News:

WorldScape is run on the most advance RuneScape private server software. Ever.

Main Menu

Suggestion & Script: Bring Canfis & City of the Undead to life.

Started by brianc, December 12, 2011, 12:17:00 AM

Previous topic - Next topic

brianc

Hello,

I would like suggestion to make Canfis plus city of the dead come to life.

This will include:

1. Adding Werewolfs that morph
2. Leeches behind the bank in the feilds.
3. Bartender (For beer of course.)

The IDs and layout needed are listed below for Canfis.

Main:

Man(Norm): 1024
Coord: 3498,3495,0,0
Man(Norm): 1025
Coord: 3494,3493,0,0
Man(Norm): 1026
Coord: 3491,3483,0,0
Woman(Norm): 1027
Coord: 3483,3489,0,0
Woman(Norm): 1028
Coord: 3484,3496,0,0
Woman(Norm): 1029
Coord: 3502,3500,0,0
Hitpoints: 60

Morhped:
Man(Wolf): 1030
Man(Wolf): 1031
Man(Wolf): 1032
Woman(Wolf): 1033
Woman(Wolf): 1034
Woman(Wolf): 1035
Hitpoints: 100
Coords: x,y,z -Local-


Code Layout:

spawn = 1024 3498 3495 0 3501 3498 3504 3501 2 Man Human
spawn = 1025 3494 3493 0 3497 3496 3500 3499 2 Man Human
spawn = 1026 3491 3483 0 3494 3486 3497 3489 2 Man Human
spawn = 1027 3483 3496 0 3486 3499 3489 3502 2 Woman Human
spawn = 1028 3484 3496 0 3487 3499 3490 3502 2 Woman Human
spawn = 1029 3502 3500 0 3505 3503 3508 3506 2 Woman Human


Leech:

Leech: 1219
Hitpoints: 45
Coord: 3535,3503,0,0
Coord: 3526,3501,0,0
Coord: 3549,3510,0,0
Coord: 3532,3509,0,0
Coord: 3541,3470,0,0


Code layout:

spawn = 1219 3535 3503 0 3538 3506 3541 3509 2 Leech
spawn = 1219 3526 3501 0 3529 3504 3532 3507 2 Leech
spawn = 1219 3549 3510 0 3552 3513 3555 3516 2 Leech
spawn = 1219 3532 3509 0 3535 3512 3538 3515 2 Leech
spawn = 1219 3541 3470 0 3544 3473 3547 3476 2 Leech


Bartender:

Bartender: 1921
Hitpoints: Null
Coords: 3494,3469,0,0


Code Layout:

spawn = 1924 3494 3496 0 0 0 0 0 1 Bartender


City of the Undead:

This will include:
1. Working Guards with talk interface.
2. Working Innkeeper. (Yet again for beer.)
3. Working Shopkeeper for supplies.
4. Working Boat transport.

The IDs and layout needed are listed below for the City of undead:

Main:

Ghost Disciple: 1686
Hitpoints: Null
Coord: 3662,3519,0,0
Ghost Villager: 1697
Hitpoints: Null
Coord: 3665,3487,0,0
Ghost Shopkeeper: 1699
Hitpoints: Null
Coord: 3658,3479,0,0
Ghost Innkeeper: 1700
Hitpoints: Null
Coord: 3681,3494,0,0
Ghost Farmer: 1701
Hitpoints: Null
Coord: 3680,3464,0,0
Ghost Banker: 1702
Hitpoints: Null
Coord: 3687,3464,0,0
Coord: 3688,3464,0,0
Coord: 3690,3464,0,0
Coord: 3691,3464,0,0
Ghost Sailor: 1703
Hitpoints: Null
Coord: 3703,3487,0,0
Ghost Captain: 1704
Hitpoints: Null
Coord: 3709,3496,0,0
Ghost Captain: 1705
Hitpoints: Null
Coord: 3691,3513,0,0
Ghost Guard: 1706
Hitpoints: Null
Coord: 3661,3507,0,0
Coord: 3658,3507,0,0
Coord: 3661,3508,0,0
Coord: 3658,3508,0,0


Code Layout:

spawn = 1686 3662 3519 0 0 0 0 0 1 Ghost Disciple
spawn = 1697 3665 3487 0 0 0 0 0 1 Ghost Villager
spawn = 1699 3658 3479 0 0 0 0 0 1 Ghost Shopkeeper
spawn = 1700 3681 3494 0 0 0 0 0 1 Ghost Innkeeper
spawn = 1701 3680 3464 0 0 0 0 0 1 Ghost Farmer
spawn = 1702 3687 3464 0 0 0 0 0 1 Ghost Banker
spawn = 1702 3688 3464 0 0 0 0 0 1 Ghost Banker
spawn = 1702 3690 3464 0 0 0 0 0 1 Ghost Banker
spawn = 1702 3691 3464 0 0 0 0 0 1 Ghost Banker
spawn = 1703 3703 3487 0 0 0 0 0 1 Ghost Sailor
spawn = 1704 3709 3496 0 0 0 0 0 1 Ghost Captain
spawn = 1705 3691 3513 0 0 0 0 0 1 Ghost Captain
spawn = 1706 3661 3507 0 0 0 0 0 1 Ghost Gaurd
spawn = 1706 3658 3507 0 0 0 0 0 1 Ghost Gaurd
spawn = 1706 3661 3508 0 0 0 0 0 1 Ghost Gaurd
spawn = 1706 3658 3508 0 0 0 0 0 1 Ghost Gaurd


I hope you take this into consideration.

