Author Topic: The New Skill  (Read 1788 times)

Offline Strength Pkz

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Re: The New Skill
« Reply #30 on: April 13, 2010, 05:37:07 am »
No problem buddy :)



Offline IEnterI

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Re: The New Skill
« Reply #31 on: April 13, 2010, 01:00:00 pm »
Until August? The new skill WILL be out by then lol, & a J-Mod said the new skill starts with a "B" :o
Maybe it's "Begging" skill....or baking? lol... maybe...bore skill? idk lol...and i dont play RS anymore..
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Offline dieknowsawr

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Re: The New Skill
« Reply #32 on: April 13, 2010, 01:25:11 pm »
It's out i forget what it's called =9. ;D


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Offline Dclawed

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Re: The New Skill
« Reply #33 on: April 17, 2010, 07:15:44 am »
It's out i forget what it's called =9. ;D

It was gonna be out in august.

Offline Pk0wnedall

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Re: The New Skill
« Reply #34 on: April 17, 2010, 07:21:56 am »
It's out i forget what it's called =9. ;D

It was gonna be out in august.

It's called "Dungoneering".

I don't like the skill, It's just a dumb skill. It's the first mini-game skill!

Offline victor s40

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Re: The New Skill
« Reply #35 on: April 17, 2010, 07:56:15 am »
The new skill (dungeoneering) is like slayer. Somehow i knew that there would be rooms where to kill monsters.
I didn't like it first, but when i started to understand it, it turned to a very useful and easy-to-train skill.
I can tell you about it: The head thing is to kill monsters and get keys to unlock other rooms. When you have the right key you can open the door to the boss. When you kill the boss you'll get XP. You can unlock other floors when you level up. It's useful for training other skills too like mining, smithing, woodcutting, crafting, runecrafting, summoning (i think) and many more. As you get level up you get harder bosses to defeat. Sometimes you must be high skilled to unlock doors. I'm now level 5 in dungeoneering.



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Offline Pk0wnedall

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Re: The New Skill
« Reply #36 on: April 17, 2010, 07:59:25 am »
Thank you, i sort of understand it now. My dungeoneering level is 9.

Offline mafia137

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Re: The New Skill
« Reply #37 on: April 17, 2010, 09:59:53 am »
From the rewards point of view it's pretty good.
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Re: The New Skill
« Reply #38 on: April 17, 2010, 04:16:03 pm »
All Dungeoneering is, is just a HUGE minigame for F2P, and in order to get MOAR rewards, you have to get higher levels, but instead of storing the levels in and item (Like in any other DECENT minigame), Jagex have to be awkward and make the levels into a new skill.

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Dungeoneering fails.
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Offline Agressional

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Re: The New Skill
« Reply #39 on: April 18, 2010, 01:55:24 pm »
I personally find this new skill very interesting. When Jagex announced that they would be updating nearly all the skills for something new, I never, in my wildest dreams, thought it would be a new skill. Now, I realize this REALLY goes down the mini-game kind of road, but as you go ever deeper into the skill, you start to realize that this was the biggest update Jagex has probably ever done. Creating this single skill effects almost ALL aspects of the game. From Prayer to Herblore, this skill literally combines every skill into one skill, with each aspect of the skill effecting the skill with drops, exp, and other things. I think the biggest shock to us all about this skill is the additional things added to the smithing skill. Think about it, SMITHING! I don't think, in the four years I've played runescape, anything new has been added to smithing. And all the sudden, there adding new metals, and weapons, and armor, it's magnificent. So for those who think this 'new skill' is just some little project Jagex thought up, think again. And when the next new skill (not giving any hints or anything) Dungeoneering will be re-edited and the new skill will effect it aswell.) And one more thing, the highest level you can get is level 120. (Isn't that freaking cool?!)



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Offline kxdk

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Re: The New Skill
« Reply #40 on: April 18, 2010, 07:08:49 pm »
Dungeoneering pretty weird name who would have thought.

It should just be a minigame because as every other skill can be trained anywhere and doesn't go over 99 (what's the point of that)? I like the new "skill" i find it very fun i am level 24 in it atm. A skill should be able to be used anywhere for this you use just about every skill for one?
Also, this skill really doesn't help to do anything I mean really why would you need dungeoneering for a quest?
« Last Edit: April 18, 2010, 07:10:20 pm by kxdk »

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Offline Nick©

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Re: The New Skill
« Reply #41 on: April 18, 2010, 07:54:53 pm »
A quest might be inside of a certain dungeon.
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Offline kxdk

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Re: The New Skill
« Reply #42 on: April 18, 2010, 08:14:51 pm »
A quest might be inside of a certain dungeon.

That would be weird all you would be doing thought is looking for an item or killing a boss.

Most people would be like, "a minigame in a quest", or something along those lines.

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Offline Nick©

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Re: The New Skill
« Reply #43 on: April 18, 2010, 09:36:34 pm »
No you have to like do extra things for a quest than what you'd normally do in a dungeon.
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Offline mafia137

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Re: The New Skill
« Reply #44 on: April 21, 2010, 04:15:21 am »
I'm pretty sure there is a quest witch requires one of the dungeons.
I'm 99.9% sure of it because i have finished all quests and there is now a little red one witch will soon be done  8)
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