WorldScape Blitz

Official => Future Updates => Topic started by: James on September 13, 2014, 02:17:50 PM

Poll
Question: Mining Area?
Option 1: Yes?
Option 2: No?
Option 3: Don't give two shits?
Title: Centralized mining area
Post by: James on September 13, 2014, 02:17:50 PM
Would you guys like a centralized mining area?

Basically it would be an area with 6-7 mining rocks of each ore, with a bank booth etc.

How do you all feel about this?
Title: Re: Centralized mining area
Post by: Yoho on September 13, 2014, 02:25:49 PM
There's plenty of mines out there already, the only positive thing about this would be that there is more rune ore to be mined. I don't mind if this update happens as it's not going to cause any harm if anything it'll help people get that impossible 135 smithing.
Title: Re: Centralized mining area
Post by: Binary on September 13, 2014, 03:00:38 PM
I think it definitely needs to happen. I measured xp rates for mining and compared to other skills it's near impossible to get to 135. I think the fastest method I got was something like 7m xp an hour, which is just awful.

I'd like to see a place as long as it had a decent amount of each ore.
Title: Re: Centralized mining area
Post by: Krest I V on September 13, 2014, 03:05:45 PM
I'm planning on getting 135 mining sometime between today and October 15th regardless of this happening or not, but I wouldn't like it all that much. It feels like something that those crappy servers do where everything is just laid out for you. I like the thought of going and finding the coords for the rune ore and then teleporting back there once every ten minutes to mine. I wouldn't mind if you added two or three rune ores blocks out in the wildy with the other ones but I don't like the thought of everything being all thrown together.
Title: Re: Centralized mining area
Post by: Binary on September 13, 2014, 03:06:47 PM
Ok well at the very least the xp for each ore should be somewhat increased. Because right now the fastest method from lvl 1 - 135 would take 55 hours, which is just insane.
Title: Re: Centralized mining area
Post by: Krest I V on September 13, 2014, 03:08:19 PM
No, don't alter the 250x experience rate. Just like in RS, this is one of the skills that takes kind of a while.
Title: Re: Centralized mining area
Post by: Binary on September 13, 2014, 04:00:59 PM
I didn't mean for all skills, just for mining.
Title: Re: Centralized mining area
Post by: Krest I V on September 13, 2014, 05:29:18 PM
But why would you change it for just one of the skills? I'd much rather just have it be constant throughout and I'm really happy with 250x anyway.
Title: Re: Centralized mining area
Post by: Binary on September 13, 2014, 06:40:33 PM
Because it's ridiculously slower than any other skill? When most skills take 20 hours to get 135 and mining takes 55 hours it becomes not even worth skilling. Also keep in mind, that's 55 hours of doing the fastest method flawlessly, so it's probably more like 60-70 hours for training it normally. That is simply insane.
Title: Re: Centralized mining area
Post by: James on September 13, 2014, 07:10:56 PM
I LOVE GOOD DEBATES
Title: Re: Centralized mining area
Post by: Krest I V on September 13, 2014, 07:14:39 PM
But why would you shift away from the 250x multiplier? The skill was designed to be more difficult to get than the other ones so why make it easier unless your were going to make the others equally easier?
Title: Re: Centralized mining area
Post by: Kryptonite on September 14, 2014, 01:08:02 AM
55 hours isn't a horrendous time honestly. Makes mining a real good challenge. But yeah I'd love to see this happen. And whoever voted no literally has no intelligence.
Title: Re: Centralized mining area
Post by: Krest I V on September 14, 2014, 01:22:41 AM
Quote from: Kryptonite on September 14, 2014, 01:08:02 AM
55 hours isn't a horrendous time honestly. Makes mining a real good challenge. But yeah I'd love to see this happen. And whoever voted no literally has no intelligence.

That was me and I'm superior to you in every way other than being whipped by a girl.
Title: Re: Centralized mining area
Post by: Kryptonite on September 14, 2014, 01:42:39 AM
Quote from: Krest I V on September 14, 2014, 01:22:41 AM
Quote from: Kryptonite on September 14, 2014, 01:08:02 AM
55 hours isn't a horrendous time honestly. Makes mining a real good challenge. But yeah I'd love to see this happen. And whoever voted no literally has no intelligence.

That was me and I'm superior to you in every way other than being whipped by a girl.
The entirety of your post is false aside from the part that quoted me.
Title: Re: Centralized mining area
Post by: wolf on September 14, 2014, 04:41:20 AM
There are already enough mines IMO.
Title: Re: Centralized mining area
Post by: Jake on September 14, 2014, 04:56:18 AM
I'm all for new content but i'm not sure if it'd make mining any different, it's not about the amount of rocks its about how slow the skill is. I don't blame Nick for not wanting to change the xp on the skill, he's 1 of the 2 players that have had to do this legit.
Title: Re: Centralized mining area
Post by: wolf on September 14, 2014, 04:59:10 AM
Maybe make the spawn time for runite ores a little faster instead?? If not leave it how it is.

Quote from: Jake on September 14, 2014, 04:56:18 AM
it's not about the amount of rocks its about how slow the skill is. I don't blame Nick for not wanting to change the xp on the skill, he's 1 of the 2 players that have had to do this legit.
Totally agree with this, if there were not already legitimate 135's i would probably agree.
Title: Re: Centralized mining area
Post by: Jake on September 14, 2014, 08:01:24 AM
It'd be real beneficial for us. No one that actively plays is all that close to getting 135 but Nick would definitely have the feels.
Title: Re: Centralized mining area
Post by: wolf on September 14, 2014, 08:46:35 AM
Honestly don't know if nick would use it even if it was released before he gets 135, pretty sure hes attempting 135 on essence...
Title: Re: Centralized mining area
Post by: Kryptonite on September 14, 2014, 12:05:25 PM
Just leave everything how it is and mining can be one of those skills that only people who really want it can get 135
Title: Re: Centralized mining area
Post by: Krest I V on September 14, 2014, 12:16:36 PM
Yeah, I'm going for 135 on essence alone, but I will be mining after that. Not sure if it'll be on gold or on rune/coal, but there are already spots to do those in the game that have good enough efficiency.
Title: Re: Centralized mining area
Post by: wolf on September 15, 2014, 03:08:15 AM
There is a really good coal spot...
Title: Re: Centralized mining area
Post by: James on September 19, 2014, 12:06:34 PM
It seems like this is a very controversial topic.

