WorldScape Blitz

Worldscape => Skills => Topic started by: Predator on October 05, 2014, 04:26:01 AM

Title: Agility Spots
Post by: Predator on October 05, 2014, 04:26:01 AM
Gnome Agility course
Required level: 1
Coordinates: 2474,3438,0,0
Status: Functional
(http://i57.tinypic.com/24fg4gn.png)

Barbarian Outpost Agility course
Required level: 35
Coordinates: 2541,3546,0,0
Status: Partially functional
(http://i62.tinypic.com/71s2ad.png)

Ape Atoll Agility course
Required level: 48
Coordinates: 2769,2750,0,0
Status: Not working
(http://i61.tinypic.com/el8r9l.png)

Wilderness Agility Course
Required level: 52
Coordinates: 3003,3934,0,0
Status: Functional
(http://i58.tinypic.com/4lkp6r.png)

Werewolf Agility course
Required level: 60
Coordinates: xxxx, yyyy, h
Status: Unknown


Feel free to provide with any missing information
Title: Re: Agility Spots
Post by: James on October 05, 2014, 08:48:40 AM
The barbarian course is actually not functional. There is a significant step not working.
Title: Re: Agility Spots
Post by: Predator on October 05, 2014, 09:25:33 AM
Quote from: James on October 05, 2014, 08:48:40 AM
The barbarian course is actually not functional. There is a significant step not working.

That's just the ropeswing in the start.
Title: Re: Agility Spots
Post by: Jake on October 05, 2014, 09:30:32 AM
Barbarian course it's practically functional, James. You get more XP even when missing that step.

It'd probably change the status of the Barbarian course to "partially functional".