WorldScape Blitz

Official => Future Updates => Topic started by: James on November 04, 2014, 03:14:44 PM

Title: Poll for Worldscape's future.
Post by: James on November 04, 2014, 03:14:44 PM
Hey guys,

In my time developing solely Worldscape for the past few months, I've noticed something. When new players join, they don't stay. When asked why,  most of them say something very similar: the economy is trash, and theres no opportunities for anyone to be on top of the hiscores.  I've got a solution for it, that we've tried once before but it failed due to a lack of care and progression.

What I am proposing, is yet another World split. But, there's a catch to keeping old accounts on a separate world:

1. The new world would have all of the current WorldScape (which will be renamed to Worldscape classic) accounts. These accounts will have all of their items, stats, and will not change. There will be a seperate high scores, that way it remains competitive for players who use the classic server.

2. There will be NO SUPPORT for the second server. The second server will be left as is, and will not receive any updates. Mainly due to the fact we will be focused on the NEW Worldscape. (The 474 version)

3. Only players WITH WS classic accounts will be able to play the WS Classic server. Registration would be closed.






Now, on to the new world:

1. The new world will be a complete restart. No stats, no items, nothing.

2. The new world will be multi revision again, with the 377 client, the 508 client, and soon to be the 474 client.

3. There will be BI-WEEKLY updates for the new Worldscape server.

4. There will be suggested content polls, where you all would be able to suggest content for us to add, and then we'll all vote on it as a server, and the good suggestions will be implemented.

5. PK'ing sets will be buyable with coins, so the people who think pk'ing will die because of lack of these items are wrong. We plan on having a shop that sells Dharocks, Whips, DDS's, and Amulets of strength.


I'll add new stuff as I think about it or as questions are asked. Thoughts?
Title: Re: Poll for Worldscape's future.
Post by: Dug on November 04, 2014, 04:06:16 PM
It's nice to see devotion and dedication to putting something back where it should be. We've been struggling on this specific issue for quite some time I believe and some of us may not be here that much and others are such as Petter.
I'd like to ask not in the form of an argument but clarification, how would this be different to Worldscape Blitz? I know for a fact that you wouldn't allow chaos elementals to drop god armor or Sara swords because that's somewhat too recent for a new game launch along with hosting a drop party of masks and party hats (If we all remember that's what ruined blitz to a certain degree).
Title: Re: Poll for Worldscape's future.
Post by: James on November 04, 2014, 04:15:24 PM
Quote from: Dug on November 04, 2014, 04:06:16 PM
It's nice to see devotion and dedication to putting something back where it should be. We've been struggling on this specific issue for quite some time I believe and some of us may not be here that much and others are such as Petter.
I'd like to ask not in the form of an argument but clarification, how would this be different to Worldscape Blitz? I know for a fact that you wouldn't allow chaos elementals to drop god armor or Sara swords because that's somewhat too recent for a new game launch along with hosting a drop party of masks and party hats (If we all remember that's what ruined blitz to a certain degree).

It'll just be like Worldscape as it is, but with a reset.  All items that are attainable are attainable as they are. We don't intend on changing the core of the game, just putting everyone on an equal playing field.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 04, 2014, 05:21:28 PM
Yes please do this exactly how you described it. But I would suggest making large amounts of coins harder to obtain because I feel like someone could get max cash in a few days easily.
Title: Re: Poll for Worldscape's future.
Post by: James on November 04, 2014, 05:30:47 PM
Quote from: Kryptonite on November 04, 2014, 05:21:28 PM
Yes please do this exactly how you described it. But I would suggest making large amounts of coins harder to obtain because I feel like someone could get max cash in a few days easily.

Explain how to make it harder, and we'll look into it =]
Title: Re: Poll for Worldscape's future.
Post by: Krest I V on November 04, 2014, 07:13:00 PM
Make it so that 1000 GP isn't as easy as selling a bunch of runes or anything like that. Make it so that, say, one magic log is worth 1k GP when buying and only 500 GP when selling. Come up with a list of items and make it so that those are the only items that can be sold for GP. Anything that is sold in shops must be able to be sold to shops. The shops regenerate everything except for skilling items, but the items they do regenerate don't do it very quickly, especially with powerful items.

For an example I'll use three shops.

Shop A: Buys Magic Logs for 500, Rune Ess for 25, and Raw Sharks for 350. They also sell those same items for 1000, 75, and 500 respectively. Sometimes there's a 100% markup, other time it's 200%, and then finally there are 45% markups. Up to you really, as long as it is balanced appropriately and you cannot sell for more GP than you can buy for.

Shop B: Buys all sorts of armor, weapons, and equipment. Rune stuff will go for somewhat cheap while other things like Barrows goes for a little more and all the way up to the best armor will cost several tens of thousands of coins.

Shop C: Buys and sells rares at a set rate. You buy it for 500k you can later sell it for 500k.


It'll probably need to be more balanced than that because at the moment you can get money very quick by going and killing Otherworldly Beings and selling the barrows. Using that you could just buy a ton of sharks or whatever. Balancing for my system is in need but once it is balanced it can work.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 04, 2014, 07:16:08 PM
coins will be hard enough to get as it is without dupes and correctly working shops.

EDIT: Also buff Jad right up to hit 30 - 60 repeatedly and double his HP then remove the use fire cape on another player option. and put him in his own little lair.
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 05, 2014, 12:06:57 AM
Why can't we just re-release blitz? :( That was a much better server and didn't deserve to go.

If we do go ahead with this though I agree with what Wolf stated, we should rework all the existing bosses to be a lot harder and to drop useful things. Like bring the mole back in and stuff like that.