Voting wise, people are for it, comment wise people are not.

I think for now, we'll just leave mining how it is and revisit it later.
Title: Re: Centralized mining area
Post by: Kryptonite on September 19, 2014, 04:11:30 PM
Quote from: James on September 19, 2014, 12:06:34 PM
It seems like this is a very controversial topic.

Voting wise, people are for it, comment wise people are not.

I think for now, we'll just leave mining how it is and revisit it later.
Ok
Title: Re: Centralized mining area
Post by: Recoil on September 19, 2014, 05:38:06 PM
Quote from: James on September 19, 2014, 12:06:34 PM
It seems like this is a very controversial topic.

Voting wise, people are for it, comment wise people are not.

I think for now, we'll just leave mining how it is and revisit it later.

The only one against it is Nick. He just wants other people to struggle for 135 mining cause he's almost there. It's simply ridiculous.


Here are the facts. The FASTEST method to 135 mining currently is 7m xp/hr. That is INSANELY slow. Not just slightly slower. Immensely. Like I said, you'll get there after 60 hours of mining if you're lucky. No other skill is even close to that. The other skills take 20 hours of the fastest method at the most. It's a no-brainer, unless you want people to never get maxed mining, then you should be for it. It needs to be somewhat reformed.
Title: Re: Centralized mining area
Post by: Krest I V on September 19, 2014, 08:30:13 PM
Quote from: Recoil on September 19, 2014, 05:38:06 PM
The only one against it is Nick. He just wants other people to struggle for 135 mining cause he's almost there. It's simply ridiculous.

Oh and all the people who got 99 on RuneScape which is significantly harder to do than getting 135 on here.

If literally hundreds and hundreds of people can do a harder version of what I'm doing then I'm positive that it's possible on here. If I wanted I could easily you my lamps on mining right now and get 135 before the night is over, but I'd rather save it for a skill that is harder like herblore or smithing.
Title: Re: Centralized mining area
Post by: Jake on September 20, 2014, 12:45:47 AM
Nick, this is a private server. No one wants to come onto a private server and put 60 hours (with the fastest method, not including rock respawn time, banking etc) into a skill to max it out. I know if it were me in Nicks position I wouldn't want a faster method of Mining to be released, Or a new area in this case, but I can't help but agree with Recoil a bit here.
Title: Re: Centralized mining area
Post by: wolf on September 20, 2014, 12:58:03 AM
I only have 100 mining and i don't think this is a good economic idea.
Title: Re: Centralized mining area
Post by: Recoil on September 21, 2014, 05:47:54 AM
Quote from: Jake on September 20, 2014, 12:45:47 AM
Nick, this is a private server. No one wants to come onto a private server and put 60 hours (with the fastest method, not including rock respawn time, banking etc) into a skill to max it out. I know if it were me in Nicks position I wouldn't want a faster method of Mining to be released, Or a new area in this case, but I can't help but agree with Recoil a bit here.

Exactly. Some sort of challenge is necessary here, but there's a 250x xp rate from normal RS here for a reason. Nick, I think you fail to see just how much 60 hours of playing one game is. I have 50 hours clocked into Skyrim and for about 2 months it basically consumed my entire free time. And we're talking about maxing just 1 skill, not the other 20 as well. People shouldn't be wasting their time on such a small piece of content in the game.
Title: Re: Centralized mining area
Post by: wolf on September 21, 2014, 06:00:46 AM
Only 50 hours on skyrim? I have like 180 hahhahaha fml
Title: Re: Centralized mining area
Post by: Predator on September 21, 2014, 06:25:30 AM
Mining is not my problem as i only need like 15k more gold ores, but smithing.. woah!
80k gold ores is never going to happen as i make 1.000 on a good day.

I suggest we increase the exp for smithing! and maybe reduce the spawn time on every ore by like 50%
Title: Re: Centralized mining area
Post by: Jake on September 21, 2014, 10:15:34 AM
Quote from: Predator on September 21, 2014, 06:25:30 AM
Mining is not my problem as i only need like 15k more gold ores, but smithing.. woah!
80k gold ores is never going to happen as i make 1.000 on a good day.

I suggest we increase the exp for smithing! and maybe reduce the spawn time on every ore by like 50%
This is exactly what I was saying, people who have given 60 of their life for the skill will be so against having an update on it.

I have no input on smithing as the next update involves bar and ore drops so I will give my opinion once the update is here. You said you didn't want to change mining, changing the respawn rate will change mining A LOT.

People are finding it hard to understand. It's not the spawn rate, nor has it got anything to do with how boring the skill is or anything like that, it's the XP per rock which accumulates to us having to put 60+ flipping hours into 1 skill. Not to mention the fact that the skill has 0 use to us players. Regardless of what level. Mining coincides with smithing, smithing is also a useless skill as everything you can make it 100% worthless and will do nothing except collect dust. This area of the game must be fixed I say.
Title: Re: Centralized mining area
Post by: Krest I V on September 21, 2014, 01:58:13 PM
If Predator and I are able to get to a high mining level then im sure you guys can as well. It isnt nearly as bad as everyone thinks it is. Its definitely a lot of time, but if there's someone else there, which there usually is, the time goes by quickly. You can also watch YouTube videos on the side. A typical youtube video for me runs about thirty mins. Thats alright 1/120 done and you can do more than one a day.
Title: Re: Centralized mining area
Post by: Predator on September 21, 2014, 05:09:33 PM
The mining is not my problem as i only need 15k gold ores. but Smithing is something we NEED TO FIX!
I won't mine 80k gold ores just so that's clear. and it's kinda ruining the fun in the game as youre not getting any profit from it either, it's basically just to get the level.
Title: Re: Centralized mining area
Post by: Recoil on September 21, 2014, 05:24:57 PM
Quote from: Krest I V on September 21, 2014, 01:58:13 PM
If Predator and I are able to get to a high mining level then im sure you guys can as well. It isnt nearly as bad as everyone thinks it is. Its definitely a lot of time, but if there's someone else there, which there usually is, the time goes by quickly. You can also watch YouTube videos on the side. A typical youtube video for me runs about thirty mins. Thats alright 1/120 done and you can do more than one a day.

