Founded by Grimm Jr
Current Objective: Recruit, recruit, recruit!
First of all, let me explain to you what a Role-Playing clan is and
how it functions. Basically, in RP clans members take on a new
identity and "Role-Play" as that character. You may use your
existing character or create a new one, it's all up to you! This
clan has no level requirements, and you may still remain in your
old PK'ing clan as well, for this clan will generally have no relations
with any PK'ing clan.
With your application to this clan, you must write your character's
traits, history, etc. This will help create a better RP'ing experience
for others. For example, Sue might be hot-tempered and easy to
be insulted, while Robert is quiet and mumbles to himself occasionally
about vampires. Again, you can be very creative here based on how
you want your character to act. Keep in mind however, you will have
to continue using these traits as you RP, so choose your personality
well! Also keep in mind that you must choose an occupation, and even
dress according to your character's traits and wealth.
This might be a bit much to take in, so here's a template and sample.
Code Select
In-Game Name:
Role-Playing Name:
Character's Traits:
Character's History/Background:
Occupation:
Grimm Jr's Application:
In-Game Name: Grimm Jr
Role-Playing Name: Richard B. Grimm II
Character's Traits: Rash, a bit crude on occasion, but means well
Character's History/Background: Richard, or as his friends call him, Rick, is the son of a great war hero of the Kandarin Kingdom. His father, Richard Grimm I, passed away in combat in a mission unknown to Rick.
Occupation: Captain of the guard in Ardougne, and leader of the Heroes of Ardougne.
Ranks
Clan Leader
Leader of the clan, can admit, ban, promote, and demote members.
Grimm Jr
Clan Moderators (Mods)
Mods have all of the powers that the Leader has, but may be overrided by the clan member in any decisions made. Only three mods will be chosen based on exceptional leadership skills and a good role-playing story.
Jefferist
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Member
This is the highest normal rank any member should achieve. Members have no special powers associated with them.
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Initiate
This is the initiation stage of a member. All members will be in the initiation stage for a short period of time to assess role-playing abilities, and will not advance to full membership unless a mod or the leader has decided that they have a grasp of the RP environment.
Acardy
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Go sign up on the forums: http://www.heroesofardougne.freeforums.org/
--More info to come later, post applications if you wish to join!
Clan Leader
Leader of the clan, can admit, ban, promote, and demote members.
Grimm Jr
Clan Moderators (Mods)
Mods have all of the powers that the Leader has, but may be overrided by the clan member in any decisions made. Only three mods will be chosen based on exceptional leadership skills and a good role-playing story.
Jefferist
-
-
Member
This is the highest normal rank any member should achieve. Members have no special powers associated with them.
-
-
-
-
-
-
Initiate
This is the initiation stage of a member. All members will be in the initiation stage for a short period of time to assess role-playing abilities, and will not advance to full membership unless a mod or the leader has decided that they have a grasp of the RP environment.
Acardy
-
-
-
-
-
-
Go sign up on the forums: http://www.heroesofardougne.freeforums.org/
--More info to come later, post applications if you wish to join!