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Quest: The Secret Package

Started by Dutch God, December 26, 2012, 09:15:34 AM

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Dutch God

Hey guys, first of all, merry xmas and a happy new year! I liked the Xmas event, so I decided to write a quest by my own. I almost worked 3 hours on it, just for checking if things were possible and find good characters in game and all that stuff. You will probably have a difficult time to read the quest, because i'm dutch and my english is not good. Please don't complain about my english. And enjoy the Quest. (hopeful it will be part of WS soon)

Quest: (only can do quest once, so make sure you keep the reward, and the reward isn't tradeable)
BTW: to make this quest possible, ryan needs to fix the doors of the houses you will need for the quest!

(all the herbs has to be noted, when you deliver them)

The Secret Package

You can start a quest at the wise old man in ::draynor. He tells you that you need to get him a secret package, and if you are not in time, Worldscape will be destroyed. He tells you  that you can get more information about the package at Herquin in ::Fally (fallador). Herquin will tell you more information about the package if you get him 10 magic logs, 3000 rune arrows and a black cavalier. After you gave him that, Herquin tells you the package is a secret project from Zamorak to destroy worldscape. Herquin will tell you the coords to zamoraks cave. You teleport to the cave and have to find yourself the way through the cave to zamoraks castle. There will you see Guards (level 110) there will you need to defeat 20 of them. After that zamorak is surprised that you killed all his guards, and he teleports away. You are going to search more information about the package in his castle. On one of the throne chairs you will find a note and it says: Medicin in ::etele. You will have to find the Apothecary in South-West of ::etele (varrock). You ask if he got a costumer last week. He will answer yes, but he is not allowed to give you information. He only gives it when you bring him 10 clean guams, 5 dirty snapdragons and 6 clean rannarrs. After you got that, you will have to go back to the apothecary, he will tell you than that he got a weird costumer named Zamo, he asked for medicins and he gave a note with his adres to deliver the medicins. You will ask the adres, he tells you that he isn’t allowed to say that either, only if you bring him: 20 clean toadflax, 7 dirty torstol and 3 dirty dwarf weeds. After you got that, you go back again, he will tell you that his house is the castle in west ::ardy (ardougne). You go there and you see him sitting on his throne, he is telling you that if you don’t leave he will kill you, and ofcourse you won’t leave! He doesn’t has any powers to fight you by his own because the medicins aren’t delivered yet. But he does have enough power to teleport you to the ::Tar place, and he will spawn 3 jads to kill you, and he will bring your prayer to 0, so you can't use protect from melee (pray potions are allowed). You have to kill them all. After you have done that he is giving up, and teleports back to his castle. You will have to go back to the castle again, (if you forgot the coords you can go back to herquin). You will find him there. He is weak as hell, because he is sick and still hasn’t got his medicins delivered. He tells you that if you get his medicins he will give you the package. You are going to get the medicins at the apothecary in ::etele. After you go back again to his castle, you talk to him and the medicins will disappear in your inventory and there will a package appear. He has an evil smile on his face, he is teleporting away. you go to the wise old man in ::Draynor and show him the package. He is very mad, because this is a fake package, with a note in it and it says: ::tar. The wise old man takes you with him to ::tar, zamorak is waiting there and is ready to fight. You are going to watch the old wise man and zamorak fight against eachother. The wise old man will lose, and you will have to help him. You will defeat zamorak, he will disappear and you will only find ash and a note again on the ground. On the note you see: Key in crate at home. The wise old man is going home.  You will have to go to zamoraks home in ::ardy to find a key. After a few minutes you will find a key and a note. On the note is standing: Quest house in ::seers. You will find the quest house in ::seers, and look at the room, and try to open things with your key. You will see that the drawers will open, and you find the real package. You go back to the wise old man, and he is very happy you found it. He opens it and he sees a bomb. he is flying to a sea and will destoy the package! He will give a ‘‘scythe’’ as reward! It’s a very powerfull weapon! Hope you enjoyed the quest!


(The reward can change if you guys want that!)

Krest I V

I love the idea of custom quests. It could really add a special flare to the game that no others have. Support all the way.

Dutch God

Quote from: Krest I V on December 26, 2012, 01:24:11 PM
I love the idea of custom quests. It could really add a special flare to the game that no others have. Support all the way.

Thank you, I really appriciate that!

Rex


wolf

I really like the idea but the cavalier might be hard for some players to get although i give them away free im not on 24/7 also i don't like the idea of a scythe as a reward i think that should be a Halloween event but i do love the quest line well done. you should write it into a script.

White Angel

Sounds like a fun quest. Many people would spend more time in the game if they added custom quests. I support this idea. :) x





Jack

Sounds like a good quest, support.



Dutch God

Quote from: wolf on December 26, 2012, 06:35:45 PM
I really like the idea but the cavalier might be hard for some players to get although i give them away free im not on 24/7 also i don't like the idea of a scythe as a reward i think that should be a Halloween event but i do love the quest line well done. you should write it into a script.

I choose the cavalier to make it hard for some xD I didn't want to make an easy and fast quiz, I wanted a long and hard one.