You are still glossing over the entire point dude. No one is claiming it can't be done. I'm saying that it isn't consistent with the difficulty of other skills. I guarantee that if you had a shitty mining level you wouldn't be saying what you're saying. This isn't RuneScape where people spend that long to max a skill, it's simply a different game.

Quote from: Predator on September 21, 2014, 05:09:33 PM
The mining is not my problem as i only need 15k gold ores. but Smithing is something we NEED TO FIX!
I won't mine 80k gold ores just so that's clear. and it's kinda ruining the fun in the game as youre not getting any profit from it either, it's basically just to get the level.

You don't understand how ridiculous you sound. You are further proving mine and Jake's point. You guys are so f*cking sleazy, you only want things fixed based on what will benefit you personally, whereas Jake and I are concerned about the people at large. Mining may not be your problem,but you know what? A lot of other people consider it a problem right now. Mining is do-able, but not like any other skill right now. You guys would be completely on board with what we're saying if you weren't so biased on it. The game shouldn't have updates to tailor to only your specific f*cking choices.

It's like when whiny little bitches didn't want the eco fix because they "didn't want to lose their items." that wasn't the point, without it, the game had less value. Sometimes you have to make an incredibly small sacrifice so more people will want to play the damn game.
Title: Re: Centralized mining area
Post by: James on September 21, 2014, 05:39:11 PM
Quote from: Recoil on September 21, 2014, 05:24:57 PM
Quote from: Krest I V on September 21, 2014, 01:58:13 PM
If Predator and I are able to get to a high mining level then im sure you guys can as well. It isnt nearly as bad as everyone thinks it is. Its definitely a lot of time, but if there's someone else there, which there usually is, the time goes by quickly. You can also watch YouTube videos on the side. A typical youtube video for me runs about thirty mins. Thats alright 1/120 done and you can do more than one a day.

You are still glossing over the entire point dude. No one is claiming it can't be done. I'm saying that it isn't consistent with the difficulty of other skills. I guarantee that if you had a shitty mining level you wouldn't be saying what you're saying. This isn't RuneScape where people spend that long to max a skill, it's simply a different game.

Quote from: Predator on September 21, 2014, 05:09:33 PM
The mining is not my problem as i only need 15k gold ores. but Smithing is something we NEED TO FIX!
I won't mine 80k gold ores just so that's clear. and it's kinda ruining the fun in the game as youre not getting any profit from it either, it's basically just to get the level.

You don't understand how ridiculous you sound. You are further proving mine and Jake's point. You guys are so f*cking sleazy, you only want things fixed based on what will benefit you personally, whereas Jake and I are concerned about the people at large. Mining may not be your problem,but you know what? A lot of other people consider it a problem right now. Mining is do-able, but not like any other skill right now. You guys would be completely on board with what we're saying if you weren't so biased on it. The game shouldn't have updates to tailor to only your specific f*cking choices.

It's like when whiny little bitches didn't want the eco fix because they "didn't want to lose their items." that wasn't the point, without it, the game had less value. Sometimes you have to make an incredibly small sacrifice so more people will want to play the damn game.

I'm just gonna quote this and sink back into my hole
Title: Re: Centralized mining area
Post by: Predator on September 21, 2014, 06:02:32 PM
You don't understand how ridiculous you sound. You are further proving mine and Jake's point. You guys are so f*cking sleazy, you only want things fixed based on what will benefit you personally, whereas Jake and I are concerned about the people at large. Mining may not be your problem,but you know what? A lot of other people consider it a problem right now. Mining is do-able, but not like any other skill right now. You guys would be completely on board with what we're saying if you weren't so biased on it. The game shouldn't have updates to tailor to only your specific f*cking choices.

It's like when whiny little bitches didn't want the eco fix because they "didn't want to lose their items." that wasn't the point, without it, the game had less value. Sometimes you have to make an incredibly small sacrifice so more people will want to play the damn game.


Well obviously I'm going to give a view of how I see the skill. why would I be making a post about how terrible crafting is whe I don't craft. I will mine myself to 135 and hopefully also get 135 smithing. just making an attemt to make it abit easier. Why are you so mad btw?

Title: Re: Centralized mining area
Post by: Krest I V on September 21, 2014, 07:10:50 PM
Okay, how about I flip things around then. Ethan, you only want the mining update to make things easier for you. You say you're doing it for everyone, but if we're being honest you couldn't give two shits if Jake got or not, and you shouldn't. You want it so that it is easier for you and you alone. You're fine with others having it easier, but that isn't what you're trying to get done. What you're going for is it being easier for you.

And yes, part of it is because of the fact that I'm nearing level 135 without needed the boosted experience and it's a bit of an accomplishment that I'll be the first and possibly only, but the other part is that it was designed to be this hard by RuneScape and our multiplier is consistent all the way across the board. I support what Kane is suggesting in adding new things to train on past level 100 as long as things are within reason, but I'm not going to support this.

