Here are the contents of the July 13th bug fix!
(http://www.allgofree.org/images/software_update_med.png)
Included updates:
Master Server
- Refactored a lot of the old code to make it much cleaner.
- Added player resyncing after login server reboots; so the login server can be rebooted while the game is live!
Engine
- Increased the delay of delayed login commands.
- Fixed the bug where the hit queue could grow to be very large.
Shops
- Fixed a bug where plugin created shops would not restock, and the items would disappear if their stock hit 0.
Magic
- Fixed the requirements for the Fire Strike spell.
Bank
- Fixed the Shanty bank chest.
Even though this may not directly affect the game much, I figured I would still keep you guys updated on what is going on. :)
So the game will never go down when we have to update anymore?
Quote from: Krest I V on July 13, 2013, 04:03:23 PM
So the game will never go down when we have to update anymore?
There is a login server that basically processes your login, the allows multiple worlds using the same database. Basically before whenever the login server crashed we would have to reboot the game as-well, now we can turn the loginserver off for whatever reason and turn it back on and everything will re-synch like nothing ever happened.
Loving the frequent updates.
Good work agf team.
Why thank you! 8)
And yeah now I can do evil updates to the login server without breaking everyone's account. 8)
YAY! Great work Ryan. ;D
Quote from: Jarred on July 14, 2013, 11:18:53 PM
YAY! Great work Ryan. ;D
Why thank you Jarred. 8)