Example; Mole can drop Bandos/sigils/keris etc
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 05, 2014, 12:10:47 AM
Re-Release Blitz!
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 05, 2014, 12:13:14 AM
Also get rid of ::runes then ability to alch mith seeds for like 5m a minute or whatever.
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 05, 2014, 12:14:04 AM
Definitely get rid of ::runes & ::food even. Gives purpose to cooking and fishing and might make it a reliable source of money.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 05, 2014, 12:15:11 AM
Quote from: Jake on November 05, 2014, 12:14:04 AM
Definitely get rid of ::runes & ::food even. Gives purpose to cooking and fishing and might make it a reliable source of money.
If ::runes goes so does a big part of pk'ing. even if nobody pk's.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 05, 2014, 12:22:07 AM
Quote from: wolf on November 05, 2014, 12:15:11 AM
Quote from: Jake on November 05, 2014, 12:14:04 AM
Definitely get rid of ::runes & ::food even. Gives purpose to cooking and fishing and might make it a reliable source of money.
If ::runes goes so does a big part of pk'ing. even if nobody pk's.

I didn't mean get rid of runes I meant like remove the ability to abuse that. So like don't give nature runes for ::runes cuz they're not used for pking anyway.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 05, 2014, 12:25:46 AM
Quote from: Kryptonite on November 05, 2014, 12:22:07 AM
Quote from: wolf on November 05, 2014, 12:15:11 AM
Quote from: Jake on November 05, 2014, 12:14:04 AM
Definitely get rid of ::runes & ::food even. Gives purpose to cooking and fishing and might make it a reliable source of money.
If ::runes goes so does a big part of pk'ing. even if nobody pk's.

I didn't mean get rid of runes I meant like remove the ability to abuse that. So like don't give nature runes for ::runes cuz they're not used for pking anyway.
::runes gives like
1k Bloods, Deaths, Souls and Waters and you can do it once every hour would be pretty awesome.
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 05, 2014, 01:58:07 AM
You don't need to use Runes to pk essentially, No one forces you to use Magic even though it is more of an advantage.

I think scrap the ::runes idea all together so we need to actually runecraft our own runes.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 05, 2014, 02:03:16 AM
We still need blood runes. and honestly the magic is all we have, without it PK'ing would be so dull. its not like we can hybrid or use a pure...
Title: Re: Poll for Worldscape's future.
Post by: Yoho on November 05, 2014, 03:25:28 PM
Where dis boss at bruh
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 05, 2014, 05:09:12 PM
Getting rid of ::runes is a great idea.

Just make 5-10 random runes as a 100% drop from slayer monsters or something like that.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 05, 2014, 10:25:29 PM
Do a full economy reset.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 05, 2014, 11:36:18 PM
Quote from: wolf on November 05, 2014, 10:25:29 PM
Do a full economy reset.
Wtf did you even read the original post?
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 06, 2014, 12:22:21 AM
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Quote from: wolf on November 05, 2014, 10:25:29 PM
Do a full economy reset.
Wtf did you even read the original post?
Do a full economy reset.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 06, 2014, 12:59:41 AM
Quote from: wolf on November 06, 2014, 12:22:21 AM
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Quote from: wolf on November 05, 2014, 10:25:29 PM
Do a full economy reset.
Wtf did you even read the original post?
Do a full economy reset.
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Quote from: Kryptonite on November 05, 2014, 11:36:18 PM
Wtf did you even read the original post?
Title: Re: Poll for Worldscape's future.
Post by: gomes97 on November 06, 2014, 06:25:40 AM
just keep ::runes for pking
sounds good eco reset if the game stays the same
Title: Re: Poll for Worldscape's future.
Post by: Predator on November 06, 2014, 08:47:17 AM
A complete reset sounds stupid to me (Not because of my levels), but with your theory, we're gonna have to open another world in a couple years because players will have a hard time getting ontop of the HS.
I support an economy reset 100%, but the rest is just jizzle to me.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 06, 2014, 08:48:14 AM
Item reset?
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 06, 2014, 10:35:15 AM
I hate when stupid people have a voice when it comes to making important decisions.
Title: Re: Poll for Worldscape's future.
Post by: James on November 06, 2014, 11:40:58 AM
Quote from: Predator on November 06, 2014, 08:47:17 AM
A complete reset sounds stupid to me (Not because of my levels), but with your theory, we're gonna have to open another world in a couple years because players will have a hard time getting ontop of the HS.
I support an economy reset 100%, but the rest is just jizzle to me.

Not true. Don't say it isn't about your levels, because that's 100% what it is.

You're not going to lose anything, Petter. You will still have your old account on the second world. Hopefully this time around, we can keep up with consistent updates. It's not just about not getting on top of the hi scores, it's the fact that the economy is so shot and people used duped items to get those levels.

If you tell me you didn't use duped Mith Seeds for farming, duped bones for prayer, and even the past few weeks attempted to use duped tokkul for crafting, you're full of shit.

This is fairer for everyone, and so far you're the only one against it. Even people who are close to you on the hiscores, and have played longer than you are for it. If you can give me a VALID reason (which I've asked before, and you were not able too) I'll listen. Until then, it sounds like you're just wanting to benefit yourself, and frankly I don't care about one person versus the entire community and future of Worldscape.
Title: Re: Poll for Worldscape's future.
Post by: gomes97 on November 06, 2014, 11:52:33 AM
just give it a try and see how the remaining people react :)
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 06, 2014, 03:19:55 PM
James you're the realest person on this site.
Title: Re: Poll for Worldscape's future.
Post by: James on November 06, 2014, 03:25:26 PM
Quote from: Kryptonite on November 06, 2014, 03:19:55 PM
James you're the realest person on this site.