I have put a-lot of effort into making this.

Let me know what you think.

Regards,
Brian Crowell




Jake

Great Idea.

For some reason I think this may be already in another server?  ???



brianc

Quote from: Jake on December 12, 2011, 12:23:41 AM
Great Idea.

For some reason I think this may be already in another server?  ???

Hello,

I spent hours walking around doing ::mypos to find the right coords to put down.

This project took me roughly 16 hours total.

I gave myself a headache doing it.

Of course I took some breaks.

But what do you mean other server have this already?

I just did all of this.

No-one else has this code.

Explain a bit more please.

Regards,
Brian Crowell




Jake

I'm not having a shot at you, Settle down. I just thought that this would have been in another server.



Xx Wildy Xx

nice idear, and this codeing is not on another its his own type everyother server is different.

Kevin

This is a very nice suggestion. It is quite possible that we can add this.

Side Note: We don't spawn NPC's that way :p The way Ryan coded it to spawn NPC is different :D

brianc

Quote from: Kevin on December 12, 2011, 02:48:43 AM
This is a very nice suggestion. It is quite possible that we can add this.

Side Note: We don't spawn NPC's that way :p The way Ryan coded it to spawn NPC is different :D

Hello,

Although the format of coding is different, I'm sure Ry-master would be able to understand it on where the stuff in the coding I have put on here goes.

Again, I hope that this idea would peek the Development Teams interest.

I'm going to be working on some quests soon to put in Code Layout Format for basic 317 format.

If Ry-Master wishes to implement the 508 code for it, by all means he has my permission.

If anyone has anything in mind, just name an NPC, Feel free to send me a Private Message and I would work on a project for it.

Regards,
Brian Crowell




Kryptonite


Quote from: Recoil on April 18, 2012, 06:21:22 PM
Quote from: X on April 18, 2012, 06:20:22 PM
Quote from: Recoil on April 18, 2012, 05:59:45 PM
Da fuq are you doing in a graffiti painted hobo dungeon for?

weed
Just lost all the respect I once had for you.




brianc

Quote from: Oden on December 12, 2011, 04:50:40 PM
Quote from: Kryptonite on December 12, 2011, 04:40:51 PM
Wait. What's the City of the Undead?
Canifis.

Hello,

By the City of the Undead, I was referring to Port Phasmatys.

Was a new idea concept for actually making the whole concept of the city better.

I'm going to be working on a full Story-Line to go along with this concept.

I will be posting this for Ry-master (Ry60003333) only!

If anyone steals my code I will eat your pixels.  >:(

But really, no stealing the source code from Ry-master. (Ry60003333) 8)

Side Note: If you have any ideas for Story-Line please send me a Private Message and you will be added into my credits for the development.

Regards,
Brian Crowell




Kryptonite


Quote from: Recoil on April 18, 2012, 06:21:22 PM
Quote from: X on April 18, 2012, 06:20:22 PM
Quote from: Recoil on April 18, 2012, 05:59:45 PM
Da fuq are you doing in a graffiti painted hobo dungeon for?

weed
Just lost all the respect I once had for you.



brianc

Quote from: Kryptonite on December 12, 2011, 05:52:38 PM
Wait, why does there need to be a story line?

Hello,

I came up with an idea to write a Story-Line to revamp the City of the Undead. (Port Phasmatys)

This would offer exclusive tasks that you can complete to offer further content. (As a Story-Line should present)

Farmer example, He wishes that he can bring back his crops that have died away. (Merging the Farming skill into this Story-Line)
You will then plant Mithril Seeds in the areas he asks. By completing this quest will grant a "Prestige Level" granting access to a new Story-Line quest.

Note: You will be informed by the farmer on who to talk to next to continue your journey into bringing "The City of the Undead" Back to life.

This is the concept that I have in mind.

Again, this whole concept is to offer something new to the whole WorldScape arsenal of features.

If you wish to ask anymore questions, feel free.

Regards,
Brian Crowell




Kryptonite

So kinda like the story lines in RS about Barrows, GWD, and stuff like that?

Quote from: Recoil on April 18, 2012, 06:21:22 PM
Quote from: X on April 18, 2012, 06:20:22 PM
Quote from: Recoil on April 18, 2012, 05:59:45 PM
Da fuq are you doing in a graffiti painted hobo dungeon for?

weed
Just lost all the respect I once had for you.



brianc

Quote from: Kryptonite on December 12, 2011, 06:04:59 PM
So kinda like the story lines in RS about Barrows, GWD, and stuff like that?

Hello,

Yes, in-fact that is the idea in mind.

But the idea to make something more out of it.

Creativity is the basically whats powering the whole concept itself.

That is also the reason I'm asking the community on their ideas of what they would like in a story-line.

Note: Remember the whole idea is to bring Canfis and the City of the Undead (Port Phasmatys) back to life.

By doing this there needs to be a well thought idea of what the community would like to see from this whole Story-Line.

Include following:

1. Character name.
2. Character Story-Line script. (What the NPC's will say.)
3. Role in the Story-Line part.
4. What will be the outcome of completing the set task.
5. Where dose the Story-Line pickup from the ending of the set task. (Who to talk to next to continue the journey.)

Be creative! 8)

Regards,
Brian Crowell