WorldScape Blitz

Community => PK-ing => Topic started by: Joker on May 26, 2011, 05:08:20 PM

Title: Borders and terrority.
Post by: Joker on May 26, 2011, 05:08:20 PM
An awesome idea came up in my head..How about clans creates empires and fight for the cities!
That would be really awesome...But When clan wars start if anyone died..Please don't come back.
What do you say?
Supporters: 3.
Title: Re: Borders and terrority.
Post by: Drunk Mario on May 26, 2011, 06:07:59 PM
Naw.. None of the cities are pking really..
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 06:11:06 PM
Huh..The battles will be in wildy..
Title: Re: Borders and terrority.
Post by: Drunk Mario on May 26, 2011, 06:32:09 PM
There are already battles in wildy.. and whoever has more clanmates there will 'Rule' the wildy until an opposing clan gets more members together.
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 07:05:51 PM
I think that Tony is suggesting a game of Risk. You fight for territories. You go to each "city" or area in the wildy and fight for it. Whoever wins the clan war in that area wins that city. At the end of the game whoever has the most cities or areas wins the game. If they're tied then they have their clan leaders do a 1v1.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 07:10:04 PM
Quote from: Sad Panda on May 26, 2011, 07:05:51 PM
I think that Tony is suggesting a game of Risk. You fight for territories. You go to each "city" or area in the wildy and fight for it. Whoever wins the clan war in that area wins that city. At the end of the game whoever has the most cities or areas wins the game. If they're tied then they have their clan leaders do a 1v1.
Nick got my point..Good job. =)
Plus it will make clans fight harder and train more etc etc.
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 07:14:27 PM
Durp. I think it's a good suggestion, just not for this server. There is one clan right now that would win more than every once in a while and that's the one that'd win all of them. If we got at least one more big clan it'd be better.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 07:15:39 PM
Yeah..But kinda Way of warrior isn't that weak..It have got strong members plus..There is a capital of the clan and It can't be taken by another clan as well...Even if it's too small.
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 07:17:25 PM
Lol, WoW is not that good. I'm technically a member and I'm not very supportive of it.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 07:19:29 PM
Well..You know I pmed someone who can help us and he's arranging it now..just pm me. =D
On topic: If there's one strong clan this won't work then?
Title: Re: Borders and terrority.
Post by: Drunk Mario on May 26, 2011, 07:49:48 PM
Quote from: Sad Panda on May 26, 2011, 07:17:25 PM
Lol, WoW is not that good. I'm technically a member and I'm not very supportive of it.
Then you shouldn't care if you are to be kicked.

After what Nick said about this, i understand it now and I support. I had another idea in my head.
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 07:59:00 PM
If another clan sprung up and it was strong then it could compete with Death Zone, but because the dumbest owner of WoW is also the one who makes most of the decisions, they won't do well.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 08:07:15 PM
Mhm..So we have a big support..But how and when we will decide to perform it?
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 08:12:57 PM
It'll be before 7/22/11 for sure.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 08:17:08 PM
Lol..when you finish tests?
We just need oscar's word so we can get ready for using it.
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 08:18:36 PM
Nah, my testing begins next Friday. Then I get the weekend off and start up again for Monday and Tuesday. After that I have a single day of school left. 7/22/11 will be something else.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 08:20:42 PM
Weird..Alright then..I will post how many supporters.
Program..We have your support?
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 08:22:41 PM
Aaron says it'd be fun, so yeah you can count him.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 08:30:32 PM
Ok he's added.
Title: Re: Borders and terrority.
Post by: Joker on May 26, 2011, 08:48:35 PM
Ok we are sorry program. :\
Title: Re: Borders and terrority.
Post by: Sad Panda on May 26, 2011, 09:16:19 PM
My bad... Cool down...
Title: Re: Borders and terrority.
Post by: Flandre on May 28, 2011, 02:11:51 AM
Clan Wars in Final Fantasy Tactics!
Quote from: Sad Panda on May 26, 2011, 07:14:27 PMThere is one clan right now that would win more than every once in a while and that's the one that'd win all of them.
MY Clan Wars in Final Fantasy Tactics!