First things first, I'm da realist
Title: Re: Poll for Worldscape's future.
Post by: Predator on November 06, 2014, 04:47:00 PM
Quote from: James on November 06, 2014, 11:40:58 AM
Quote from: Predator on November 06, 2014, 08:47:17 AM
A complete reset sounds stupid to me (Not because of my levels), but with your theory, we're gonna have to open another world in a couple years because players will have a hard time getting ontop of the HS.
I support an economy reset 100%, but the rest is just jizzle to me.

Not true. Don't say it isn't about your levels, because that's 100% what it is.

You're not going to lose anything, Petter. You will still have your old account on the second world. Hopefully this time around, we can keep up with consistent updates. It's not just about not getting on top of the hi scores, it's the fact that the economy is so shot and people used duped items to get those levels.

If you tell me you didn't use duped Mith Seeds for farming, duped bones for prayer, and even the past few weeks attempted to use duped tokkul for crafting, you're full of shit.

This is fairer for everyone, and so far you're the only one against it. Even people who are close to you on the hiscores, and have played longer than you are for it. If you can give me a VALID reason (which I've asked before, and you were not able too) I'll listen. Until then, it sounds like you're just wanting to benefit yourself, and frankly I don't care about one person versus the entire community and future of Worldscape.

"Hopefully this time around, we can keep up with consistent updates."
I just fear that development will stop, and all players will lose intrest. (which is what has happned like.. everytime..)

"Even people who are close to you on the hiscores, and have played longer than you are for it"
Registred my first account Late 2007, so who exactly?

"If you can give me a VALID reason"
Development will stop. players will lose interest. (nothing I can do to convince you of this, but i've been proven many times)

"I don't care about one person versus the entire community and future of Worldscape"
Understandable.

"If you tell me you didn't use duped Mith Seeds for farming, duped bones for prayer, and even the past few weeks attempted to use duped tokkul for crafting, you're full of shit."
My mithril seeds were bought from the farmer in lumbridge, my prayer was trained with duped bones (i belive around 100m are from legit bones). For my crafting, rare4life wanted to give me a bunch of his shit, where one of them happened to be loads of tokkul. My first though was that I could buy gems at the tzhaar cave, but when I noticed they were only stacked x1 pr gem, i didn't think more of it, and i decided that i wanted to buy obby shields to get the PKing community going again.

"Not true. Don't say it isn't about your levels, because that's 100% what it is."
There is not really a way I can get you to belive this, but no James, it's not about me levels.

I suggest we do the update and lock the classic worldscape world from registration or whatever, and if the 474 and a reset idea were to fail (gaining no players, and lack of development) we set it all back to normal.
Title: Re: Poll for Worldscape's future.
Post by: Wild on November 06, 2014, 06:49:11 PM
I remember the last reset, everyone crying. So yeah, lets do it again!
Title: Re: Poll for Worldscape's future.
Post by: Dug on November 06, 2014, 07:17:42 PM
I'll abstain from this decision.
As long as the people are happy, I am happy.
I serve.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 06, 2014, 07:46:19 PM
Predator, if literally everyone who plays this game is saying they want this update to happen, they aren't just gonna start bitching when they get what they ask for. You can't even compare this to last time we did it because the situation is completely different. Hardly anyone would quit at this point.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 06, 2014, 08:48:22 PM
Quote from: Kryptonite on November 06, 2014, 07:46:19 PM
Predator, if literally everyone who plays this game is saying they want this update to happen, they aren't just gonna start bitching when they get what they ask for. You can't even compare this to last time we did it because the situation is completely different. Hardly anyone would quit at this point.
all 4 people?
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 07, 2014, 12:09:11 AM
Quote from: wolf on November 06, 2014, 08:48:22 PM
Quote from: Kryptonite on November 06, 2014, 07:46:19 PM
Predator, if literally everyone who plays this game is saying they want this update to happen, they aren't just gonna start bitching when they get what they ask for. You can't even compare this to last time we did it because the situation is completely different. Hardly anyone would quit at this point.
all 4 people?
If that matches my fucking description then yes jesus christ don't be an asshole
Title: Re: Poll for Worldscape's future.
Post by: Mia on November 07, 2014, 12:54:39 AM
Wolf. This is to be a GROUP decision.  This is not all revolved around you.   Grow up and stop thinking about what you want rather than what everyone else wants aswell.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 07, 2014, 12:57:20 AM
Quote from: Mia on November 07, 2014, 12:54:39 AM
Wolf. This is to be a GROUP decision.  This is not all revolved around you.   Grow up and stop thinking about what you want rather than what everyone else wants as well.
Anything but a reset wont do anything for WorldScape. If I wanted it to revolve around me I would say I don't want a reset, I want to keep my 22k magic logs i'll get 135 firemaking and fletching, I want to keep all my items, I want to keep all my stats. NO I WOULD RATHER BE COMPLETELY RESET TO SEE MORE THAN 3 PEOPLE ON WORLDSCAPE!

Also it's not really a group decision when in the end it's all up to Ryan, James and Kevin.
Title: Re: Poll for Worldscape's future.
Post by: Mia on November 07, 2014, 05:15:20 AM
Quote from: wolf on November 07, 2014, 12:57:20 AM
Quote from: Mia on November 07, 2014, 12:54:39 AM
Wolf. This is to be a GROUP decision.  This is not all revolved around you.   Grow up and stop thinking about what you want rather than what everyone else wants as well.
Anything but a reset wont do anything for WorldScape. If I wanted it to revolve around me I would say I don't want a reset, I want to keep my 22k magic logs i'll get 135 firemaking and fletching, I want to keep all my items, I want to keep all my stats. NO I WOULD RATHER BE COMPLETELY RESET TO SEE MORE THAN 3 PEOPLE ON WORLDSCAPE!

