Author Topic: Working on what could be the Biggest Update Worldscape has seen in a long time!  (Read 5071 times)

Offline Ry60003333

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The API will basically be a JAR file that you can include in a Netbeans project. You will then write all the code for the plugin in that project, and can compile that code into it's own JAR file that the server can load. :)
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Offline Binary

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The API will basically be a JAR file that you can include in a Netbeans project. You will then write all the code for the plugin in that project, and can compile that code into it's own JAR file that the server can load. :)

So it's basically like a library that you attach to a script? Btw when will this be released?
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Offline Sento

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The API will basically be a JAR file that you can include in a Netbeans project. You will then write all the code for the plugin in that project, and can compile that code into it's own JAR file that the server can load. :)

So it's basically like a library that you attach to a script? Btw when will this be released?
Soon :$ He's already pushed out a version of the api but that's like reaaallyy basic
OR SOMEONE CAN JUST f*cking OPEN MY CHARACTER FILE AND CHANGE MY GOD damn COORDINATES SO I CAN f*cking PLAY AGAIN HOLY shit