WorldScape Blitz

Your Thoughts => Suggestions => Topic started by: wolf on July 18, 2013, 09:45:55 AM

Title: Experience Sharing.
Post by: wolf on July 18, 2013, 09:45:55 AM
Experience Sharing, Its like cheating only legit!

Here is how it works.
If a player needs help training something he can ask somebody to help him, if someone wants to help they can then do a command ::xpshare (username) and then as he earns XP it goes to the person he shared with until one or the other logs out or they do ::xpshareoff and this will not affect locked skills, this justhelps speed up the training process.
Title: Re: Experience Sharing.
Post by: l 1 v e on July 18, 2013, 10:14:51 AM
That's a good idea, but you should not get all the xp.
It should be shared then.
Like, if i help u training and i get 1k xp a hit, you should get like 250 or 500 xp imo.
Otherwise you would get way to much xp on a low level account.
Title: Re: Experience Sharing.
Post by: Yoho on July 18, 2013, 12:37:45 PM
It's a nice idea but training is fast enough as it is.
Title: Re: Experience Sharing.
Post by: Krest I V on July 18, 2013, 02:24:05 PM
I like it, but I wouldn't use it unless I was training a skill I already had 2B exp in. Also, we could have a number at the end to determine how much we would share with them (.25, .5, 1, etc.)
Title: Re: Experience Sharing.
Post by: wolf on July 18, 2013, 02:55:57 PM
Quote from: Krest I V on July 18, 2013, 02:24:05 PM
I like it, but I wouldn't use it unless I was training a skill I already had 2B exp in. Also, we could have a number at the end to determine how much we would share with them (.25, .5, 1, etc.)
I agree like ::xpshare (username) (amount to share) and would also have to add a ::lockshare and ::unlockshare so people cant give you unwanted exp, it should be locked by default upon log in. but this is mainly to help people out stat wise other than just giving someone items and telling them good luck.
Title: Re: Experience Sharing.
Post by: l 1 v e on July 18, 2013, 05:08:12 PM
Hmm, i like the idea though.
Title: Re: Experience Sharing.
Post by: Ry60003333 on July 20, 2013, 05:59:09 PM
This is actually a really cool idea! It is kind of like the assisting feature on RS. 8)

But we would need safeguards against giving people unwanted experience.
Title: Re: Experience Sharing.
Post by: Krest I V on July 20, 2013, 06:47:46 PM
::acceptexp [skillname]
::giveexp [player] [skillname] [exprate]

Title: Re: Experience Sharing.
Post by: Jake on July 20, 2013, 10:57:17 PM
Quote from: Krest I V on July 20, 2013, 06:47:46 PM
::acceptexp [skillname]
::giveexp [player] [skillname] [exprate]
I like that layout. Just so people can't give attack xp to a level 3 skiller or something like that.
Title: Re: Experience Sharing.
Post by: wolf on July 20, 2013, 11:59:11 PM
Quote from: Jake on July 20, 2013, 10:57:17 PM
Quote from: Krest I V on July 20, 2013, 06:47:46 PM
::acceptexp [skillname]
::giveexp [player] [skillname] [exprate]
I like that layout. Just so people can't give attack xp to a level 3 skiller or something like that.
It should cone down to using Accept Aid aswell IMO
Title: Re: Experience Sharing.
Post by: dieknowsawr on July 21, 2013, 03:36:46 AM
Whhhhhyyyy?


Why can't they just train, like worldscapes training is so fast that it shouldn't be necessary.