Also it's not really a group decision when in the end it's all up to Ryan, James and Kevin.
I saw alot of "I want" and I in that post.

And I believe that Kevin, Ryan & James are a group?
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 07, 2014, 05:22:06 AM
Quote from: Mia on November 07, 2014, 05:15:20 AM
Quote from: wolf on November 07, 2014, 12:57:20 AM
Quote from: Mia on November 07, 2014, 12:54:39 AM
Wolf. This is to be a GROUP decision.  This is not all revolved around you.   Grow up and stop thinking about what you want rather than what everyone else wants as well.
Anything but a reset wont do anything for WorldScape. If I wanted it to revolve around me I would say I don't want a reset, I want to keep my 22k magic logs i'll get 135 firemaking and fletching, I want to keep all my items, I want to keep all my stats. NO I WOULD RATHER BE COMPLETELY RESET TO SEE MORE THAN 3 PEOPLE ON WORLDSCAPE!

Also it's not really a group decision when in the end it's all up to Ryan, James and Kevin.
I saw alot of "I want" and I in that post.

And I believe that Kevin, Ryan & James are a group?
You just don't like to admit you are wrong.
Title: Re: Poll for Worldscape's future.
Post by: Mia on November 07, 2014, 05:56:45 AM
Ooh, Wolf.   Butthurtism is a horrible mental problem. :P

Chill.  <3
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 07, 2014, 06:13:15 AM
I'm done with this topic now. Once everybody accepts the fact that all we have left to try is a full reset the better off.
Title: Re: Poll for Worldscape's future.
Post by: Krest I V on November 07, 2014, 02:41:02 PM
God fucking dammit, Nick. Why the fuck are you always getting in fights on the forums? It's literally always you and you just can't accept when you're wrong. U butthurt nigga? It's just people online that you'll never see in person so why are you so mad about it?
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 07, 2014, 11:53:21 PM
Lmao I sat and read that over and over for like 5 minutes before I realized it wasn't you yelling at yourself seriously in that post...
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 08, 2014, 02:38:16 AM
Quote from: Krest I V on November 07, 2014, 02:41:02 PM
God fucking dammit, Nick. Why the fuck are you always getting in fights on the forums? It's literally always you and you just can't accept when you're wrong. U butthurt nigga? It's just people online that you'll never see in person so why are you so mad about it?
Still haven't let it go champion?
Title: Re: Poll for Worldscape's future.
Post by: Recoil on November 08, 2014, 07:49:14 AM
I just like how Mia is saying wolf is self-centered.

Kinda funny how conflicted and confrontational this community STILL is, some things never change.
Title: Re: Poll for Worldscape's future.
Post by: Kyle on November 08, 2014, 09:52:28 AM
Lets do it
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 08, 2014, 10:55:39 AM
Quote from: Recoil on November 08, 2014, 07:49:14 AM
I just like how Mia is saying wolf is self-centered.

Kinda funny how conflicted and confrontational this community STILL is, some things never change.

I think the people who started conflicts changed now lol. Fuck conflicts dude everyone should just chill sometimes..
Title: Re: Poll for Worldscape's future.
Post by: I Steal Cash on November 08, 2014, 07:39:43 PM
We can do it!
Title: Re: Poll for Worldscape's future.
Post by: James on November 08, 2014, 10:35:09 PM
Mia was joking lol. Her and Dylan fight like an old married couple. You all should join our telegram/Skype calls :D
Title: Re: Poll for Worldscape's future.
Post by: Mia on November 08, 2014, 10:43:58 PM
Quote from: James on November 08, 2014, 10:35:09 PM
Mia was joking lol. Her and Dylan fight like an old married couple. You all should join our telegram/Skype calls :D

<3 Dylan hahahahaha
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 08, 2014, 11:27:42 PM
Quote from: Mia on November 08, 2014, 10:43:58 PM
Quote from: James on November 08, 2014, 10:35:09 PM
Mia was joking lol. Her and Dylan fight like an old married couple. You all should join our telegram/Skype calls :D

<3 Dylan hahahahaha
You're sleeping on the couch!
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 09, 2014, 12:18:02 AM
What in the hell...
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 09, 2014, 12:20:32 AM
Quote from: Kryptonite on November 09, 2014, 12:18:02 AM
What in the hell...
I was clearly joking.
[spoiler]she's sleeping outside.[/spoiler]
Title: Re: Poll for Worldscape's future.
Post by: Mia on November 09, 2014, 01:21:52 AM
Quote from: wolf on November 09, 2014, 12:20:32 AM
Quote from: Kryptonite on November 09, 2014, 12:18:02 AM
What in the hell...
I was clearly joking.
[spoiler]she's sleeping outside.[/spoiler]
Orllynao
[spoiler]I have the balls in this relationship, so, it's you that sleeps outside.[/spoiler]
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 09, 2014, 01:41:02 AM
My mind is confused a lot right now
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 09, 2014, 05:56:55 AM
Keep your aid infested shit off the forums, faggots.
Title: Re: Poll for Worldscape's future.
Post by: wolf on November 09, 2014, 06:27:26 AM
I blame James. He made me do it.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 11, 2014, 07:58:31 PM
Quote from: Jake on November 09, 2014, 05:56:55 AM
Keep your aid infested shit off the forums, faggots.

So rude
Title: Re: Poll for Worldscape's future.
Post by: Mia on November 11, 2014, 08:13:30 PM
Oh my gosh, Jake.

