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Messages - Agressional

#16
It's not like you're able to do much besides destroy them. (Easy). But if you really care about it, just join a clan and you'll always have someone with you. (I used Chaoslancex and Mooshu, they really know how to take a hit.)


           ~Jack.
#17
Clans Recruitment / Re: ☣Death Zone☣
April 21, 2010, 06:08:25 PM
Is that lawless position in their clan looking pretty good about now, Steve? Anyways, I just wanted to stop by and say hello. It's obvious odd to see that an All-Go-Free owner, acouple player moderators, and Blitz-Beta testers are running this clan are all in this clan in peticular. I suppose it started with Oxip Jeremy Choaslancex becoming a moderator.


           ~Jack.
#18
Skills / Re: The New Skill
April 21, 2010, 06:02:01 PM
Hello, Kd. I'll give you a question. About how many players have done about... every quest, gotten 99 in every skill, and have done all that there is to do in this game. There are flaunting around saying that getting 99s isn't hard(Cooking only has 36 hours of gameplay from 84 to 99) and Jagex looks at that as if it is a challenge. They've basically made this skill harder than any other, and it's directed at the senior - hugely accomplished people. I mean, you can only train it in one place, you can't just go out and train it with your barrows or your dragon, no, you need to start out just like everyone else. That's what makes it enjoyable, for one of the first times, members don't have a huge advantage over everyone else in a skill. So they've isolated one spot, made it virtually impossible to get any lee-way in the skill, and the skill is slow going in the beginning. It's going to take time, and I think that's what alot of people want with this new skill. Anyone can get a 99, but who can get a level 120? I think the higher levels introduce a new level to the game.


        ~Jack.
#19
Just alittle curious - I know the cordinates to that silly little training spot. Do you guys have  anything that could stop that from happening? Like what Frugoscape did with their Construction skill? Make a whole new area into the client, and make that a spot?


               ~Jack.
#20
Future Updates / Re: Home Location
April 21, 2010, 05:50:27 PM
Well - I suppose it really matters on a few key matters for me. Now, I do hope you're going to have crafting in Blitz, correct? (Memorys alittle foggy about what Blitz had when I was a tester.) Now, are you planning to have memers? I remember in a age old post by our ex- Mod James talking about a posibility of members being in Blitz. From what I rememer, you didn't set up and no-nos in your coding when I explored. So, if you're going to have members, I think that a home in member terratory would be... Bad, to say the least. I'd like Catherby if you're not going have members, though. :D



                ~Jack.
#21
I don't know if you've changed your name or anything, but the name 'Oxip' does not exist, as Runescape put it. Goodluck.


      ~Jack.
#22
General (WS) / Re: New guy
April 18, 2010, 02:05:22 PM


I'd suggest you get *alittle* better before you start making threats about killing every single person in the wilderness. I wouldn't suggest it. And about the assassin thing, it's not really impressive.

          ~Jack. Oh, did I accidentally describe you somewhere in there? Oops.
#23
Skills / Re: The New Skill
April 18, 2010, 01:55:24 PM
I personally find this new skill very interesting. When Jagex announced that they would be updating nearly all the skills for something new, I never, in my wildest dreams, thought it would be a new skill. Now, I realize this REALLY goes down the mini-game kind of road, but as you go ever deeper into the skill, you start to realize that this was the biggest update Jagex has probably ever done. Creating this single skill effects almost ALL aspects of the game. From Prayer to Herblore, this skill literally combines every skill into one skill, with each aspect of the skill effecting the skill with drops, exp, and other things. I think the biggest shock to us all about this skill is the additional things added to the smithing skill. Think about it, SMITHING! I don't think, in the four years I've played runescape, anything new has been added to smithing. And all the sudden, there adding new metals, and weapons, and armor, it's magnificent. So for those who think this 'new skill' is just some little project Jagex thought up, think again. And when the next new skill (not giving any hints or anything) Dungeoneering will be re-edited and the new skill will effect it aswell.) And one more thing, the highest level you can get is level 120. (Isn't that freaking cool?!)



                   ~Jack.(Yes, I'm back.)