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suggestions by wayne!

Started by Fhillip, March 28, 2009, 03:17:26 AM

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Fhillip

suggested skills:

(main skills with the ones already added)
1.slayer
2.cooking
3.fishing.
4.cooking
5.smithing
6.woodcutting
7.flecthing
8.runecrafting
9.thieving.
10.herblore

SLAYER

Name: Crawling Hands
Exp: 80
Level Required: 1
Drops:
1.eye of newt(35%)
2.guam leaf(55%)
3. iron scim(90%)
4.bones(100%)
5.coins(1-135)(90%)

Name: Death Spawn
Exp: 120
Level Required: 20
Drops:
1. steel gloves(85%)
2. death runes(5)(65%)
3. steel boots(55%)
4. bones(100%)
5. coins(150-275)(90%)
6. Tarromin leaf(55%)

Name: Banshe
Exp: 165
Level Required: 35
Drops:
1.black mystic gloves(20%)
2.black mystic boots(10%)
3.big bones(100%)
4 coins(500)(90%)
5. adamant scim(35%)
6. irit leaf(75%)

Name: Infernal Mage
Exp:195
Level Required: 45
Drop:
1.bones(100%)
2.coins(550)(90%)
3.blue mystic hat(35%)
4.blue mystic boots(35)
5.blue mystic gloves(35%)
6.blood runes(5)(65%)
7.mystic lava battlestaff(20%)

Name: Blood Veld
Exp: 265
Level Required: 55
Drop:
1.Blood runes(15)(50%)
2.fire runes(75)(80%)
3.rune scim(25%)
4.d2h(2%)
5.d med(4%)
6.kwaurm leaf(15%)
7.rannarr leaf(30%)
8.big bones(100%)
9.coins(700)(70%)

Name: dust devil
Exp: 420
Level Required: 65
Drop:
1.Red Dragon hide vamps(55%)
2.dragon chain(1%)
3.coins(1k-1.5k)(50%)
4.rune dagger(45%)
5.bones(100%)
6.rune arrows(12)(65%)

Name: Gargoyll
Exp: 750
Level Required: 75
Drop:
1.granite maul(30%)
2.granite sheild(20%)
3.big bones(100%)
4.coins(800-2.5k)(85%)
5.rune boots(45%)


Name:Abby Demon
Exp: 985
Level Required: 85
Drop:
1.whip(1%)
2.big bones(100%)
3.coins(600-2.5k)(80%)
4.rune chain(25%)
5.d spear(5%)
6.d skirt(7%)

Name: Dark Beast
Exp: 1200
Level Required: 92
Drop:
1.dark bow(1%)
2.big bones(100%)
3.coins(2.5k-2.7k)(65%)
4.snapdragon(75%)
5.Soul rune(5)(65%)

(this is not what they have to be this is just a suggestion but rate should be lowered.)


[4:11:52 AM] Fhillip Wilkerson: nbooo
[4:11:53 AM] Fhillip Wilkerson: =D
[4:11:55 AM] Fhillip Wilkerson: you love me!
[4:11:56 AM] Fhillip Wilkerson: =D
[4:12:36 AM] Mia: No, I love candy.
[4:12:42 AM] Fhillip Wilkerson: and me.
[4:12:47 AM] Mia: And, No.
[4:12:48 AM] Fhillip Wilkerson: i'm sweet like candy!
[4:12:49 AM] Mia: CANDY
[4:12:50 AM] Fhillip Wilkerson: =D
[4:12:59 AM] Mia: You taste like stale chips o.-
[4:13:05 AM] Fhillip Wilkerson: ouchh!

Zack1

woo great stuff wayne keep it coming woo.
i like the idea :)

Fhillip

thanks i really like the idea too.
[4:11:52 AM] Fhillip Wilkerson: nbooo
[4:11:53 AM] Fhillip Wilkerson: =D
[4:11:55 AM] Fhillip Wilkerson: you love me!
[4:11:56 AM] Fhillip Wilkerson: =D
[4:12:36 AM] Mia: No, I love candy.
[4:12:42 AM] Fhillip Wilkerson: and me.
[4:12:47 AM] Mia: And, No.
[4:12:48 AM] Fhillip Wilkerson: i'm sweet like candy!
[4:12:49 AM] Mia: CANDY
[4:12:50 AM] Fhillip Wilkerson: =D
[4:12:59 AM] Mia: You taste like stale chips o.-
[4:13:05 AM] Fhillip Wilkerson: ouchh!

I pooN I

I like the idea Wayne.. but I do think some of the %'s should be changed.. But good setup.

Pavilion

I'm assuming that the skills are in the order of which they'll be developed and implemented?

Banjo Hick

i think that on blitz there should be an npc that comes once a day, and whoever kills it get like a bulk item, different everytime, like drag shields, dh pl8s, bassards, and other things that can be sold at a high price, and there should be like 1k of the items from the drop it has,and it should have like 10k exp, but when someone starts attcking  noone can attack it unless they die, it should be named something that makes no sense at all though, like mooloogloog, or banjo's monster

Fhillip

thanks guy and this is my suggestion not yours :) ahah joking but that's a bad idea beacuse it would ruin the economey in the future... but nice idead.. yea and i plan on making another suggestion for like bosses or someting :P
[4:11:52 AM] Fhillip Wilkerson: nbooo
[4:11:53 AM] Fhillip Wilkerson: =D
[4:11:55 AM] Fhillip Wilkerson: you love me!
[4:11:56 AM] Fhillip Wilkerson: =D
[4:12:36 AM] Mia: No, I love candy.
[4:12:42 AM] Fhillip Wilkerson: and me.
[4:12:47 AM] Mia: And, No.
[4:12:48 AM] Fhillip Wilkerson: i'm sweet like candy!
[4:12:49 AM] Mia: CANDY
[4:12:50 AM] Fhillip Wilkerson: =D
[4:12:59 AM] Mia: You taste like stale chips o.-
[4:13:05 AM] Fhillip Wilkerson: ouchh!

Zack

Well, Ryan could create a monster like the Corporal Beast and have him drop valuable armour/weapons.

Chaoslancex

Yea his right I like that but it should be a real high lv hard to kill and you would need at least some m8s to help u kill it.






Banjo Hick

but if you need other people to help you then you wouldnt get the bulk item or rare, and you alos wouldnt get the exp, and oh yeah i forgot to add that it was a high level moster, ty chaos...

Banjo Hick

oh i fogot again you need 99 or 135 slayer to fight it, or else it would be pointless to this post, it would be the highest lvl because its the ultimate monster

Zack

#11
Forget having bulk items, because unlike Classic, Blitz will actually have an economy. If there would be really rare drops from it, it should be something like the sigils dropped by the Corporal Beast, or the shards dropped by Tormented Demons.

Banjo Hick

ummmmm or maybe it would have bulk items, and you only certain people would get it because you have to have max slayer level to even fight it let alone kill it, and anyway how would that mess with the economy, and i think that the max cash should be raised because it doesnt seem like its very much right now, will it be higher like near 50bil as max cash?

Zack

2,147,483,647 is the maximum number java script can handle so 50 billion coins as max cash will never be seen, and max cash wont be as easy as it is in Classic, it will be about maybe 5 times easier than it is in RuneScape. (Which is still pretty hard

Banjo Hick

not only do i think that javascript is holding out on us, but i also think that ry could do somthing to make it better

ps: im not a suck  up