Why would I support me having to do more work to get from A to B than everyone else? It's like trying to get through a maze and then as soon as you finish a new path opens up straight through the middle so everyone else can go through much quicker than I did. If we change the time needed to get to 135 from 60 hours to 15 hours then that's like you all just gained 45 hours of training on me.
Title: Re: Centralized mining area
Post by: Jake on September 21, 2014, 09:01:16 PM
Okay so lets put this in theory. Lets say that we did give Mining an overhaul and made it consistent with the other skills.

Why would it be so hard for you to swallow if you achieved 135 mining the 60 hour way and everyone else achieved it a much quicker way? It doesn't dampen the achievement at all, the achievement is still there. Things like this happen on Runescape all the time and no one seems to cry too much over it because it's improving the game for new players and overall putting the game a step forward with new content/updates. I had 99 Firemaking on Runescape the hard way and then a week after I achieved the skill they released bon fires. I was a little bit bummed because I wasted a lot of time and money on doing it by a longer method but I was still happy that the skill was even quicker. I know this isn't Runescape but it's the same concept.

Honestly this skill has been, without a doubt, the worst skill in Worldscape's history. No one wants to do it and anyone who's actually done it is either addicted to the game or has a lot of spare time to put into it. So why wouldn't it be changed? I'm not asking for a 5 hour skill or anything that low but at least even it out to how the other skills are. As I stated before, no one wants to play a private server and put 60 hours into a skill.
Title: Re: Centralized mining area
Post by: wolf on September 21, 2014, 09:59:13 PM
Honestly who cares, mining is a harder skill to get to 135 and it has been since the beginning so why change it now? Leave it how it is and if you are truly dedicated you will get to 135.
Title: Re: Centralized mining area
Post by: Krest I V on September 21, 2014, 10:14:07 PM
Jake, that's all sorts of wrong. It's so wrong that I'm actually going to take time out of my day (mining time, mind you!) to give an elaborate explanation for why it's so wrong.

First, both herblore and smithing are significantly more difficult than mining is.

With mining you can mine 28k gold ore and get to level 135. Smithing that 28k gold ore will grant you 159m experience which is slightly over 1/3rd of the way to 135. Alternatively, through math that Kane recently did, you can smelt 23k mithril bars and then make them into chestplates. But, the thing is, those mithril bars take one piece of mithril and four pieces of coal meaning that you need 115k ores in total. Mining the coal for that alone will grant over one billion mining experience. In other words, smithing is significantly harder than mining is.

What's even more detrimental to your point is the fact that herblore is even worse! Kane could very easily be the only person that ever gets 135 in herblore and he had to donate several hundred dollars to do it! If herblore had been released before I killed all of those shades for 2b in several combat skills then I might be at level 121 (one quarter to 135) by now, but even that's doubtful. I'm going to get 135 mining, but I will almost certainly not be getting 135 herblore even with the new boss having herblore drops.

Second, your point with the firemaking is just about invalid. Did RuneScape make the skill three times faster as Ethan is suggesting by bringing this down to 20 hours? No, of course they didn't because that's a ridiculous idea, which you are clearly supporting. What they did was make the typical exp per hour go from 281,015 to 312,650. That's 11.2% faster, which while it is a decently large amount, is nothing compared to 200% faster which is what's being suggested by Ethan. Furthermore, that 200% is if you go at an optimal rate, not the typical rate I used for your firemaking which means that it's probably closer to 250%. What you're suggesting (again, lets say it's only 200%) is going from 281,015 to 843,045 per hour. I'd say it's like comparing apples to oranges, but at least both of those are fruit. This is like comparing apples to a bucket with a hole in it, which coincidentally seems to be what's supporting your argument.

If you made it 10% faster I'd be fine with that, but that's not even remotely what is being suggested here.
Title: Re: Centralized mining area
Post by: wolf on September 21, 2014, 10:42:25 PM
28k gold ore will only get you to 99 smithing but it will get you to 135 mining.  Let that sink in.
Title: Re: Centralized mining area
Post by: Krest I V on September 21, 2014, 10:47:03 PM
28k Gold Ore will get you to level 124 and then a little bit further.
Title: Re: Centralized mining area
Post by: wolf on September 21, 2014, 10:49:44 PM
Quote from: Krest I V on September 21, 2014, 10:47:03 PM
28k Gold Ore will get you to level 124 and then a little bit further.
Level 99 takes 160m xp, unless you are saying it will get you to 124 mining then I am wrong there.
Title: Re: Centralized mining area
Post by: Krest I V on September 21, 2014, 10:54:18 PM
If we're going to mess around with the exp rates for mining then I guess we should just mess with the exp requirements for mining too.
Title: Re: Centralized mining area
Post by: wolf on September 21, 2014, 10:59:21 PM
Just leave it how it is, if anything fasten the respawn rate for ores.
Title: Re: Centralized mining area
Post by: Recoil on September 21, 2014, 11:13:21 PM
My mining level is actually higher than most people's Nick. 114 - 135 is something I wouldn't hate doing. But so far, it has been horrible.

I still haven't seen you debunk what I'm saying. I mean, the fact that it takes 60 hours at the least screams reform. All you've tried to respond to that is that it should stay harder, but why? Cause Jagex maybe (probably not) wanted mining to be harder? Who f*cking cares? What is the incentive to currently train mining Nick? Me and Jake actually want a multi-faceted game where people can experience all aspects of the game without feeling like one part is such a grind it isn't even worth playing. You really think if a new player stops by at WS they're gonna wanna put 60 hours into one skill? No. You are barely past half-way... it's the only reason you don't want it to be slower.

Also, stop bringing up what Jagex wanted as if that's relevant here. It's not. People levitate towards RSPSs for a different experience. They aren't god, they made a lot of stupid decisions, and it's honestly just not important to us what they may or may not have planned the game to go years ago. You're just using that to divert the main point.
Title: Re: Centralized mining area
Post by: Krest I V on September 21, 2014, 11:47:11 PM
Quote from: Recoil on September 21, 2014, 11:13:21 PM
114 - 135 is something I wouldn't hate doing. But so far, it has been horrible.

