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Messages - Lets Skill

#16
For all who don't know, Worldscape has a youtube account created by Zack, which I suggested. Sadly, the account died after Zack quit shortly afterwards. What I'm suggesting now is that the staff uses it more.

Example(s): 1. Showing how to use ::duel, and other things in Update Pack 8.
                   2. In-game events, such as Gauntlet, or Drop Parties.

Discuss!
                      Jack.               
#17
News and Announcements / Re: World 1 Offline
April 02, 2011, 10:51:06 PM
Well, it's given me an incentive to post, so I'll be fine.

        Jack.
#18
I have a few questions.
Will this be a PKing server?
Will this server utilize things such as MCEdit, or Bukkit?
Will this server use the same staff as Worldscape does?
What will the rules be for this server? Will certain items be banned from the server?(Lava, Flint & Steel.)
Will you be taking of certain biome generators? Will you be using any mods?(SDKs Guns, Industrial craft)

     Jack.
#19
General (OT) / Re: MineCraft Usernames
April 02, 2011, 10:34:57 PM
Tehminecrafta. Been playing since its TigSource days. :)


           Jack.
#20
General (OT) / CoD Nazi Zombies for Minecraft!
April 02, 2011, 10:33:46 PM
Note: I am in no way affiliated with the site, nor am I being payed to do this. I am not responsible. for any foul play. Download at own risk.

Hey, everyone. Over the last few days of playing, I've noticed that a lot of people on this game both dearly love Minecraft, and Call of Duty. Paticularly Nazi Zombies. For a while now, I've been playing a mod created by Modzilla that lets you play Nazi Zombies IN MINECRAFT! While this is still in beta stages, they already have two maps. It has fully working guns, aswell as perks, such as Juggernot, and SpeedCola. I've found this game to be amazingly fun, even more than either two. Go to the site right here.
I hope you all try it. Post your experiences here.

           Jack.
#21
No, I don't think there should be more shades.I think faster respawn rates would fix this. Instead of maybe 30 seconds, maybe shorten it down to 15, or 10 seconds.

          Jack.
#22
Suggestions / Re: Skill reset
April 02, 2011, 10:21:53 PM
Yeah, I'd agree with it. Hell, I could use it right now.

          Jack.
#23
Suggestions / Re: Skillcape stats
April 02, 2011, 10:19:37 PM
I feel as if this were added, people without, say, 135 strength, would be at an even more extreme disadvantage. I think if you were going to add an extreme advantage like that, you should be able to fight anyone without the same advantage, therefore, people without 135 in something wouldn't get absolutely destroyed.


        Jack.

#24
Skills / Re: XP Table For Levels 100-135!
April 02, 2011, 10:12:00 PM
I'm not entirely sure if me posting on this is gravedigging, considering it's the spotlight post, but I feel that this should be automatically sent to players restarting. When I gave this Exp table to Dillion, I had hoped that people would use it more often. Perhaps we could copy Bills post, and send it out to newly registered players?

          Jack.
#25
General (WS) / Re: Mike - Quitting forever
April 01, 2011, 02:05:29 PM
My hopes are dashed.