WorldScape Blitz

Your Thoughts => Suggestions => Topic started by: wolf on October 13, 2014, 10:38:01 AM

Title: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 13, 2014, 10:38:01 AM
Well I have been doing some woodcutting and my axe head keeps falling off and it's a real pain in the a*s because it usually lands on a tree and the same thing happens with pickaxes
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Predator on October 13, 2014, 11:42:57 AM
Just telegrab it..
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Krest I V on October 13, 2014, 12:38:20 PM
Buy new ones from the shop.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Recoil on October 13, 2014, 12:40:33 PM
Quote from: Krest I V on October 13, 2014, 12:38:20 PM
Buy new ones from the shop.

Yeah seriously, you can't muster up 40k to re-buy from ::theshop?
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Krest I V on October 13, 2014, 12:59:24 PM
I mean it's bothersome to get that 40k with an account that I made 30 minutes prior and have only done WC with, but really I don't see much a point to having the axes and pickaxes have their heads fall off.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Recoil on October 13, 2014, 01:07:49 PM
Quote from: Krest I V on October 13, 2014, 12:59:24 PM
I mean it's bothersome to get that 40k with an account that I made 30 minutes prior and have only done WC with, but really I don't see much a point to having the axes and pickaxes have their heads fall off.

Well the point is to cut down on bots. It makes the game overall less predictable and harder to macro. But if you're playing legit it isn't really that much of a setback, you can just sell your full rune on your new account to buy plenty of pickaxes/axes.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Krest I V on October 13, 2014, 02:26:17 PM
But I need those for when the chickens attack me. I need to wear iron until level 40 defense and then after that I wear rune.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Kryptonite on October 13, 2014, 06:07:02 PM
How do you get dragon axes then?
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Krest I V on October 13, 2014, 06:26:29 PM
Kill Otherworldly Beings
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 13, 2014, 06:58:56 PM
Quote from: Krest I V on October 13, 2014, 06:26:29 PM
Kill Otherworldly Beings
It took me 40 minutes to get one...
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: James on October 13, 2014, 07:53:05 PM
I don't want to remove this, because it's probably the most effective bot catching tool we have. It's obvious in the logs when there's a player attempting to mine a rock for 45 minutes with a handle
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 13, 2014, 08:04:25 PM
Quote from: James on October 13, 2014, 07:53:05 PM
I don't want to remove this, because it's probably the most effective bot catching tool we have. It's obvious in the logs when there's a player attempting to mine a rock for 45 minutes with a handle
Can we add dragon axe's to ::theshop then?
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: James on October 14, 2014, 12:17:02 AM
Quote from: wolf on October 13, 2014, 08:04:25 PM
Quote from: James on October 13, 2014, 07:53:05 PM
I don't want to remove this, because it's probably the most effective bot catching tool we have. It's obvious in the logs when there's a player attempting to mine a rock for 45 minutes with a handle
Can we add dragon axe's to ::theshop then?

I'd be fine with that. The stock would have to be limited, though.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 14, 2014, 12:24:30 AM
Quote from: James on October 14, 2014, 12:17:02 AM
I'd be fine with that. The stock would have to be limited, though.
10?
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Jake on October 14, 2014, 01:38:30 AM
I'd suggest 5.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 14, 2014, 03:10:44 AM
If they replenish it would not really matter.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Jake on October 14, 2014, 07:13:29 AM
Quote from: wolf on October 14, 2014, 03:10:44 AM
If they replenish it would not really matter.
Tru dat, tru dat, I-g-g-y.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Recoil on October 14, 2014, 01:42:29 PM
What the hell are you guys talking about? This forum is full of useless babble.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Jake on October 14, 2014, 08:44:42 PM
We're communicating about what Wolf suggested.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Kryptonite on October 15, 2014, 05:13:23 PM
Quote from: Jake on October 14, 2014, 01:38:30 AM
I'd suggest 5.
Why not just 1 they respawn like instantly..
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 15, 2014, 08:11:19 PM
Quote from: Kryptonite on October 15, 2014, 05:13:23 PM
Quote from: Jake on October 14, 2014, 01:38:30 AM
I'd suggest 5.
Why not just 1 they respawn like instantly..
As long as any amount from 1 to 2147M gets added I really don't care.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Jake on October 16, 2014, 12:14:23 AM
It doesn't relleh matter, I'd suggest at least 12m though.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Kryptonite on October 16, 2014, 09:13:27 AM
You want 12M Dragon pickaxes in the shop?
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: wolf on October 16, 2014, 09:41:14 AM
Quote from: Kryptonite on October 16, 2014, 09:13:27 AM
You want 12M Dragon pickaxes in the shop?
yep.
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Recoil on October 16, 2014, 12:53:04 PM
Quote from: Kryptonite on October 16, 2014, 09:13:27 AM
You want 12M Dragon pickaxes in the shop?

It may as well be if the 1 pickaxe re-spawns instantly..
Title: Re: [REMOVE] PICKAXE & AXE HEADS [REMOVE]
Post by: Jake on October 16, 2014, 07:49:42 PM
Internet sarcasm is so hard to read. No I don't actually want 12m. I don't really care if what number it is, just as long as it's added eventually.