That doesn't even make sense. Those are completely conflicting statements on your view of the subject and they're right next to each other.

Quote from: Recoil on September 21, 2014, 11:13:21 PM
I still haven't seen you debunk what I'm saying. I mean, the fact that it takes 60 hours at the least screams reform.

If it screamed reform then it would have been reformed by the people using it the longest - Jagex. Not to mention that it's the same way on 99% of other servers. No other servers have mining at 750x while everything else is at 250x.

Quote from: Recoil on September 21, 2014, 11:13:21 PM
All you've tried to respond to that is that it should stay harder, but why? Cause Jagex maybe (probably not) wanted mining to be harder?

Maybe? Probably not? It's almost as if they made the game that all of this is based off of and decided on specific experience rewards for mining certain ores. How can you even say "maybe" or "probably not" when they specifically made it that way?

Quote from: Recoil on September 21, 2014, 11:13:21 PM
What is the incentive to currently train mining Nick?

It's the exact same as the only current incentive to play the game at all: race to maxed stats. Why does everyone else get a shortcut when I and a few others have had to do what would end up being three times harder than what you would need to do? It's like if I was competing in a mile long run and my time was being compared to people that had to run a third of a mile. My time getting from A to B would be significantly longer than anyone else. How is that fair?

Quote from: Recoil on September 21, 2014, 11:13:21 PM
Me and Jake actually want a multi-faceted game where people can experience all aspects of the game without feeling like one part is such a grind it isn't even worth playing.

No, bullshit. That's not even somewhat true. You want to make the game easier for yourself, don't even try to tell us that you're doing it for everyone else. Don't say that you and Jake want that. You don't even want that for each other, just for yourselves.

Quote from: Recoil on September 21, 2014, 11:13:21 PMYou really think if a new player stops by at WS they're gonna wanna put 60 hours into one skill? No.

Can you tell me that last time you saw a genuinely new player in game? The game isn't going to get any new members. The only new people from now on are people that are coming back after having left years ago. Not to mention that mining is not the first thing they think about. Who goes mining five minutes into the game? I've played for six years and I've only mined in the last two years and not really all that extensively except for the last two weeks. Mining is one of the last things you even think about doing because it's a hard skill so don't act like that is what's going to make or break a person's experience.


Quote from: Recoil on September 21, 2014, 11:13:21 PM
You are barely past half-way... it's the only reason you don't want it to be slower.

Oh you mean I don't want others to have an enormous advantage over me? Surprise, surprise! Who in my position would ever in a million years want this? Maybe I'd support it if there were like fifty people who already had 135 I'd think about it because at that point the total levels wouldn't change all that much, but if this gets put in I have little to no chance getting it first. Like I've said before, I would essentially lose out on 40 hours of training that you guys would have been getting.

Quote from: Recoil on September 21, 2014, 11:13:21 PM
Also, stop bringing up what Jagex wanted as if that's relevant here. It's not. People levitate towards RSPSs for a different experience. They aren't god, they made a lot of stupid decisions, and it's honestly just not important to us what they may or may not have planned the game to go years ago. You're just using that to divert the main point.

Yup, they did make a lot of stupid decisions. A vast, vast majority were made after this game was made. So many were made afterwards that people wanted the game to go back to the way this one is based off of (RS07). Guess what is normal in RS07? Mining isn't buffed to give everyone a huge step towards level 99. No private servers have mining to be significantly easier than the other skill.




Your arguments are so bad I can't even handle it right now. You keep saying that you want to do it for everyone else but that's bullshit and you know it. You say that there's no basis for my argument and there clearly is. The only part of your argument that's even somewhat good is the fact that it is a ridiculous amount of time, but even that's not that good of an argument because that's the way it's supposed to be. It's supposed to be harder to get. Just like smithing and just like herblore. They're the skills that no one cares about and only those that put effort towards them are high leveled in them.
Title: Re: Centralized mining area
Post by: Kryptonite on September 21, 2014, 11:56:07 PM
Nick just shrekt all over ethan's face holy shit.

But I definitely vote we never speed up XP for any skill whatsoever in this entire game's history. If they want it so bad, they can take the time to get it. Otherwise, they can find other things to do with their time.
Title: Re: Centralized mining area
Post by: wolf on September 22, 2014, 12:00:37 AM
We need to speed up the respawn rate for magic tree's holy shit i wanna kms.
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 12:01:27 AM
Quote from: wolf on September 22, 2014, 12:00:37 AM
We need to speed up the respawn rate for magic tree's holy shit i wanna kms.
Just relog you fool
Title: Re: Centralized mining area
Post by: wolf on September 22, 2014, 12:02:46 AM
Quote from: Kryptonite on September 22, 2014, 12:01:27 AM
Quote from: wolf on September 22, 2014, 12:00:37 AM
We need to speed up the respawn rate for magic tree's holy shit i wanna kms.
Just relog you fool
actually works?
Title: Re: Centralized mining area
Post by: Krest I V on September 22, 2014, 12:06:39 AM
I think he means log into world 2 but idk if that works right now
Title: Re: Centralized mining area
Post by: wolf on September 22, 2014, 12:08:34 AM
just re logging into the same world doesn't work.
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 12:29:47 AM
You only need to do it if you notice the trees getting stuck not growing back for a long period of time.
Title: Re: Centralized mining area
Post by: Jake on September 22, 2014, 01:42:36 AM
Quote from: Krest I V on September 21, 2014, 10:14:07 PM
First, both herblore and smithing are significantly more difficult than mining is.
Admittedly Smithing is more difficult but not Herblore. I recall Kane saying that Herblore is actually a fast skill a while ago, you just need to donate a stupid amount of money.

