

function formatNumber(thenum) {  s = thenum.toString();  if (s.length < 2)    s = "0" + s;  return "<b>" + s + "</b>";
  //return '';}

function countdown_clock(year, month, day, hour, minute, format)
         {
         //I chose a div as the container for the timer, but
         //it can be an input tag inside a form, or anything
         //who's displayed content can be changed through
         //client-side scripting.
         //html_code = '<div id="countdown"></div>';
         
         //document.write(html_code);
         
         Today = new Date();
         Todays_Year = Today.getYear() - 2000;
         Todays_Month = Today.getMonth() + 1;
         
                  
         //Computes the time difference between the client computer and the server.
         Server_Date = (new Date(12, 2, 7,
                                 16, 3, 48)).getTime();
         Todays_Date = (new Date(Todays_Year, Todays_Month, Today.getDate(),
                                 Today.getHours(), Today.getMinutes(), Today.getSeconds())).getTime();
         
         countdown(year, month, day, hour, minute, (Todays_Date - Server_Date), format);                
         }
         

         
function countdown(year, month, day, hour, minute, time_difference, format)
         {
         Today = new Date();
         Todays_Year = Today.getYear() - 2000;
         Todays_Month = Today.getMonth() + 1;
                                             
         //Convert today's date and the target date into miliseconds.
         
         Todays_Date = (new Date(Todays_Year, Todays_Month, Today.getDate(),
                                 Today.getHours(), Today.getMinutes(), Today.getSeconds())).getTime();
         Target_Date = (new Date(year, month, day, hour, minute, 00)).getTime();
         
         //Find their difference, and convert that into seconds.
         //Taking into account the time differential between the client computer and the server.
         Time_Left = Math.round((Target_Date - Todays_Date + time_difference) / 1000);
         
         if(Time_Left < 0)
            Time_Left = 0;
         
         if (Time_Left == 0)
         {
         	format = 3;
         }
         
         switch(format)
               {
               case 0:
                    //The simplest way to display the time left.
                    document.all.countdown.innerHTML = Time_Left + ' seconds';
                    break;
               case 1:
                    //More datailed.
                    days = Math.floor(Time_Left / (60 * 60 * 24));
                    Time_Left %= (60 * 60 * 24);
                    hours = Math.floor(Time_Left / (60 * 60));
                    Time_Left %= (60 * 60);
                    minutes = Math.floor(Time_Left / 60);
                    Time_Left %= 60;
                    seconds = Time_Left;
                    
                    dps = 's'; hps = 's'; mps = 's'; sps = 's';
                    //ps is short for plural suffix.
                    if(days == 1) dps ='';
                    if(hours == 1) hps ='';
                    if(minutes == 1) mps ='';
                    if(seconds == 1) sps ='';
                    
                    days = formatNumber(days);
                    hours = formatNumber(hours);
                    minutes = formatNumber(minutes);
                    seconds = formatNumber(seconds);
                    
                    document.getElementById("cntdwn").innerHTML = days + ' Day' + dps + ', ';
                    document.getElementById("cntdwn").innerHTML += hours + ' Hour' + hps + ', ';
                    document.getElementById("cntdwn").innerHTML += minutes + ' Minute' + mps + ', and ';
                    document.getElementById("cntdwn").innerHTML += seconds + ' Second' + sps;
                    //document.getElementById("cntdwn").innerHTML += ' until the launch of <a href="http://www.worldscapeblitz.com/">WorldScape Blitz</a>, the most powerful server. <b>Ever</b>.';
                    document.getElementById("cntdwn").innerHTML += ' <br /><br />until WorldScape Classic.';
                    break;
                case 3:
                	document.getElementById("cntdwn").innerHTML = '<b>WorldScape is online!</b>';
                    break;
               default: 
                    document.all.countdown.innerHTML = Time_Left + ' seconds';
               }
               
         //Recursive call, keeps the clock ticking.
         setTimeout('countdown(' + year + ',' + month + ',' + day + ',' + hour + ',' + minute + ',' + 
                     time_difference + ', ' + format + ');', 1000);
         }
document.write("<span id=\'cntdwn\'><b>Timer for <a href=\"http://www.worldscapeblitz.com/\">WorldScape Blitz</a> offline.</b></span>");

//document.write("<span id=\'cntdwn\'><b><a href=\"http://www.worldscapeblitz.com/\">WorldScape Blitz</a> isn\'t dead yet! Please <a href=\"http://www.worldscapeblitz.com/blitz/smf/index.php/topic,437.0.html\">post here</a>!</b></span>"); 

//countdown_clock(8, 6, 13, 18, 0, 1);
//countdown_clock(8, 6, 8, 17, 0, 1);
//countdown_clock(10, 6, 15, 23, 00, 1);

//countdown_clock(10, 8, 21, 16, 00, 1);

countdown_clock(11, 2, 9, 19, 36, 1);
