Hey guys! Tonight, I'm still working on what I'm calling the first step in Worldscape's revival.
Last week, I did some slayer editing, and made the addition of the new slayer tower. This week, I'm going to be adding some more NPC's to the Tower, opening the second floor, and doing a complete overhaul of tasks that are available. I will also be up'ing the spawn times of the NPC's spawned there to 8 seconds per respawn, as oppose to the 60 seconds that they are on now.
The new second floor will have NPC's that are only accessible after a certain slayer level. One of which, being:
Also, one thing that has always irritated me with Slayer is the fact that Vannaka not only gives out tasks, but is also spawned separately to give out skill capes. Well, it's about time for him to be replaced. Introducing, the new Slayer Master:
Work also continues on the new Boss, getting her finely tuned and ready to go. Unfortunately, I'm not going to troll you guys and give you any hints about the identity of the new boss. (Or am I?)
This update should be completed by Sunday at the latest. My goal over the next 1.5-2 months is to have weekly updates. Myself and the other owners have also discussed getting a moparscape sponsorship for Worldscape, once we feel that it has reached the level we want it to be at. Ryan has also launched the first version of the public plugin API.
Last week, I did some slayer editing, and made the addition of the new slayer tower. This week, I'm going to be adding some more NPC's to the Tower, opening the second floor, and doing a complete overhaul of tasks that are available. I will also be up'ing the spawn times of the NPC's spawned there to 8 seconds per respawn, as oppose to the 60 seconds that they are on now.
The new second floor will have NPC's that are only accessible after a certain slayer level. One of which, being:
Also, one thing that has always irritated me with Slayer is the fact that Vannaka not only gives out tasks, but is also spawned separately to give out skill capes. Well, it's about time for him to be replaced. Introducing, the new Slayer Master:
Work also continues on the new Boss, getting her finely tuned and ready to go. Unfortunately, I'm not going to troll you guys and give you any hints about the identity of the new boss. (Or am I?)
This update should be completed by Sunday at the latest. My goal over the next 1.5-2 months is to have weekly updates. Myself and the other owners have also discussed getting a moparscape sponsorship for Worldscape, once we feel that it has reached the level we want it to be at. Ryan has also launched the first version of the public plugin API.