WorldScape Blitz

Your Thoughts => Suggestions => Topic started by: wolf on December 14, 2011, 11:56:00 PM

Title: Pest Control
Post by: wolf on December 14, 2011, 11:56:00 PM
Worldscape needs pest control, this is also a very ecenomical minigame like castlewars .
Title: Re: Pest Control
Post by: Kryptonite on December 14, 2011, 11:56:30 PM
Support. More minigames = better.
Title: Re: Pest Control
Post by: wolf on December 15, 2011, 12:54:54 AM
Quote from: Kryptonite on December 14, 2011, 11:56:30 PM
Support. More minigames = better.
Thanks, adsactly my thoughts.
Title: Re: Pest Control
Post by: Wild on December 15, 2011, 01:46:29 AM
Quote from: wolf on December 15, 2011, 12:54:54 AM
Quote from: Kryptonite on December 14, 2011, 11:56:30 PM
Support. More minigames = better.
Thanks, adsactly my thoughts.
For more minigames we need more players or it will be empty every day.
Title: Re: Pest Control
Post by: Jah on December 15, 2011, 01:58:14 AM
Support. There should be void as a reward for a certain amount of points.
Title: Re: Pest Control
Post by: wolf on December 15, 2011, 03:06:06 AM
Quote from: Wild on December 15, 2011, 01:46:29 AM
For more minigames we need more players or it will be empty every day.
Alot of people only play rsps for the mini-games.
Title: Re: Pest Control
Post by: gomes97 on December 15, 2011, 09:44:28 AM
support and a shop too with void maybe is it possible to have 1 shop for fight pits and pest control. and same cash.
Title: Re: Pest Control
Post by: l 1 v e on January 14, 2012, 09:28:37 AM
Quote from: Wild on December 15, 2011, 01:46:29 AM
Quote from: wolf on December 15, 2011, 12:54:54 AM
Quote from: Kryptonite on December 14, 2011, 11:56:30 PM
Support. More minigames = better.
Thanks, adsactly my thoughts.
For more minigames we need more players or it will be empty every day.

Agree.

Greetz L 1 V E.
Title: Re: Pest Control
Post by: D E A T H on January 14, 2012, 07:24:14 PM
For Worldscape to be number 1 We need to add more mini games more skills and some unique stuff to Worldscape.
So I support!  ;D
Title: Re: Pest Control
Post by: Xx Wildy Xx on January 15, 2012, 08:52:58 PM
i strongly agree to all of this =]
Title: Re: Pest Control
Post by: Jake on January 15, 2012, 09:48:14 PM
Support. This suggestion has been tossed around for ages, Hopefully this time it gets pulled though : )

Although I don't agree with Void in the shop. I think we should have unique shops, Other then the plain old same one every time.
Title: Re: Pest Control
Post by: ratman3 on January 15, 2012, 10:10:40 PM
Quote from: Jake on January 15, 2012, 09:48:14 PM
Although I don't agree with Void in the shop. I think we should have unique shops, Other then the plain old same one every time.

Just an idea to toss out there, but there could be a way to get some skilling supplies from a different source besides training.  For example, assuming that if you successfully 'complete' a round of PC, you might get let's say... five points.  Each point could then be exchanged for a random herb... or 8 magic logs, or something of that sort.
Title: Re: Pest Control
Post by: freak m4n on January 16, 2012, 10:44:21 AM
Quote from: ratman3 on January 15, 2012, 10:10:40 PM
Quote from: Jake on January 15, 2012, 09:48:14 PM
Although I don't agree with Void in the shop. I think we should have unique shops, Other then the plain old same one every time.

Just an idea to toss out there, but there could be a way to get some skilling supplies from a different source besides training.  For example, assuming that if you successfully 'complete' a round of PC, you might get let's say... five points.  Each point could then be exchanged for a random herb... or 8 magic logs, or something of that sort.

Exactly what he says.
I just don't agree with the void armour. Only Deathzone members got the void armour. And Oscar bought it from Ryan to be his clan outfit.
And Gomes, what kind of things do you want in the Fightpit shop? Just give some suggestions.

Totally agree with Ratman3, with the random herb and some logs.
Title: Re: Pest Control
Post by: Kryptonite on January 16, 2012, 01:08:45 PM
My thoughts are that void armor needs to come into the game at some point, and Pest Control seems like the best way to do it. It's not fair that you have to be in a clan to get a certain item. If you want to argue that it's not original enough, then I say we could add some other rewards like people said above, but please add void too (with the right effects).
Title: Re: Pest Control
Post by: Jake on January 16, 2012, 06:15:54 PM
If we add skilling items to the shop then that goes our closest thing to an economy. I'd rather Void in there then Skilling items.