What happened to your mod behaviour! O:!
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 13, 2014, 06:26:39 AM
Quote from: Mia on November 11, 2014, 08:13:30 PM
Jake's ok
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 13, 2014, 09:46:24 AM
Yeah but that's not what she said
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 13, 2014, 07:06:15 PM
We should get back on-topic.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 14, 2014, 01:15:40 AM
Okay. So how about we just do this instead of everyone just commenting on it?
Title: Re: Poll for Worldscape's future.
Post by: Jake on November 14, 2014, 10:56:46 PM
Quote from: Kryptonite on November 14, 2014, 01:15:40 AM
Okay. So how about we just do this instead of everyone just commenting on it?
Agree'd. We may aswell just go straight ahead and do it. Anyone in their right mind would be all for this as we'd have more chance of building a more stable server.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 15, 2014, 01:06:15 AM
Jake that was perfectly said!
Title: Re: Poll for Worldscape's future.
Post by: Predator on November 15, 2014, 01:24:34 PM
How about we open a whole new server with the same exact worldscape code, but without the levels and what not. I talked to ryan about this a few days ago, and he though it was a great idea.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 15, 2014, 01:31:27 PM
What the hell would be the point of that..?
Title: Re: Poll for Worldscape's future.
Post by: Predator on November 15, 2014, 04:58:08 PM
Quote from: Kryptonite on November 15, 2014, 01:31:27 PM
What the hell would be the point of that..?
Instead of locking worldscape, we could just leave it as is and open a mew server flr the once who would want that.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 15, 2014, 06:05:00 PM
I still don't think you've grasped the concept of what this update would do.. Maybe re-read the post
Title: Re: Poll for Worldscape's future.
Post by: James on November 16, 2014, 12:22:50 AM
Quote from: Predator on November 15, 2014, 01:24:34 PM
How about we open a whole new server with the same exact worldscape code, but without the levels and what not. I talked to ryan about this a few days ago, and he though it was a great idea.

You have got to be one of the most selfish people I've ever met. I think we should just totally reset Worldscape and delete all of the old character files, that way you do lose your stuff. Ryan will say anythings a good idea, because he's too nice of a guy. We would have to pay for MORE WEBSITES, we would have to find time (which is hard to come by, especially time with Ryan if you haven't noticed) to develop not only three servers but FOUR servers. We would split up a small community EVEN FURTHER. And on top of that, even if we say hey, we're just going to completely abandon Worldscape and focus on this "new Worldscape" I could guarantee that all we would see on the old Worldscape forums is 100 posts a month FROM YOU talking about how shitty of a job we're doing developing the server blah blah blah I quit because of lack of updates blah blah blah, even though we would have announced that it's not supported anymore.

I'm done. Petter, I like you. BUT, you need to realize that we're not going to do only what YOU want, which is all I see you wanting to get accomplished. From what I can see, you don't give A shit about the community itself, only what's good for Petter.  It's also kind of shitty that you keep attempting to run between the three of us attempting to get only what you want done; for example, the Tokkul thing.  99% of the community agrees that this is the direction we need to go, the 1% (you) won't hold us back from trying to revive Worldscape.

#Rantover
Title: Re: Poll for Worldscape's future.
Post by: Predator on November 16, 2014, 03:11:54 AM
"You have got to be one of the most selfish people I've ever met."
just because i stand up for what i've worked on, and how i want to progress further makes me selfish?

"I think we should just totally reset Worldscape and delete all of the old character files, that way you do lose your stuff."
You've seen the screenshot before, couldn't find it o.o not gonna matter anyways though, yo're just conna come up with some BS reason how this doesn't effect anything.

"We would have to pay for MORE WEBSITES"
The $270 something dollars i donated should probably help out with that, because that's where the money donated it spent, right? or..? atleast that's what were told.

"Ryan will say anythings a good idea ..."
maybe, but that's what he said, and that's why i said it. I can't predict that he means something else then what he says.

"I could guarantee that all we would see on the  ... I quit because of lack of updat ... even though we would have announced that it's not supported anymore."
IF it was announced that it wouldn't have any support, why would I complain about lack of updates?
And why do you think i complain about lack of updates James? BECAUSE THERE ARE NO UPDATES. I don't know who's fault it is, and i don't really care either, but don't go out there saying that the lack of players are because of anything buy the lack of updates.

"we're not going to do only what YOU want ..."
Well sorry James, for reporting a bug.

"From what I can see ... don't give A shit about the community ... only what's good for Petter"
Wait.. what? where did you get that from?

"It's also kind of shitty ... run between the three of us ... only what you want done ... the Tokkul thing"
I never tried to run between any of you, but if you're not online, I message ryan, if ryan is not online I message you. if non of you are online, I message the chat. but from experience, that just brings up arguments, so i tried to avoid ANOTHER argument, not cross any of you.

"99% of the community agrees that this is the direction we need to go, the 1% (you) won't hold us back from trying to revive Worldscape."
First of al James, we're not 100 people in this community. And second of all, i'm not trying to hold anything back, go ahead and restart everything if you really think that you can manage to update a server. witch is something I doubt.
Title: Re: Poll for Worldscape's future.
Post by: James on November 16, 2014, 04:18:55 AM
Quote from: Predator on November 16, 2014, 03:11:54 AM
"You have got to be one of the most selfish people I've ever met."
just because i stand up for what i've worked on, and how i want to progress further makes me selfish?

"I think we should just totally reset Worldscape and delete all of the old character files, that way you do lose your stuff."
You've seen the screenshot before, couldn't find it o.o not gonna matter anyways though, yo're just conna come up with some BS reason how this doesn't effect anything.