Quote from: Krest I V on September 21, 2014, 10:14:07 PMWith mining you can mine 28k gold ore and get to level 135. Smithing that 28k gold ore will grant you 159m experience which is slightly over 1/3rd of the way to 135. Alternatively, through math that Kane recently did, you can smelt 23k mithril bars and then make them into chestplates. But, the thing is, those mithril bars take one piece of mithril and four pieces of coal meaning that you need 115k ores in total. Mining the coal for that alone will grant over one billion mining experience. In other words, smithing is significantly harder than mining is.
You're diverting the convocation to Smithing, I said I wasn't going to pass judgement on Smithing until the update is out. You're just saying that Smithing is harder than Mining but in reality if players had mass amounts of ores then Smithing would have been done already. Same as Herblore.

Quote from: Krest I V on September 21, 2014, 10:14:07 PMWhat's even more detrimental to your point is the fact that herblore is even worse! Kane could very easily be the only person that ever gets 135 in herblore and he had to donate several hundred dollars to do it! If herblore had been released before I killed all of those shades for 2b in several combat skills then I might be at level 121 (one quarter to 135) by now, but even that's doubtful. I'm going to get 135 mining, but I will almost certainly not be getting 135 herblore even with the new boss having herblore drops.
Once again, you're picking one statement I made out of that whole paragraph. This isn't about Smithing or Herblore. This is about Mining and how stupidly slow it is. Herblore will become more do-able as the game goes on considering there will be more opportunities to get more herbs. It's not the slowness of those skills it getting the materials to actually get the levels.

Quote from: Krest I V on September 21, 2014, 10:14:07 PM
Second, your point with the firemaking is just about invalid. Did RuneScape make the skill three times faster as Ethan is suggesting by bringing this down to 20 hours? No, of course they didn't because that's a ridiculous idea, which you are clearly supporting. What they did was make the typical exp per hour go from 281,015 to 312,650. That's 11.2% faster, which while it is a decently large amount, is nothing compared to 200% faster which is what's being suggested by Ethan. Furthermore, that 200% is if you go at an optimal rate, not the typical rate I used for your firemaking which means that it's probably closer to 250%. What you're suggesting (again, lets say it's only 200%) is going from 281,015 to 843,045 per hour. I'd say it's like comparing apples to oranges, but at least both of those are fruit. This is like comparing apples to a bucket with a hole in it, which coincidentally seems to be what's supporting your argument.
No they didn't make it 3 times slower because Runescape is designed to be challenging and a time waster. We are not Jagex and Runescape is not our game. You're mixing arguments here, I haven't stated how much faster the skill should be. I never said I think the skill should be 200% faster at all. Ethan said that, so when you're talking directly to me use what I've suggested not what another player has suggested and think I want that. You keep comparing our game to Runescape. We aren't a re-make. Just because Jagex has designed mining to be a grind doesn't mean every single rsps has to do the exact same. People don't come to the RSPS community to play a game that won't change a part of the server just because Runescape has it a certain way.

Quote from: Krest I V on September 21, 2014, 10:54:18 PM
If we're going to mess around with the exp rates for mining then I guess we should just mess with the exp requirements for mining too.
That's stupid. Attack, Strength and Defence are all fast skills to level. Are you going to recommend that we make the requirement to wear rune 80 Defence?
Title: Re: Centralized mining area
Post by: Predator on September 22, 2014, 01:48:24 AM
Ghe thkng with smithung is that even though you have your supplies, it's gonna take ages.
Title: Re: Centralized mining area
Post by: wolf on September 22, 2014, 02:05:24 AM
Quote from: Predator on September 22, 2014, 01:48:24 AM
Ghe thkng with smithung
Ok, got it.
Title: Re: Centralized mining area
Post by: Krest I V on September 22, 2014, 02:09:34 AM
You say that herblore and smithing will be easy when we get the supplies for it. Where exactly are those going to come from? You think you'll ever be able to just buy 23k mithril ore and 92k coal ore? You think you'll be able to just buy the herbs necessary for 135 herblore? Of course you won't be able to because that much will never exist in the game at any one point, nevermind it being for sale. To get those things you're going to need to do skills far past level 135, including mining which you seem to think is the hardest.

Furthermore, you have consistently agreed with Ethan so I thought it was more than acceptable to associate his suggestion with what you thought, because, y'know, you keep agreeing with him on it.
Title: Re: Centralized mining area
Post by: Jake on September 22, 2014, 02:14:21 AM
Quote from: Krest I V on September 21, 2014, 11:47:11 PM
That doesn't even make sense. Those are completely conflicting statements on your view of the subject and they're right next to each other.
It does make sense. Getting 114-135 Woodcutting isn't something that we'd all hate. Getting 114-135 Mining is borderline idiot.

Quote from: Krest I V on September 21, 2014, 11:47:11 PMIf it screamed reform then it would have been reformed by the people using it the longest - Jagex. Not to mention that it's the same way on 99% of other servers. No other servers have mining at 750x while everything else is at 250x.
It doesn't matter who's been using it the longest. Once again we aren't Jagex and 99% of servers are definitely not like that. In fact most servers have it balanced so that everything is consistent.

Quote from: Krest I V on September 21, 2014, 11:47:11 PM
It's the exact same as the only current incentive to play the game at all: race to maxed stats. Why does everyone else get a shortcut when I and a few others have had to do what would end up being three times harder than what you would need to do? It's like if I was competing in a mile long run and my time was being compared to people that had to run a third of a mile. My time getting from A to B would be significantly longer than anyone else. How is that fair?
I asked the question before and you decided not to answer, you decided to pick at one statement I made and made 2 paragraphs about it. Which is stupid. Maybe you'll answer it if I ask twice. Why does it matter so much to you if someone gets 135 Mining faster than you did? You're going to get it first, as it is now. How does it become less of an accomplishment? It doesn't. You're just determined to keep a slow skill slow so you can be the only one that has 135 mining for a while. Which must make you feel special.

