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Messages - Ry60003333

#16
General (WS) / Re: Moo!
January 22, 2018, 01:18:28 AM
Quote from: Oden on January 21, 2018, 03:56:35 PM
Quote from: Ry60003333 on January 16, 2018, 02:43:31 AM
Quote from: Dug on January 10, 2018, 11:16:40 AM
No not the memories, they hurt! They hurt so much jose!  :'( :'(
Good to see familiar names once again! Truly miss you all!
We have to have a reunion sometime! The memories will never disappear. ;)
One Day. :P


How is the mobile game you're working on / worked on?

I think the server for it is still online! I'm not sure if there are any players on it though, but if you and a friend download it I believe you should still be able to play together:

http://adventureguildgame.com/
#17
Bug Reports / Re: Camp mobs don't auto attack
January 16, 2018, 02:47:30 AM
It also looks like they are missing their attack animations... :-[
#18
Bug Reports / Re: Camp mobs don't auto attack
January 16, 2018, 02:45:31 AM
Huh; testing this out now.
#19
General (WS) / Re: OMFG LOOK HOW MANY PLAYERS ARE ON!
January 16, 2018, 02:44:15 AM
There are two players online right now! ;)
#20
General (WS) / Re: Moo!
January 16, 2018, 02:43:31 AM
Quote from: Dug on January 10, 2018, 11:16:40 AM
No not the memories, they hurt! They hurt so much jose!  :'( :'(
Good to see familiar names once again! Truly miss you all!
We have to have a reunion sometime! The memories will never disappear. ;)
#21
General (WS) / Re: Dead and gone
January 16, 2018, 02:42:56 AM
Hello!
#22
General (WS) / Re: Add Me on skype
January 16, 2018, 02:42:37 AM
Hell yeah. 8)
#23
General (WS) / Re: Recover account?
January 16, 2018, 02:42:26 AM
Send me a message on Skype or Discord!
#24
General (WS) / Re: Massacre
January 16, 2018, 02:41:43 AM
We are bringing it back baby!!! 8)
#25
News and Announcements / Roadmap Status
January 30, 2017, 04:47:29 AM
Roadmap Update
Hey guys! I just wanted to give a quick status update on what we have been doing. If you have checked out the RuneRebels forums, you can see that we have turned into an organized development machine. I'll be posting some screenshots here of some behind the scenes developer sites and tools soon, but things have been going very well. In addition, the majority of the content that we work on is automatically applied to WorldScape as well.

I will start posting an update post over here for every update we do to RuneRebels to notify you guys on what has been added to WorldScape as well.

Accounts
The main barrier that stops us from bringing more people to WorldScape is the dual accounts, which I hope to remedy soon. I need to move to a new server soon anyway, so when I do that I plan on trying to do the merge as well. Basically, I will merge only the accounts, and before doing this process I will see how many username conflicts there are and if the accounts actually have any posts and if they have ever logged in to the game. I will also do a test run on a copy of the forums to make sure I don't destroy anything. ;)
#26
News and Announcements / Re: Ry's Roadmap Update!
December 17, 2016, 05:01:12 AM
Quote from: Con1887 on December 16, 2016, 01:07:36 AM
Ooh, interesting. I'd really like to see how far this API goes, what languages will be supported?
Java is the only supported language at the moment; but theoretically if you can bridge a language to Java you may be able to get away with using it! ::)
#27
General (WS) / Re: Worldscape & RuneRebels Discord Chat!
December 17, 2016, 03:31:50 AM
Adding commands to WorldScape for TeamSpeak!
#28
News and Announcements / Ry's Roadmap Update!
December 13, 2016, 03:41:44 AM
Roadmap Update




Hello everyone! I just wanted to make this post to give a high level overview of the roadmap for the servers! This is still a work in progress plan, but it should give you guys a good sense of the direction that we want to take the games and how we plan to mitigate many of the issues that we have experienced in the past. I also want to formally announce that Bill, Petter, and Onur have returned to assist me in the development and administration of the games, and I am very excited to be working with them again! 8)



Accounts / Login Server
One of my main goals is to get all of the AllGoFree sites using the same user database. I would like to merge the logins for the WorldScape and RuneRebels forum accounts, so you have a single login across both. To be clear, this will not merge in game accounts or the forums themselves, it will just tie them both to the same username and password. This will require a few database tricks and possibly a page for people to link their two accounts into one, so I will keep you updated on this.

The added benefit of this is that the friends chat will be linked between the two games, and it should help us form a larger, stronger, and more well connected community. In addition, any other test game worlds or services we create will use these accounts. :)



Blitz Engine / API
The effort that I am currently putting all of my energy towards is the new Blitz API. This will allow other developers to make plugins for the engine, and also modify existing plugins once they have been converted to use the API. This is what I have been doing on the livestream if any of you have been watching!

This a major effort and requires changes to every plugin, and there are currently over 80 plugins for the engine. However, progress has been very quick, and once all of the plugins are compiling again I will spin up a developer world to make sure there are no major regressions in the game. If all goes well, we will start looking for additional developers to take on some of the plugins. For example, one person could be responsible for the Woodcutting and Firemaking plugins, and would be in charge of fixing bugs or adding missing features to those plugins. These developers would have access to the Blitz API as well as the plugin they would be working on.



Bug Hunters
This goes hand in hand with the last point. In addition to having people focused on specific areas of the game, we would like to assign "Bug Hunters" to work with these new developers on finding bugs in the game and reporting them in the proper manner. These individuals would have direct access to file issues on the plugin repositories, where the developers would then review them, as opposed to regular players which report bugs on the forums. They would also be responsible for scanning the forums and screening bug reports, and ensuring that real bugs have an issue created in Gitlab.



Community
Overall, the theme is that we would like to grow the community and bring everyone closer together, and give members more responsibility of working on and maintaining the game. I've learned that I don't have enough time to do everything myself, which resulted in the stagnation of the game. By opening things up more and finding excited, talented individuals to join the team, I believe we can make some of the best private servers on the planet.

Let me know what you guys think!
Ry60003333
#29
Quote from: Neon on December 02, 2016, 05:11:34 PM
I actually really hope this comes back, Ive been stopping in every now and then to see what was up and Im really glad to see this. Im not sure how much you guys remember me but you should hahaha. I hope to see big things from WS again!
I'm glad that you feel that way! We do want to bring this community back to full strength over time. 8)

I posted an update over on RuneRebels, so I want to share some of the info here:

I am working on an actual plan document at the moment and have done lots of behind the scenes stuff for development. To be completely transparent, this is what I have done:
* Get our developer site updated and running again on the latest version of Gitlab
* Updated all of the broken WebHooks in the database so that we can keep track of changes
* Merge all the server engine changes from Adventure Guild back into the game engine. :D

Quote from: D E A T H on December 06, 2016, 12:37:21 AM
Quote from: Petter on December 04, 2016, 11:55:12 PM
Quote from: D E A T H on December 03, 2016, 12:08:01 AM
Holy shit never seen a RSPS community this tight even after a long hiatus. What a community you have created Ryan :). Can't wait to see what this place could turn into.

This can't be the real kyle. Normally you'd spin up sme bullshit on how it's never going to work them rant about some shit political topic.

You're just salty Trump won.
Guys lets keep the politics in the politics section or in Telegram PMs! ::)
#30
Introductions / Re: Account Losted
December 02, 2016, 12:17:31 AM
Please check your personal messages. :)