"We would have to pay for MORE WEBSITES"
The $270 something dollars i donated should probably help out with that, because that's where the money donated it spent, right? or..? atleast that's what were told.

"Ryan will say anythings a good idea ..."
maybe, but that's what he said, and that's why i said it. I can't predict that he means something else then what he says.

"I could guarantee that all we would see on the  ... I quit because of lack of updat ... even though we would have announced that it's not supported anymore."
IF it was announced that it wouldn't have any support, why would I complain about lack of updates?
And why do you think i complain about lack of updates James? BECAUSE THERE ARE NO UPDATES. I don't know who's fault it is, and i don't really care either, but don't go out there saying that the lack of players are because of anything buy the lack of updates.

"we're not going to do only what YOU want ..."
Well sorry James, for reporting a bug.

"From what I can see ... don't give A shit about the community ... only what's good for Petter"
Wait.. what? where did you get that from?

"It's also kind of shitty ... run between the three of us ... only what you want done ... the Tokkul thing"
I never tried to run between any of you, but if you're not online, I message ryan, if ryan is not online I message you. if non of you are online, I message the chat. but from experience, that just brings up arguments, so i tried to avoid ANOTHER argument, not cross any of you.

"99% of the community agrees that this is the direction we need to go, the 1% (you) won't hold us back from trying to revive Worldscape."
First of al James, we're not 100 people in this community. And second of all, i'm not trying to hold anything back, go ahead and restart everything if you really think that you can manage to update a server. witch is something I doubt.

1. Standing up for what you worked on? Dude, come on now. We already established that you've used duped items for different stats, and if I'm not mistaken you've been caught botting before.Also, not to say you're guilty, but the amount of times you've been accused of using bots the past few months kind of speaks for itself in regards to "earning." In addition to that, you were given unreleased items by Ryan.

2. That screen shot means nothing. WE OWN YOUR ACCOUNT, YOU DO NOT OWN IT. We can reset anything we want, at any time we want, without any reasoning. You agreed to it in the original terms of service. See below.

[spoiler]9. ...All ideas, submissions, messages, emails, specifications, and code that are presented or submitted to this website become the property of AllGoFree unless otherwise noted by copyrights. Any information submitted can be used by AllGoFree for any purposes we deem necessary without any obligation or compensation to the individual or company.[/spoiler]

Your account is classified as an idea, submission, specification, and code. Therefor, it is our property to do with it as we please.

3. I don't think you realize how much there is in server upkeep. Each domain costs us $9.99 to $22.99 PER MONTH. On top of that, the VPS that we use to run the forums and the developer world costs $23.99 PER MONTH. On top of that, Ryan is responsible for paying 50% of his parent's electric bill, which the bill in full is usually well over $350 PER MONTH, which makes Ryan paying $175 PER MONTH.  The total cost (approximation) to run the servers each month is $320. I, and Ryan and Kevin, appreciate you and everyone elses donations very much, but just because you donated does not mean you get a special say in what goes on with the server, nor any special treatments. Ultimately again, donating benefits YOU as well, because YOU also get items. Also, neither Kevin nor myself control any type of donations or finances. I'd be more than happy to bring Ryan into this to discuss the server finances, and how most months it ends up being one of us paying to keep everything afloat.

4. I agree with you there. Not much I can say on that as I am not Ryan. But, I have known Ryan for several years, and I know he's a genuinely nice guy who doesn't want to make people feel bad. I could suggest to him right now that we should make a server called pissscape where the entire goal of the server is to piss on a flower, and he would say it would be a good idea to not hurt my feelings.

5. Because frankly, I know you. You seem to be the one that complains the most about lack of updates, even when we DO push out updates they seem to be not good enough for you.  I was promised that something I really wanted done for Worldscape would be done in three weeks, unfortunately it hasn't been done in that time frame. I would LOVE to be able to push out updates every week, but unless I get some help that's just not something I can do. As with Ryan and Kevin, the servers are not the most important things in my life. They are very dear and precious to me, but they are not #1.

6. I don't see how Tokkul being untradeable is a "bug." You attempted to lie to Ryan to make it tradeable to use it for your own gain, when we looked at the old Winterlove source and saw that Tokkul was in fact untradeable. We're keeping it untradeable, because like everything else in the economy, it was duped heavily. No point in adding extra fuel to a forest fire that's already blazing out of control.

7. That's about as false as it gets. You messaged me asking to make tokkul tradeable, I said no. You went and asked Ryan, Ryan asked me if I'd talked to you about it, and I told him I had, and therefore Ryan said no.

8. I never said we're a 100 player community. That was a bit of an exaggeration, but it's close to the truth. Every single person I've talked to (and yes, I've sat down and talked to a bunch of people individually on the topic, as well as yourself) besides you is 100% behind it. And on top of that, you proved my point. Worldscape has had more updates in the past month and a half that I took over than it has in almost two years. That argument isn't valid anymore. Sure, it's not updated as much as I would like, but I'm limited to things I can release since a few bad admins/owners over the years released pretty much every item into the economy, and then those items were duped. This update would change that drastically, as it would give me the ability to potentially make different stages of boss monsters that drop different items that are considered "rare" now without everyone going nuts. It would give us the ability to have events where we're giving out items that haven't already been released. It would make the game a lot more fair and balanced, as opposed to two people controlling the entire economy, so that when new players log on they're not instantly turned off because there's no way in hell they're going to be rich and successful on Worldscape due to other players getting lucky and being handed out items.
Title: Re: Poll for Worldscape's future.
Post by: Recoil on November 16, 2014, 04:47:36 AM
James if you really want to try and push weekly updates I could do my best to help you on Sundays and I'm sure Kane would as well. I haven't gotten into a lot of coding shit lately but I'd love to see weekly updates here.
Title: Re: Poll for Worldscape's future.
Post by: James on November 16, 2014, 04:53:25 AM
Quote from: Recoil on November 16, 2014, 04:47:36 AM
James if you really want to try and push weekly updates I could do my best to help you on Sundays and I'm sure Kane would as well. I haven't gotten into a lot of coding shit lately but I'd love to see weekly updates here.