Quote from: Krest I V on September 21, 2014, 11:47:11 PMNo, bullshit. That's not even somewhat true. You want to make the game easier for yourself, don't even try to tell us that you're doing it for everyone else. Don't say that you and Jake want that. You don't even want that for each other, just for yourselves.
Nick that's so hypocritical, you're talking fluent bullshit right now. You're debating that Mining should stay a 60 hour skill when you're the only one who's gotten over 130. You just want it to stay hard because you've gotten the most experience. There are more people out there who won't put 60 hours into a skill than people that would. How are we not wanting it for everyone? You're the one who want it for yourself.

Quote from: Krest I V on September 21, 2014, 11:47:11 PM
Can you tell me that last time you saw a genuinely new player in game? The game isn't going to get any new members. The only new people from now on are people that are coming back after having left years ago. Not to mention that mining is not the first thing they think about. Who goes mining five minutes into the game? I've played for six years and I've only mined in the last two years and not really all that extensively except for the last two weeks. Mining is one of the last things you even think about doing because it's a hard skill so don't act like that is what's going to make or break a person's experience.
You don't know that at all. You're ruling out the possibility of a new member joining ever? That's stupid. If no new players are going to join then the server is just going to die, then whats your 135 mining going to be? Nothing. New players will join and the game will re-build. Obviously you didn't mine when you joined considering you couldn't skill other than combat. Nothing was added back then. I know whenever I get on a new server i try out all the skills before i decide to start training hard out and I know I wouldn't be the only one. In reality a 60 hour skill would definitely break most people's experience.

Quote from: Krest I V on September 21, 2014, 11:47:11 PM
Oh you mean I don't want others to have an enormous advantage over me? Surprise, surprise! Who in my position would ever in a million years want this? Maybe I'd support it if there were like fifty people who already had 135 I'd think about it because at that point the total levels wouldn't change all that much, but if this gets put in I have little to no chance getting it first. Like I've said before, I would essentially lose out on 40 hours of training that you guys would have been getting.
Exactly what I've been saying, you just want to be the only person with 135 Mining. So turning the around you only want this not to happen to benefit you. So don't accuse Ethan and I for wanting the update just for ourselves.


Quote from: Krest I V on September 21, 2014, 11:47:11 PM
Yup, they did make a lot of stupid decisions. A vast, vast majority were made after this game was made. So many were made afterwards that people wanted the game to go back to the way this one is based off of (RS07). Guess what is normal in RS07? Mining isn't buffed to give everyone a huge step towards level 99. No private servers have mining to be significantly easier than the other skill.
5th time, same thread. We aren't Runescape and we aren't Runescape 07. People on Runescape won't ask for a skill to be faster because it won't happen. It can and hopeful will happen on a RSPS because private servers are made to tailor to players interests and likings. Nick there are litterely hundreds of thousands of private server out there, you literally do not know that.

Quote from: Krest I V on September 21, 2014, 11:47:11 PMYour arguments are so bad I can't even handle it right now. You keep saying that you want to do it for everyone else but that's bullshit and you know it. You say that there's no basis for my argument and there clearly is. The only part of your argument that's even somewhat good is the fact that it is a ridiculous amount of time, but even that's not that good of an argument because that's the way it's supposed to be. It's supposed to be harder to get. Just like smithing and just like herblore. They're the skills that no one cares about and only those that put effort towards them are high leveled in them.
The hypocritical remark has been made again. You're the only person on here that's so determined for it not to be updated because you put your time into the skill. Therefor you only want it for yourself. The ridiculous amount of time is a valid argument, It's improving the game. We're all not going to spend 60 hours on a skill. It's just like me saying "Why don't we just change the max levels to 99 because that's how they're supposed to be!"
Title: Re: Centralized mining area
Post by: Jake on September 22, 2014, 02:17:57 AM
Quote from: Krest I V on September 22, 2014, 02:09:34 AM
You say that herblore and smithing will be easy when we get the supplies for it. Where exactly are those going to come from? You think you'll ever be able to just buy 23k mithril ore and 92k coal ore? You think you'll be able to just buy the herbs necessary for 135 herblore? Of course you won't be able to because that much will never exist in the game at any one point, nevermind it being for sale. To get those things you're going to need to do skills far past level 135, including mining which you seem to think is the hardest.

Furthermore, you have consistently agreed with Ethan so I thought it was more than acceptable to associate his suggestion with what you thought, because, y'know, you keep agreeing with him on it.
Oh jeez nick I wonder. Monsters will end up dropping more skilling items. More bosses will be added, tweaks will be made. That wasn't even difficult to comprehend.

I agree with Ethan with changing the xp rate. I've never agree'd on an xp rate though or how much it will be boosted. So once again you're wrong.
Title: Re: Centralized mining area
Post by: Krest I V on September 22, 2014, 02:36:19 AM
No, you misunderstand. I don't give a flying f*ck if people get 135 as long as they have to go through the long, arduous task of getting it. Everyone could have it for all I care as long as it isn't three times as easy as it was for me.

And don't say that you don't agree with Ethan's numbers because you have said several times that you want it to be around what the other skills are which is exactly what Ethan suggested with 20 hours.

This is easily the most ridiculous thread I've been a part of while I've been in this community. I'm not even talking about Ethan anymore, at least I can have a competent debate with him. With you it's like talking to a brick wall with crippling autism.
Title: Re: Centralized mining area
Post by: Jake on September 22, 2014, 08:14:35 AM
Quote from: Krest I V on September 22, 2014, 02:36:19 AM
With you it's like talking to a brick wall with crippling autism.
All arguments put aside, that's disgusting. How do you just call someone out with this? That's putrid.

All because you wasted 60 hours on a skill and don't want other players to finish the skill quicker.
Title: Re: Centralized mining area
Post by: Krest I V on September 22, 2014, 10:37:31 AM
Oh, no did someone hurt your feelings on the internet? ):
Title: Re: Centralized mining area
Post by: Recoil on September 22, 2014, 10:58:27 AM
Quote from: Krest I V on September 22, 2014, 02:36:19 AM
Everyone could have it for all I care as long as it isn't three times as easy as it was for me.

