the problem about economy is that everything is a barter system. Theres nothing wrong with that, its just that it can often be difficult to come to common ground on item worth. My idea is that we add some kind of token thats not already in Worldscape, and have that as money. That way our new currency can't be gained so easily by just selling your 1b dharocks platebodies to ::theshop. This currency can be distributed by admins to all people who are known to be different people (no second accounts). We stop distributing tokens after a certain amount of time so that there isn't too much money in the game.
boom, currency, fixed economy (per say), happy community ;D
I like the idea of any economy, but just got worldscape back. Let's not make any drastic changes like this for a little while and enjoy the game the way it is for now.
Quote from: garrdrenn1 on December 04, 2012, 12:32:36 AM
I like the idea of any economy, but just got worldscape back. Let's not make any drastic changes like this for a little while and enjoy the game the way it is for now.
Agreed..
We tried fixing the economy. We re-set the accounts. Half of the accounts currently have glitched stats and massively duped items. Everyone quit. So we're not going to change anything with the economy.
just keep the eco like this. i like it.
Just a suggestion;
You could always make the Camp and Zambie tokens tradable again. Although this will make people "pool" their tokens for items, it could add another currency. Just an idea.
cant we just delete the damn money, noone cares about em..
and ofc lower the money porice in camp so the money does not come back withing a few days
Quote from: Predator on December 04, 2012, 10:42:45 AM
cant we just delete the damn money, noone cares about em..
and ofc lower the money porice in camp so the money does not come back withing a few days
People can sell their duped items to the store to pump all that money back into the economy.
Yeah we tried to fix the economy before and it killed the game. :P