I wish it was as easy as that. Unfortunately, without the API, I'm stuck doing regular developer stuff, like working with the tables. I'd like to have access to the api or the plugins, that way the stuff that i want to get done could get done a lot sooner.
Title: Re: Poll for Worldscape's future.
Post by: Predator on November 16, 2014, 06:21:20 AM
James, I don't want to get in a fight with you. I gave it my best to speak for myself for what I though was right, but it has come to my understanding that no matter what I say you have some lawyer answer to it.
I would like a big community, I just think it's sad to see my progress being lost as i've spent the past month or so grinding.

About 3 weeks ago I was told that I would be given a chance to make an advertisment for Worldscape, in an attempt to get players, if however this offer still stands, i'd like to give it a try as i'm moving into a new house in about a week.

If you honestly belive that you will keep interest in updating the new worldscape, I support it.
Title: Re: Poll for Worldscape's future.
Post by: James on November 16, 2014, 12:31:22 PM
Quote from: Predator on November 16, 2014, 06:21:20 AM
James, I don't want to get in a fight with you. I gave it my best to speak for myself for what I though was right, but it has come to my understanding that no matter what I say you have some lawyer answer to it.
I would like a big community, I just think it's sad to see my progress being lost as i've spent the past month or so grinding.

About 3 weeks ago I was told that I would be given a chance to make an advertisment for Worldscape, in an attempt to get players, if however this offer still stands, i'd like to give it a try as i'm moving into a new house in about a week.

If you honestly belive that you will keep interest in updating the new worldscape, I support it.

I'm not fighting with you, and I didn't see you fighting with me. This is a discussion thread, and I was giving you reasoning as to why the pro's outway the con's. And of course I'd still allow you to make an advertisement topic, nothing has changed. I do believe that we can get Worldscape turned around -- IF WE CAN ALL RALLY TOGETHER. Let's show Ryan that Worldscape deserves more attention and that we're willing to do anything possible to get that attention.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on November 16, 2014, 01:27:37 PM
Quite honestly we've tried advertising countless times and I don't think it works.

What if you guys looked into getting your server on like the sponsored server list on mopar or something? Like even if it was just there for a week or so, it'd probably be worth the money to get a big player base again.

If we did that, we would probably need to do the server reset so the new players would be able to have fun. And in that case, we would need some pretty badass looking advertisements.

I just don't think advertising alone is going to get the job done.
Title: Re: Poll for Worldscape's future.
Post by: Recoil on November 16, 2014, 05:07:16 PM
^ Agreed
Title: Re: Poll for Worldscape's future.
Post by: flame12 on January 19, 2015, 02:20:53 PM
So what the webpage for the new server? link or something???
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on January 19, 2015, 05:59:29 PM
,,,,,,,,,,,,,,,,,,,,,noooollllllllllllol
Title: Re: Poll for Worldscape's future.
Post by: wolf on January 20, 2015, 11:01:09 AM
Quote from: flame12 on January 19, 2015, 02:20:53 PM
So what the webpage for the new server? link or something???
http://tinyurl.com/http-www-worldscapev2-com
Title: Re: Poll for Worldscape's future.
Post by: Recoil on January 20, 2015, 02:54:09 PM
Quote from: wolf on January 20, 2015, 11:01:09 AM
Quote from: flame12 on January 19, 2015, 02:20:53 PM
So what the webpage for the new server? link or something???
http://tinyurl.com/http-www-worldscapev2-com

Hey thanks, I just woke up and needed to jerk it.
Title: Re: Poll for Worldscape's future.
Post by: Jake on January 21, 2015, 10:15:33 PM
when plans go through to be successful :)
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on January 22, 2015, 03:01:58 PM
Quote from: wolf on January 20, 2015, 11:01:09 AM
Quote from: flame12 on January 19, 2015, 02:20:53 PM
So what the webpage for the new server? link or something???
http://tinyurl.com/http-www-worldscapev2-com

Hey kevin ban this kid for two months just like you did to me when I posted porn.

C'mon, don't be an unfair faggot who plays favorites...
Title: Re: Poll for Worldscape's future.
Post by: wolf on January 22, 2015, 11:27:48 PM
L
Title: Re: Poll for Worldscape's future.
Post by: Dug on February 17, 2015, 05:09:11 AM
This is why you don't get respect points Wolf.
Title: Re: Poll for Worldscape's future.
Post by: Kryptonite on February 17, 2015, 08:21:16 AM
Quote from: Dug on February 17, 2015, 05:09:11 AM
This is why you don't get respect points Wolf.
And kevin
Title: Re: Poll for Worldscape's future.
Post by: maxedguy on February 17, 2015, 08:31:33 AM
I don't know if this has already been decided, but I support this. New highscores are always fun, this time the economy can be sorted out, and hopefully some new players will join, or old ones will come back.
Title: Re: Poll for Worldscape's future.
Post by: Ry60003333 on February 17, 2015, 02:58:34 PM
Quote from: maxedguy on February 17, 2015, 08:31:33 AM
I don't know if this has already been decided, but I support this. New highscores are always fun, this time the economy can be sorted out, and hopefully some new players will join, or old ones will come back.

