vote yes though.
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 22, 2011, 03:28:24 PM
If you guys do vote yes in the end we will most likely Kill pumps and chocs, not entirely but make them a lot less effective.
Title: Re: Combat Triangle Open Beta
Post by: garrdrenn1 on August 22, 2011, 03:43:49 PM
That's what i wanted to hear :)
Title: Re: Combat Triangle Open Beta
Post by: Jake on August 23, 2011, 01:57:45 AM
Having Pumps and Chocs won't help you, Check out X's topic about Kyle ;)
Title: Re: Combat Triangle Open Beta
Post by: Xx Wildy Xx on August 24, 2011, 03:11:27 AM
Quote from: Kevin on August 22, 2011, 04:40:18 AM
yay!
as people have been saying its inpossible to kill someone with pumkins and stuff but i vote yes still
Title: Re: Combat Triangle Open Beta
Post by: Kate. on August 24, 2011, 06:58:00 AM
very good update
Title: Re: Combat Triangle Open Beta
Post by: D E A T H on August 24, 2011, 08:04:57 PM
wait what exactly does this do?
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 25, 2011, 12:29:37 AM
Quote from: D E A T H on August 24, 2011, 08:04:57 PM
wait what exactly does this do?

We turned on the defence. We had it disabled because the original classic did not have it working.
Title: Re: Combat Triangle Open Beta
Post by: Joker on August 25, 2011, 06:41:12 AM
Quote from: Kevin on August 25, 2011, 12:29:37 AM
Quote from: D E A T H on August 24, 2011, 08:04:57 PM
wait what exactly does this do?

We turned on the defence. We had it disabled because the original classic did not have it working.
But why in old class we used to hit many zeros while we are wearing Barrows armor?
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 25, 2011, 05:39:25 PM
Quote from: Joker_ on August 25, 2011, 06:41:12 AM
Quote from: Kevin on August 25, 2011, 12:29:37 AM
Quote from: D E A T H on August 24, 2011, 08:04:57 PM
wait what exactly does this do?

We turned on the defence. We had it disabled because the original classic did not have it working.
But why in old class we used to hit many zeros while we are wearing Barrows armor?

It was based off WinterLove coding, it was coded to hit like that. Ryan switched to his blitz engine and he can't exactly do that, he had a plugin set for defence, so he just disabled that. Sort of like how it was on old Classic.
Title: Re: Combat Triangle Open Beta
Post by: Joker on August 25, 2011, 06:13:22 PM
Quote from: Kevin on August 25, 2011, 05:39:25 PM
Quote from: Joker_ on August 25, 2011, 06:41:12 AM
Quote from: Kevin on August 25, 2011, 12:29:37 AM
Quote from: D E A T H on August 24, 2011, 08:04:57 PM
wait what exactly does this do?

We turned on the defence. We had it disabled because the original classic did not have it working.
But why in old class we used to hit many zeros while we are wearing Barrows armor?

It was based off WinterLove coding, it was coded to hit like that. Ryan switched to his blitz engine and he can't exactly do that, he had a plugin set for defence, so he just disabled that. Sort of like how it was on old Classic.
Oh so the new classic is running on the blitz engine..May I ask what engine Old Classic was ran on?
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 25, 2011, 06:16:57 PM
Quote from: Joker_ on August 25, 2011, 06:13:22 PM
Quote from: Kevin on August 25, 2011, 05:39:25 PM
Quote from: Joker_ on August 25, 2011, 06:41:12 AM
Quote from: Kevin on August 25, 2011, 12:29:37 AM
Quote from: D E A T H on August 24, 2011, 08:04:57 PM
wait what exactly does this do?

We turned on the defence. We had it disabled because the original classic did not have it working.
But why in old class we used to hit many zeros while we are wearing Barrows armor?

It was based off WinterLove coding, it was coded to hit like that. Ryan switched to his blitz engine and he can't exactly do that, he had a plugin set for defence, so he just disabled that. Sort of like how it was on old Classic.
Oh so the new classic is running on the blitz engine..May I ask what engine Old Classic was ran on?

Winterlove, a very unreliable base that 90% of the servers run off of.
Title: Re: Combat Triangle Open Beta
Post by: Jake on August 26, 2011, 01:59:11 AM
I have a question.

When is, if it is going to be, this going to be in place for all worlds?
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 26, 2011, 03:10:41 AM
Quote from: Terror on August 26, 2011, 01:59:11 AM
I have a question.

When is, if it is going to be, this going to be in place for all worlds?

Like a week or so.
Title: Re: Combat Triangle Open Beta
Post by: Circle on August 28, 2011, 09:10:51 PM
So what is this exactly? Like the combat triangle from Runescape?
If so, that's pretty cool. Haven't seen any servers like that.
Title: Re: Combat Triangle Open Beta
Post by: Jake on August 29, 2011, 02:17:32 AM
Quote from: Circle on August 28, 2011, 09:10:51 PM
So what is this exactly? Like the combat triangle from Runescape?
If so, that's pretty cool. Haven't seen any servers like that.
You should probably read through all the posts before you post.

They've brought Defence stats into the game and all the bonuses work, I think.
Title: Re: Combat Triangle Open Beta
Post by: Circle on August 29, 2011, 03:10:35 AM
Quote from: Terror on August 29, 2011, 02:17:32 AM
Quote from: Circle on August 28, 2011, 09:10:51 PM
So what is this exactly? Like the combat triangle from Runescape?
If so, that's pretty cool. Haven't seen any servers like that.
You should probably read through all the posts before you post.

They've brought Defence stats into the game and all the bonuses work, I think.

I did, actually. And yes, I saw the part about defence stats.
I was also wondering if it works like in Runescape, hence my post.
Title: Re: Combat Triangle Open Beta
Post by: Kevin on August 29, 2011, 03:27:08 AM
Quote from: Circle on August 29, 2011, 03:10:35 AM
Quote from: Terror on August 29, 2011, 02:17:32 AM
Quote from: Circle on August 28, 2011, 09:10:51 PM
So what is this exactly? Like the combat triangle from Runescape?
If so, that's pretty cool. Haven't seen any servers like that.
You should probably read through all the posts before you post.

They've brought Defence stats into the game and all the bonuses work, I think.

I did, actually. And yes, I saw the part about defence stats.
I was also wondering if it works like in Runescape, hence my post.

Yes, it works just like RuneScapes. But being level 135 in all stats you either hit 0 or high, which makes it fun.
Title: Re: Combat Triangle Open Beta
Post by: Joker on August 29, 2011, 04:27:19 AM
Quote from: Kevin on August 29, 2011, 03:27:08 AM
Quote from: Circle on August 29, 2011, 03:10:35 AM
Quote from: Terror on August 29, 2011, 02:17:32 AM
Quote from: Circle on August 28, 2011, 09:10:51 PM
So what is this exactly? Like the combat triangle from Runescape?
If so, that's pretty cool. Haven't seen any servers like that.
You should probably read through all the posts before you post.

They've brought Defence stats into the game and all the bonuses work, I think.

I did, actually. And yes, I saw the part about defence stats.
I was also wondering if it works like in Runescape, hence my post.

Yes, it works just like RuneScapes. But being level 135 in all stats you either hit 0 or high, which makes it fun.
What's the possible chance of hitting zeros?
Title: Re: Combat Triangle Open Beta
Post by: Jake on August 29, 2011, 07:39:22 AM
Quote from: Program on August 29, 2011, 04:37:07 AM
The chance of hitting a 0 depends on your opponents defence level, I think. In RuneScape, anyway.
Well yeah, Pretty much. Considering Defence has been added.

Makes the game a hell of a lot more interesting :)