Uhm, the only possible problems I see are having enough people participate and getting everything officially organized. Like, how are you -actually- going to establish territory in the Wildy? Coords? And, would you need people to enforce borders, or is it more official in that you just -can't- cross them?
Title: Re: Borders and terrority.
Post by: Annakarl on May 28, 2011, 09:59:48 AM
its nice idea....but do you think any clan will accept rules...if you die what make you don't come back?  i think this wont work
Title: Re: Borders and terrority.
Post by: Joker on May 28, 2011, 06:40:32 PM
Guys stop..This is not a topic for flaming and arguing. =\
Title: Re: Borders and terrority.
Post by: Joker on May 28, 2011, 06:50:03 PM
Quote from: aliens on May 28, 2011, 09:59:48 AM
its nice idea....but do you think any clan will accept rules...if you die what make you don't come back?  i think this wont work
Uhm..Maybe if someone comes back..the othe clan wins?
Title: Re: Borders and terrority.
Post by: Sad Panda on May 28, 2011, 09:31:39 PM
If anyone wants to make a clan that can compete with Death Zone then this would be a good idea, but as of right now no clans are able to beat them. It's as simple as that.
Title: Re: Borders and terrority.
Post by: Joker on May 28, 2011, 10:37:01 PM
If you know history well..The roman empire stayed strong for about 600 years..but it failed..Every clan/person/country/empire or what ever have a perfect and power for sometime..And then they fail..Such as deathzone..Now it is strong but at the time of ryan's clan it was weak..But tbh no one have the courage to make a clan against dz.
Title: Re: Borders and terrority.
Post by: Sad Panda on May 28, 2011, 10:48:35 PM
Hey, maybe when people make a D2DZ clan this time they won't get banned by Jeremy for it. By Joe, that just might work!! But I am far too lazy to make a clan/earn a high spot in one so I won't be the one doing the work. I'd join one if it came up, but I have been told that no one is willing to make one. It will not be happening for a while.
Title: Re: Borders and terrority.
Post by: Drunk Mario on May 29, 2011, 05:30:05 PM
Nick, You know what's going to happen soon.. unless you got kicked out of it.. :o

I think this idea is too complicated and would cause more wildy DRAMA.
Title: Re: Borders and terrority.
Post by: Joker on May 29, 2011, 07:01:26 PM
Mayn..I love allgofree Drama..It beats shakespear's.
Quote from: Sad Panda on May 28, 2011, 10:48:35 PM
Hey, maybe when people make a D2DZ clan this time they won't get banned by Jeremy for it. By Joe, that just might work!! But I am far too lazy to make a clan/earn a high spot in one so I won't be the one doing the work. I'd join one if it came up, but I have been told that no one is willing to make one. It will not be happening for a while.
Well who's joe?
Title: Re: Borders and terrority.
Post by: Sad Panda on May 29, 2011, 07:17:44 PM
It's a figure of speech. It's an American thing though....
Title: Re: Borders and terrority.
Post by: Pride on May 31, 2011, 05:24:58 PM
This won't work at the moment.
Title: Re: Borders and terrority.
Post by: Daxking on May 31, 2011, 10:38:03 PM
So if this would work, you would be pking throughout worldscape wilderness for areas?
Title: Re: Borders and terrority.
Post by: Brian on May 31, 2011, 10:46:10 PM
To be honest, there's like 4 people in wildy everyday, there's really no point in this.  ::)  but I guess it's up to everyone else?
Title: Re: Borders and terrority.
Post by: Sad Panda on May 31, 2011, 10:52:27 PM
Quote from: Daxking on May 31, 2011, 10:38:03 PM
So if this would work, you would be pking throughout worldscape wilderness for areas?

Precisely, but as stated thirty times above, this will not happen as of right now. If a new clan that is actually strong rises up then we can have this. Maybe.
Title: Re: Borders and terrority.
Post by: Dench on June 01, 2011, 04:32:37 AM
This could be turned into a minigame.
Title: Re: Borders and terrority.
Post by: Daxking on June 01, 2011, 07:53:31 AM
Quote from: Connor on June 01, 2011, 04:32:37 AM
This could be turned into a minigame.
I like this idea.
Title: Re: Borders and terrority.
Post by: Drunk Mario on June 01, 2011, 08:41:34 AM
Yeah, Like there could be like ::wildymini and it will bring you into a safe lobby, maybe like the mage bank. Then it will  be like camp with the timer but with theis idea of the minigame, you would then be teleported out into the wildy.

We would have to figure out how teams would work..
Title: Re: Borders and terrority.
Post by: Daxking on June 01, 2011, 09:00:30 AM
Could be like the CW's choosing of teams.
Title: Re: Borders and terrority.
Post by: Joker on June 01, 2011, 02:39:55 PM
If ryan have no time to do new updates..He will make a new mini game? Come on guys..We must follow the rules of the idea that I mentioned.
Title: Re: Borders and terrority.
Post by: Drunk Mario on June 01, 2011, 04:42:15 PM
He could slowly work on it.. right now He's just super busy because of finals.. During the summer I'm sure he could get it done.. After all, He did make Camp.. 8)
Title: Re: Borders and terrority.
Post by: Joker on June 01, 2011, 04:59:38 PM
Well If so..As well as you guys agree to change it to a mini game..So what do you guys think about this idea? U agree or disagree..
I agree because It will remain as Every clan -Whatever it is- surviving.
Title: Re: Borders and terrority.
Post by: Pride on June 01, 2011, 05:05:30 PM
We are trying to improve your idea...
Title: Re: Borders and terrority.
Post by: ratman3 on June 01, 2011, 05:07:54 PM
I remember a World 2 suggestion awhile ago.  Maybee, IF there's a world 2, they can do this full scale.  Each clan could hold a city/area, and fight for controll of other areas (like varrock, edgeville, etc.).  Each area could have something like a store or secret thing, but could only be used by that base.  It'll take ALOT of pkers for this to work, and I doubt this'll work, but it's an idea!
Title: Re: Borders and terrority.
Post by: Joker on June 01, 2011, 05:09:18 PM
Dude It will be awesome if world 2 All of it..Became wildy..That's insane. LOL
Title: Re: Borders and terrority.
Post by: Pride on June 01, 2011, 05:10:59 PM
New use for my World 2 suggestion!
Title: Re: Borders and terrority.
Post by: Joker on June 01, 2011, 05:16:56 PM
Hey hey..I started that suggestion!
DO NOT TAKE IT. =(
Title: Re: Borders and terrority.
Post by: Pride on June 01, 2011, 05:48:45 PM
I started a suggestion to bring World 2 back, this could be added to it is what I am saying.
Title: Re: Borders and terrority.
Post by: Joker on June 01, 2011, 05:52:57 PM
Didn't it get locked?
Oh btw shall i divide this topic to 2 suggestion 1 making world 2 a whole pking world and the other pking mini game or new pking mini-game?
Title: Re: Borders and terrority.
Post by: Pride on June 01, 2011, 05:55:51 PM
I asked for my topic to be locked, because Ryan is so busy at the moment.