Well I guess that was what I was pointing out to begin with and why I said your arguments were bullshit. In all honesty I really couldn't care all that much since I don't really play in-game.
Title: Re: Centralized mining area
Post by: Jake on September 22, 2014, 11:43:43 AM
Quote from: Krest I V on September 22, 2014, 10:37:31 AM
Oh, no did someone hurt your feelings on the internet? ):
It could be worse. I could be a butthurt b*tch because I wasted 60 hours on a Rsps skill and people could potentially do it quicker.
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 12:45:06 PM
Guys what the hell
Title: Re: Centralized mining area
Post by: Krest I V on September 22, 2014, 12:46:34 PM
Quote from: Jake on September 22, 2014, 11:43:43 AM
Quote from: Krest I V on September 22, 2014, 10:37:31 AM
Oh, no did someone hurt your feelings on the internet? ):
It could be worse. I could be a butthurt b*tch because I wasted 60 hours on a Rsps skill and people could potentially do it quicker.

I guess it could be worse for me. I could be in a position where spending more than twenty hours on something is a daunting task for me. You easily spend forty hours in game a week doing nothing while I spend that time doing skills. Don't make it seem like im on here significantly more than you are because you're on all the time. The difference is that you complain about people treating you different for being a mod and the supposed hardships of being a mod instead of being productive in game.
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 03:52:32 PM
You guys aren't even proving anything in your aruments...
Title: Re: Centralized mining area
Post by: Yoho on September 22, 2014, 04:30:54 PM
A guy called Gorlock got 135 mining years ago, I don't know what happened to him.
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 05:04:38 PM
Quote from: Yoho on September 22, 2014, 04:30:54 PM
A guy called Gorlock got 135 mining years ago, I don't know what happened to him.
Pry glitched account started at 128
Title: Re: Centralized mining area
Post by: Yoho on September 22, 2014, 05:19:41 PM
Quote from: Kryptonite on September 22, 2014, 05:04:38 PM
Quote from: Yoho on September 22, 2014, 04:30:54 PM
A guy called Gorlock got 135 mining years ago, I don't know what happened to him.
Pry glitched account started at 128

I don't think he was, he used to be on the high scores but I think he may of gotten banned.
Title: Re: Centralized mining area
Post by: Recoil on September 22, 2014, 07:17:26 PM
Quote from: Kryptonite on September 22, 2014, 03:52:32 PM
You guys aren't even proving anything in your aruments...

Lmfao.... actually lol'd
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 07:22:50 PM
Quote from: Recoil on September 22, 2014, 07:17:26 PM
Quote from: Kryptonite on September 22, 2014, 03:52:32 PM
You guys aren't even proving anything in your aruments...

Lmfao.... actually lol'd
Lol seriously though they're just fucking saying shit for the sake of saying shit
Title: Re: Centralized mining area
Post by: Jake on September 22, 2014, 07:50:42 PM
Quote from: Krest I V on September 22, 2014, 12:46:34 PM
I guess it could be worse for me. I could be in a position where spending more than twenty hours on something is a daunting task for me. You easily spend forty hours in game a week doing nothing while I spend that time doing skills. Don't make it seem like im on here significantly more than you are because you're on all the time. The difference is that you complain about people treating you different for being a mod and the supposed hardships of being a mod instead of being productive in game.
You're butthurt about mining, Nick. It's okay.

I asked why you were weird to me and you just "We just found it weird that you said you wouldn't want to be mod" and I justified myself by saying I wouldn't have taken mod if James didn't take over developing. You're an idiot, i've never said being mod is hard because it isn't.
Title: Re: Centralized mining area
Post by: Krest I V on September 22, 2014, 09:13:20 PM
You complain consistently about it. About having to deal with certain people and the fact that everyone is always talking to you while sometimes you just want to mine. That's the reason you made that account Jakest - because you couldn't deal with the difficulties of talking to people that were new to the game.

And yes, that was my answer at the time. That night I noticed that you were right and that we do, in fact, treat you different. I also realized why we treat you different when you're a mod and it's because you're different. You aren't cool and laid back like you were when you weren't a mod. Now you think of yourself as bigger than life and that you've done no wrong in the world simply because you were promoted to a mod on an RSPS.

And don't say that you didn't want it back before James took control of the game. You were talking yourself up and all of us down. "You were banned, you're blah blah, you're yadda yadda, but I'm just not interested." Yeah, okay. We're all shit and meanwhile you've just got better things to do.
Title: Re: Centralized mining area
Post by: Recoil on September 22, 2014, 09:30:45 PM
Jesus Christ guys, shut the hell up. Honestly, you guys are just obsessed with hearing your voices at this point. Talk personally about your self-obsession, no one else here cares. The topic has nothing to do with mining anymore.
Title: Re: Centralized mining area
Post by: Sento on September 22, 2014, 09:36:17 PM
Holy shit, 6 pages of mean things and that just because of 1 skill? :I
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 09:47:38 PM
Quote from: Sento on September 22, 2014, 09:36:17 PM
Holy shit, 6 pages of mean things and that just because of 1 skill? :I
Yea if only a player mod *cough*jake*cough* would do something about it. Oh, wait...
Title: Re: Centralized mining area
Post by: wolf on September 22, 2014, 09:52:23 PM
Lock this topic...
Title: Re: Centralized mining area
Post by: Kryptonite on September 22, 2014, 10:06:57 PM
No, don't lock this. Just stop freaking arguing. Let's talk about skills again. If you have anything mean to say then just shut the f*ck up.
Title: Re: Centralized mining area
Post by: James on September 22, 2014, 10:09:58 PM
I'm not going to lock this, I would appreciate it if you two took your quarrels to private message, though.