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Topics - Kryptonite

#21
Screenshots / Lolz
November 15, 2014, 02:04:16 PM
This guy got on today and begged me for a rune defender and torso. I gave it to him and he didn't say thank you or anything, then he started asking me for more shit. Not only that, but he was getting pissed at me when I would go afk for like 30 seconds and wasn't instantly responding to him. So he asked to stake me ags for ags and this is what happened lol:


#22
General (WS) / RuneRebels is a timelapse of us
November 09, 2014, 12:25:08 AM
Dude, if you go visit runerebels right now and read the forum posts, it sounds like you went through a time machine and you are reading ws posts from like 2010-2012.

For example, read this:

http://www.runerebels.com/smf/index.php?topic=7767.0;topicseen


and then read this:


http://www.worldscapeblitz.com/blitz/smf/index.php/topic,7346.0.html



holy shit all the posts and replies are like THE SAME!!!


This could be used to support the idea that we can predict runerebels' future using our past. That being said, runerebels will completely die in two years, then we can use a reverse psychology assumption to know that our player base will then skyrocket and we will be popular again!
#23
General (OT) / Suggestion for Ryan
October 21, 2014, 11:50:09 AM
Hey Ryan, can you post a topic of a bunch of cool iPhone apps that you use? You seem to know some cool ones. I got that carrot to-do list and I really like it. I'd like to see other cool things you know about.
#24
So I'm feeling creative right now for no particular reason and so I'll take any banner requests however you want them. I'll do my best anyways. I'll start posting random stuff that I make here too:


[spoiler=My stuff]



[/spoiler]
#25
QOTD / QOTD Oct 2 2014
October 02, 2014, 10:07:08 PM
What is your favorite time of year?

Mine is the fall because it's my birthday and I like the way nature is at that time of the year.
#26
QOTD / QOTD sept 30 2014
September 30, 2014, 01:10:37 AM
Hey guys what sounds good to drink AT THIS EXACT MOMENT YOU ARE READING THIS??

If you read this you MUST answer!!!!!!

I want some freaking blue raspberry slushies.
#27
QOTD / QOTD Sept 28 2014
September 29, 2014, 12:30:17 AM
No one's done this for a few days, so I'm going to start this up again.

What is your opinion on skittles swapping lime with the green apple?

I personally really f*cking hate it. It was a f*cking stupid idea and no one I know likes it. It ruined f*cking skittles.
#28
Stories / Who writes?
September 29, 2014, 12:28:48 AM
Does anyone here write stories or anything like that in their spare time? If so, are you willing to share them here?

I for sure would share some if other people did.
#29
Compliments / Kwoff
September 27, 2014, 03:20:46 PM
I want to thank everyone for spreading the word of Kwoff by doing things like setting your profile picture to Kwoff or using Kwoff-themed signatures. I hope to see more people supporting Kwoff in this community in the future.

:)
#30
Banners, Logos and other Graphics / New Banner Requests
September 22, 2014, 10:24:00 PM
Hey, I'm opening a new topic for banner requests. Just put your name and a theme on this topic and I'll make you one.

Here are some examples of my work:

[spoiler="My past works"]
Kryptonite:

Recoil:

Sad Panda:

Jake:

James:

Kevin:

Ryan:

Berserker:

Yoho:

Wolf:


[/spoiler]
#31
QOTD / QOTD sept 21 2014
September 22, 2014, 12:31:15 AM
What puts you to sleep at night the best?

For me it's the sound of rain and storms.
#32
Suggestions / Things past 100
September 18, 2014, 04:34:49 PM
As everyone knows, skills go up to 135 on worldscape. However, there isn't anything to do past level 99 in a skill other than to train it, which gets very tedious and boring since you're always on the same thing for 99% of your 135 skill. I believe new options should be added for training as well as new features that are unlocked past level 100+. I will be suggesting them in detail for multiple skills on this topic. I know there are some weapons that are available after 100 but I don't remember what they are. I believe keris and anchor.

Please everyone comment what you think about this and feel free to offer any suggestions of your own.

Remember: when suggesting things, only use features that are available in the 474 client.



[spoiler=Mining]
Training options:
- Gem rocks: 110 mining required. Each rock contains 2 - 12 gems and can be continuously mined until they run out. 45 second respawn time, mines quickly, and about 4 - 5 rocks in proximity. Gives gems from sapphire-onyx. All gems give the same XP and have increasing rarity. XP per gem: 18,250
- Sandstone: 120 mining required. One ore per rock. Mines quickly and has fast rewpawn time (~10 sec). 10-20 rocks in proximity. Located in desert area that would require waterskins to avoid taking damage from heat and contains aggressive snakes. 22,500 exp per rock.
- Granite: 125 mining and 120 strength required. Mines slightly slower than sandstone and has a slightly slower respawn time (~15 sec) than sandstone. About 8 rocks in proximity. 1 in 3 chance that a successful mine will lower strength by 1 - 3 levels. If strength drops below 120, you will not be able to mine them. 26,750 xp per rock.
- Elemental ore: 130 mining, prayer, and magic required; 125+ hitpoints recommended. Mines very slowly and extremely slow respawn rate (~2 hours). 2 - 3 rocks max in entire game and 1 ore per rock. A successful mine will completely drain your prayer points and magic level, and a "divine force" will deal between 70 and 125 damage. 250,000 experience per ore. Doesn't have much of a use except for a big chunk of mining and smithing XP every few hours.