I would definitely be interested in investing in this in the future, especially if we get someone to head up the development, such as Bill. I'll be announcing a cool project soon, so stayed tuned for that!
Title: Re: Poll for Worldscape's future.
Post by: wolf on February 19, 2015, 01:11:22 AM
Quote from: Dug on February 17, 2015, 05:09:11 AM
This is why you don't get respect points Wolf.
Yeah, can't live with myself without those points.
Title: Re: Poll for Worldscape's future.
Post by: nate on March 02, 2015, 12:46:53 AM
Best thing would be getting rid of commands imo
Title: Re: Poll for Worldscape's future.
Post by: garrdrenn1 on April 01, 2015, 03:47:23 AM
I know I don't speak for everybody when I say this, but I'm sure I speak for some people. I don't care what you do, I don't care how you do it. I just want to be able to play worldscape again along with at least 30 other players online simultaneously. If that means I have to max my account out again, so be it. Just get some players, one way or another and I'm sure a lot of the old players will come back. We already know this is the best server on the web, but new players never stay long enough to figure that out.
Title: Re: Poll for Worldscape's future.
Post by: wolf on April 01, 2015, 03:50:54 AM
Quote from: garrdrenn1 on April 01, 2015, 03:47:23 AM
I know I don't speak for everybody when I say this, but I'm sure I speak for some people. I don't care what you do, I don't care how you do it. I just want to be able to play worldscape again along with at least 30 other players online simultaneously. If that means I have to max my account out again, so be it. Just get some players, one way or another and I'm sure a lot of the old players will come back. We already know this is the best server on the web, but new players never stay long enough to figure that out.
well said
Title: Re: Poll for Worldscape's future.
Post by: garrdrenn1 on April 01, 2015, 03:57:19 AM
Thanks wolf  ;D

EDIT: In addition to my post above I would like to add is that I don't like that you can donate for items. Might I suggest that you only put non-tradeable (I know I didn't spell that right)/ non-pvp items in the donorbunk?
Title: Re: Poll for Worldscape's future.
Post by: Mia on April 03, 2015, 12:47:11 PM
Quote from: wolf on April 01, 2015, 03:50:54 AM
Quote from: garrdrenn1 on April 01, 2015, 03:47:23 AM
I know I don't speak for everybody when I say this, but I'm sure I speak for some people. I don't care what you do, I don't care how you do it. I just want to be able to play worldscape again along with at least 30 other players online simultaneously. If that means I have to max my account out again, so be it. Just get some players, one way or another and I'm sure a lot of the old players will come back. We already know this is the best server on the web, but new players never stay long enough to figure that out.
well said


Agreed.

Half the people I see bitching about Updates, and shutting polls down don't want certain updates/changes to happen arent playing in-game anymore..... and I think if you want to have the say in what happens to the server, instead of being on the forums, actually play in-game like some of us are doing.

I've finally accepted that Worldscape needs a revamp.  Item Resets, Drop changes, XP rate changes (in some skills...) Donation changes and I know it would help!  We're not benefiting by sitting on our Arses expecting change and wanting more players when it's obvious we're stuck... stuck in the past.  We need to move on with the future.  And you have a whole bunch of people willing to help out!!


Beta Testers 2.0?

Title: Re: Poll for Worldscape's future.
Post by: omega90925 on April 07, 2015, 03:02:01 AM
i rather not have a complete reset atleast be loyal to the players who have stayed in the server for a long time  :( let us keep an inv of items that we desire to keep @ james
Title: Re: Poll for Worldscape's future.
Post by: Jake on April 08, 2015, 04:32:16 AM
Quote from: omega90925 on April 07, 2015, 03:02:01 AM
i rather not have a complete reset atleast be loyal to the players who have stayed in the server for a long time  :( let us keep an inv of items that we desire to keep @ james
That kind of defeats the purpose of a reset at all, dude. One of the perks of having a reset is to actually establish an economy, if people are keeping items that they earned before the reset then well.. Need I say more.

A complete reset needs to happen. No one would even remember the stats and items they had, really.
Title: Re: Poll for Worldscape's future.
Post by: Recoil on May 19, 2015, 03:36:35 AM
Quote from: James on November 16, 2014, 12:22:50 AM
Quote from: Predator on November 15, 2014, 01:24:34 PM
How about we open a whole new server with the same exact worldscape code, but without the levels and what not. I talked to ryan about this a few days ago, and he though it was a great idea.

You have got to be one of the most selfish people I've ever met. I think we should just totally reset Worldscape and delete all of the old character files, that way you do lose your stuff. Ryan will say anythings a good idea, because he's too nice of a guy. We would have to pay for MORE WEBSITES, we would have to find time (which is hard to come by, especially time with Ryan if you haven't noticed) to develop not only three servers but FOUR servers. We would split up a small community EVEN FURTHER. And on top of that, even if we say hey, we're just going to completely abandon Worldscape and focus on this "new Worldscape" I could guarantee that all we would see on the old Worldscape forums is 100 posts a month FROM YOU talking about how shitty of a job we're doing developing the server blah blah blah I quit because of lack of updates blah blah blah, even though we would have announced that it's not supported anymore.

I'm done. Petter, I like you. BUT, you need to realize that we're not going to do only what YOU want, which is all I see you wanting to get accomplished. From what I can see, you don't give A shit about the community itself, only what's good for Petter.  It's also kind of shitty that you keep attempting to run between the three of us attempting to get only what you want done; for example, the Tokkul thing.  99% of the community agrees that this is the direction we need to go, the 1% (you) won't hold us back from trying to revive Worldscape.

#Rantover

<3