WorldScape Blitz

Support => Tech Support => Topic started by: Mia on December 24, 2012, 01:59:05 AM

Title: Slayer.
Post by: Mia on December 24, 2012, 01:59:05 AM
Not sure when I could have post this.
But, Seems that only Shades get my killcount down & give me xp.  Nothing else works.   At all, i tried training otherworldly beings and no xp no killcount decrease. 
Title: Re: Slayer.
Post by: wolf on December 24, 2012, 02:41:53 AM
I got elves. if you get elves do ::asyn and follow the path around til you find elf warriors.
Title: Re: Slayer.
Post by: Hobune on December 24, 2012, 03:44:31 AM
Moss giants and Skeletons work too.

But it's still faster to just get Shades task and train there.
Title: Re: Slayer.
Post by: garrdrenn1 on December 24, 2012, 07:19:36 PM
All of my tasks have worked.
Title: Re: Slayer.
Post by: wolf on December 24, 2012, 07:45:40 PM
All tasks would work its just a matter of finding the NPC.
Title: Re: Slayer.
Post by: JTtheGhost on December 26, 2012, 01:54:45 PM
Quote from: wolf on December 24, 2012, 07:45:40 PM
All tasks would work its just a matter of finding the NPC.

This is mostly true, but not completely, when they originally released slayer there was a lot more problems with things than there is now. All individual monsters WILL work if you can find them, i've tested through a very large amount of the monsters, and some of them didn't spawn when i tested through them(weeks ago). The only thing that MAY not work are groups (things like elves, although elves do work, because that was one of the groups i checked out upon opening). If a monster does not spawn where it should or does not exist, or you do not get slayer exp from a group, you should post it in the topic so it can go on the fix list for slayer.
Title: Re: Slayer.
Post by: Ry60003333 on January 09, 2013, 11:48:33 AM
Alex and Kevin are in charge of programming slayer monsters, so you should bug them to fix the ones that do not work! ;)