Items:
- Mining tome: book that could randomly be given to a player when mining similar to a genie lamp, except much rarer. Activating the tome would give a 1 in 3 chance of receiving double ores (and double xp) for 10 minutes.
- Mining helmet: could be bought from an NPC for 5k noted sandstone or 3k noted granite. Boosts mining XP by 10% when worn. Degrades and turns to dust after mining 2,500 ores. Requires 125 mining to equip.
[/spoiler]

[spoiler=Fishing]
Training options:
- Harpooning sea turtles: 105 fishing required. Would be accessible in the coordinates for underwater area. Slightly slower catch than sharks. 29,700 xp each.
- Net fishing for manta rays: 120 fishing required.  Accessible in the underwater area. Same speed as sea turtles. 32,100 xp each. Requires a big fishing net to catch.
- Fishing eels: 130 fishing required. Accessible in underwater area. Extremely slow speed. 51,000 xp each. Heal full health + 5 if cooked and eaten. Need to be caught with oily fishing rod.

Items:
- Unusual fish: randomly obtained when fishing, but very rarely. Make stackable. Used as currency for next things on list:
- Fishing expolsives: keep in your inventory or equipped while fishing. Occasionally your character will throw one and explode some fish, catching up to 6 fish at once. Purchased for 1 unusual fish each.
- Fishing tome: increases fishing xp by 50% for one hour. Purchased for 100 unusual fish.
- Oily fishing rod: required to catch eels. Purchased for 25 unusual fish.
- Sea fishing map: 1 in 10 chance to fish double fish and receive double xp each time you catch a fish. Degrades to dust after 5,000 fish caught. Purchased for 100 unusual fish.
[/spoiler]
#33
QOTD / QOTD SEPT 18TH 2014
September 18, 2014, 04:05:18 PM
What type of physical activity/working out/sports are you guys involved in?

Every monday wednesday and friday I lift during school, then do a track workout after school. I do cardio stuff at school on tuesdays and thursdays, and I do track in the spring.

For some reason I'm really motivated to be athletic this year, so I figured I'd ask to see what others do.
#34
So barrows gloves and berserker rings are essentials to melee PKing, but there is no way to actually obtain them aside from other players. I think it'd be cool if there was just some sort of hard monster that drops these items once in a while. Also, maybe reset all of them so people would actually kill said monster.
#35
In-Game Events / Boss Team
September 10, 2014, 06:48:39 PM
Hey guys, I'm organizing a huge team to take on the new boss whenever it comes out. Post here if you wish to be a part of it. We will share loot evenly among eachother.


List of people:

Kryptonite
Jake
I Steal Cash
Yoho
Wolf
Ethan
Predator
I Merk
Onur
#36
Suggestions / "New" Slayer Tasks
September 01, 2014, 02:40:37 PM
Hey, I think another thing that'd be cool is adding an option to get a new slayer task if you don't like the one you have (mainly because not all monsters are in game). However, instead of like it was before where you could mass click to get new tasks, the "new task" thing would just automatically give you like 50 rock crabs or some easy NPC that is for sure in the game. This way we could still continue to train slayer even if the task we got isn't possible to kill.

This is sort of a similar concept to the slayer master on rs that gives you super easy tasks if you don't like your current task.
#37
Suggestions / [spoiler]
September 01, 2014, 02:36:10 PM
I think it'd be nice to have the [spoiler] thing on the forums so you can hide parts of massive posts (my account progress topic for example: it'd be cool if i could make each day a spoiler so it wasn't such a large post).
#38
Suggestions / ::nextlevel command
September 01, 2014, 11:59:43 AM
I know there are XP tables past level 100 on the forums, but it would be substantially easier if you guys added a ::nextlevel command that told you how much experience the next level is at, and maybe remaining experience needed to level up as well.

For example if you had level 134 mining and level 134 was at 300m xp and level 135 was at 400m xp and you typed ::nextlevel mining it might say something like this:

Mining level: 134; Next level at: 400m XP; Remainder: 100m XP
#39
Suggestions / Slayer Monster Area
September 01, 2014, 11:53:55 AM
I think there should be an area that has all of the slayer assignment monsters that you can use to do your slayer tasks. Probably only spawn a few of each monster and spread em out a bit. And maybe some kind of requirement to get in, such as like 1M cash or something simple. This would be an easy fix to the missing slayer monster problem and it wouldn't require a whole ton of effort since you could spawn all the monsters in the same area.

Or you could just spawn them all in one place and forget the requirements aspect of it if you wanna be really easy with it.
#40
Suggestions / Add crossbows
August 30, 2014, 02:10:15 PM
Since ranged is so underpowered, I think it'd be nice to add the crossbows and their bolts to the camp minigame or something like that. Then we could actually use ranged as a form of combat :)