I shall suggest this for Ryan.
Title: Re: Borders and terrority.
Post by: Joker on June 01, 2011, 05:58:39 PM
Alright then And please add credits to Joker,thanks. =D
Title: Re: Borders and terrority.
Post by: ratman3 on June 01, 2011, 09:26:24 PM
Don't forget to add me to that list also!  I was one of the people that somewhat contributed to the development of the idea!
Title: Re: Borders and terrority.
Post by: Sad Panda on June 01, 2011, 09:30:48 PM
Heck, just throw me up there because of the fact that I exist.
Title: Re: Borders and terrority.
Post by: ratman3 on June 01, 2011, 09:36:41 PM
Also, I believe it's possible to run a server without a VPS, although it will be laggy.  Ryan could test this for a bit on a laggy server, and if it works, then it could become a viable thing!
Title: Re: Borders and terrority.
Post by: Dench on June 02, 2011, 03:59:48 AM
The food needs to be limited. If everyone came with 100k choc everyone would leave as the minigame could take up to an hour to complete.
Title: Re: Borders and terrority.
Post by: Joker on June 02, 2011, 06:21:11 AM
Well well No Aaron..The city thingy would be made by players them selves not the coding part..Only the mini game by Ryan and the city by the Clans and players.
Title: Re: Borders and terrority.
Post by: Drunk Mario on June 02, 2011, 08:19:55 AM
Quote from: Connor on June 02, 2011, 03:59:48 AM
The food needs to be limited. If everyone came with 100k choc everyone would leave as the minigame could take up to an hour to complete.
There could be a table thing like at camp with bandages, or another item that you can take.
Title: Re: Borders and terrority.
Post by: Joker on June 02, 2011, 08:22:59 AM
Quote from: Drunk Mario on June 02, 2011, 08:19:55 AM
Quote from: Connor on June 02, 2011, 03:59:48 AM
The food needs to be limited. If everyone came with 100k choc everyone would leave as the minigame could take up to an hour to complete.
There could be a table thing like at camp with bandages, or another item that you can take.
How about an inventory of pumpkins, maxed death,blood and water runes and 3 super bots. ( Attack - Strength - Def. )?
Title: Re: Borders and terrority.
Post by: Drunk Mario on June 02, 2011, 04:25:57 PM
That seems like it would work.. maybe like 25 chocice too? so it would be 20 pumpkins 3 super pots, and 25 chocice?

I think it would get too glitchy though..
Title: Re: Borders and terrority.
Post by: Joker on June 02, 2011, 05:22:51 PM
Quote from: Drunk Mario on June 02, 2011, 04:25:57 PM
That seems like it would work.. maybe like 25 chocice too? so it would be 20 pumpkins 3 super pots, and 25 chocice?

I think it would get too glitchy though..
There would be a choice between pumps or choc-ice.
Title: Re: Borders and terrority.
Post by: Sad Panda on June 02, 2011, 07:31:08 PM
Ok, well if it was only a bunch of pumpkins and 25 choc-ice then the game would be done in a matter of minutes. I'd say a choice between full pumps and 100 choc-ice.
Title: Re: Borders and terrority.
Post by: Joker on June 03, 2011, 04:47:26 AM
Nothing comes from nothing my lord..We must work hard to improve our lovely server.
Title: Re: Borders and terrority.
Post by: Drunk Mario on June 03, 2011, 12:29:03 PM
We are *trying* to improve it with too complicated ideas. we need simple things that takes Ryan less time to do.

Even though this would be fun.. you know it would get old in a matter of weeks.
Title: Re: Borders and terrority.
Post by: Joker on June 03, 2011, 01:09:54 PM
Why complicated ideas? We are discussing the problem and the best idea will be took.